AA TGP Point track for AMRAAM guidance
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I assume this isnt the case (in BMS atleast, maybe in realife?) but is it possible to guide 120’s with an AA TGP point track and not just the radar?
if its not possible in BMS, is it actually possible in reallife?
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I think not …. in both.
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In general, there are lots of ways you could launch the AIM-120 - if the software let you. Data link offers enough information for a launch, AA TGP track same… but the AIM-120 is slaved to radar. Pretty sure its not able to be slaved to other sources.
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My first question would be : how can you track an object in flight with the TGP ? it’s probabley the most difficult thing to do , don’t forget your on the move too and the TGP can’t move as fast as both your moves in the air .
As for the RL option i’ll ask my Eagle driver friend and will get back to u -
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My first question would be : how can you track an object in flight with the TGP ? it’s probabley the most difficult thing to do , don’t forget your on the move too and the TGP can’t move as fast as both your moves in the air .
As for the RL option i’ll ask my Eagle driver friend and will get back to uAt BVR ranges, the TGP can track reliably - your max pitch rate is only 24 degrees a second, and from memory the TGP can track at 57 degrees a second?
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Optically it can track airplanes and it is used for this often. It is a great way to VID a contact at very long distances. But track just means “keep looking at” and not provide location data necessarily. For position data it needs active laser ranging which limits the range and stealth (assuming it has LWR).
AIM-120 is not happy enough with just target position. It wants target velocity data as well and post-launch updates are appreciated. Since AIM-120D can fire on a DL contact (requires velocity data?) and F-16 can generate such a DL contact through TGP (a big if!) then it would be possible to do this with 2 F-16s. It seems not worth the hassle though.
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What transmitter updates the -120? Is data modulated on the FCR RF?
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My first question would be : how can you track an object in flight with the TGP ? it’s probabley the most difficult thing to do , don’t forget your on the move too and the TGP can’t move as fast as both your moves in the air.
IR Point-mode allows the TGP to track moving targets without a RADAR lock.
Unfortunately, in BMS, I’ve found no way to slew the TGP manually. I need a RADAR lock to point the TGP on the aircraft, then put it in IR-mode and then I can unlock RADAR. When I try to move the TGP around in IR Point, however, it will always automatically jump back to the initial contact and once I disengage the IR-point, it will be slaved to RADAR again.
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indeed, this is the way to do it, get a radar bug, and then go SOI on TGP and Point track, then disable radar. Ive been using this in FO Redflag in order to chase people down without them realising it by giving myself away on their RWR. I guess if anything I can always use it to ai.m Maddogs better.
That said, im almost certain that in real life this capability would exist, atleast on probably the SU-35 and Rafale as it would confer such a great stealth advantage and a really sneaky way to engage, especially with BVR IR missiles.
- this article seems to suggest that the launching aircraft’s radar is used to datalink with the AMRAAM. http://www.ausairpower.net/amraam.html
**however, it also seems that not all aircraft use their FCR to datalink - Mirage 2000’s apparently use a seperate antenna on the tail to datalink with MICA’s so its not unrealistic to think the Rafale could target with its ‘OSF’ only. maybe Deejay knows more about this?
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IR Point-mode allows the TGP to track moving targets without a RADAR lock.
Unfortunately, in BMS, I’ve found no way to slew the TGP manually. I need a RADAR lock to point the TGP on the aircraft, then put it in IR-mode and then I can unlock RADAR. When I try to move the TGP around in IR Point, however, it will always automatically jump back to the initial contact and once I disengage the IR-point, it will be slaved to RADAR again.
Yep, IRL, you can move the TGP head without locking on the FCR, but it is not modeled in BMS.
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Yep, IRL, you can move the TGP head without locking on the FCR, but it is not modeled in BMS.
yknow what would be cool to model before this?
SLEW mode for the DGFT override.