Just a Thought!!
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With our nation increasing security each day, have you ever thought about protecting others while they are away from home? or maybe scrambling from your Air Base to protect others when they call. What about if all of our Dev’s Teams can get together to create AI civilian Aircraft flying around in our assigned theaters, is it possible? I thinks its a great feeling to bring these people safely back home!!Just a though……
cheers.(I do not own this video or picture, this is used for Virtual re-enactment purposes)**
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I also would like to see BMS support more non-war like activities like escorts, ferry flights, exercises and so on… would be very cool!
Is it possible in a TE to add a flight of red air that won’t be automatically attacked by AI wingmen, say with your mission being visual identification or something similar?
Uwe
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Just create a TE with three camps (one blue, one red, one neutral) and assign an a/c like a IL76 or AN24 to this camp.
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With our nation increasing security each day, have you ever thought about protecting others while they are away from home? or maybe scrambling from your Air Base to protect others when they call. What about if all of our Dev’s Teams can get together to create AI civilian Aircraft flying around in our assigned theaters, is it possible? I thinks its a great feeling to bring these people safely back home!!
Falcon models a large scale conventional war. In such airpace where anytime can happen combat for civilan air traffic airspace is closed… Another factor that ATO is not able to handle such thins. In case you put many transport AC in game the supply can be weird (on 3rd party theater at least where is working and has function) and small civilan aircraft are not in DB. So in short, it is not possible and it is pointless because would not mean a good abstraction of combat environment in most of cases.
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Awesome guys, always learning something new with Bms
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Just create a TE with three camps (one blue, one red, one neutral) and assign an a/c like a IL76 or AN24 to this camp.
How do I define a camp as “neutral”? I added a 3rd party to an Aegean V1.3 TE, but their fighters happily attack my tankers and escorts. I’ve set no victory conditions for this side, color is “yellow” (blue is Hellenic, red turkey).
Cheers, Uwe
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use tacedit. Options to change diplomacy between sides in the save file.
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… or just set the camp gray or green (yellow?) … I do not remember.
Do some tests in TE, you will see by yourself.
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Thanks folks, I’m shying away from tacedit for now, much too complex for my needs when designing a simple TE. I’ll experiment with the colours then and report back. Does the country flag influence affairs as well?
Uwe
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I’ll be working at it also, got to see what is does…
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Thanks folks, I’m shying away from tacedit for now, much too complex for my needs when designing a simple TE. I’ll experiment with the colours then and report back. Does the country flag influence affairs as well?
Uwe
Forget about TacEdit. TacEdit is about to die.
Use Mission Commander ….
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Forget about TacEdit. TacEdit is about to die.
Use Mission Commander ….
Don´t say so… I really love MC and Thanks Falcas for those awesome tools… still, there are some fields that cannot be manipulated in MC… and they are essential!
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MC is being constantly upgraded … In any case, TacEdit will not live forever if not upgraded in a parallel way than BMS.
Same apply to F4Browse.
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And so long as MC can do everything that TacEdit can, there is no reason to use Tacedit.
I just hope that before BMS breaks the format that TacEdit uses, MC is upgraded to have the same capabilities.
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Tacedit to die? Noooooooooooooo!!!11!
Also, what Molni said: +1.