Not sure if this these are considered bug but…
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i noticed that the radio tower at chongwon calls back as chongju… and i dont know if this is normal but my landing lights are out in front farther than ai aircraft both when i am taxiing or sitting still. theirs never moves from their nose even when their moving. no biggie just wondering if this was known or not. the light thing may be due to the custom modded folder i installed but not sure…
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I asked about the naming issue before and it appears the answer is that’s how it’s refered to, I guess. To your pictures and light issue - I’m assuming you’re lead in the first on the runway - My question here would be are you lifting off or landing, and so what is the nose position?
In reference to when lined up against all the other aircraft on the pad that is strange to see your light farther out than the rest.
Did you notice this before you customised, and what mod/s did you use? That would help others out in determining your problem.
-Babite -
didnt notice before maybe it was always lie that but no lift just parked with break and taxi in the pics. it doesnt really bother me but i know the goal is realism in this sim so i thought i would mention this and see if anybody else had this same issue. also the radio callback issue i think is confusing t thought i was getting altimeter settings and clearance from wrong airport ya know… i used something called custom modded folder from one of these threads on this sites “central list”
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My lights don’t do that. I’m running a stock version of BMS. Something there is off, for sure.
-Babite -
any idea on how i can fix this without re installing perhaps a speific file to replace from a backup or something?
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Landing light question is selection in shader options of ‘per pixel’ or ‘vertex’ lighting. See here: https://www.benchmarksims.org/forum/showthread.php?13217-Taxi-Landing-Lights-Problem