I pulled 13.3 Gs
-
Lol, 13 gs, you’re dead.
The human body can take 13 Gs.
The real jet has an interesting issue with the displayed value, where at high asymmetric G it will display a value higher than you are actually experiencing… Dont think thats modeled in BMS though.
-
Yes he did, apparently , look up the number just above the NAV indication and re-read the Dash1 p98.
Technically, he did 1g unless he stuck his pc in a centrifuge.
-
You must get 2 the gym in 26.6 minutes.
-
-
When Kenny Bräck crashed his car they measured it to 214g.
-
When Kenny Bräck crashed his car they measured it to 214g.
Yes but not in head-butt direction. The G tolerance is much higher in chest-back direction.
-
And those G Forces reported in car incidents appear for only a splitsecond.
Greets
-
Me too 18.4g
http://i943.photobucket.com/albums/ad272/ShadowVonChadwick/18g.jpg
Im changing my name to Bakhertz :???:
Shadow you aircraft not f-16. I pulled f-16 13.3g and not bug.
“Brazda sz uğrşın mk çevrmeye. :D”
-
Shadow you aircraft not f-16. I pulled f-16 13.3g and not bug.
“Brazda sz uğrşın mk çevrmeye. :D”
No its not F-16
English please
-
I think G forces in the 20’s can break bones.
-
“Brazda sz uğrşın mk çevrmeye. :D”
= “Birazda siz uğraşın mk çevirmeye.” = “Some of you turn yourself around mk.” (?)
-
I think G forces in the 20’s can break bones.
The operative word here is ‘can’, there is some interesting reading about this here:
http://en.wikipedia.org/wiki/John_Stapp
And some here, including a chart on common G-Force measurements.Apparently human testing up to 46 g’s with sustained 25 g’s is survivable, and helped develop equipment for pilots that was designed to protect up to 32 g’s. Very interesting. But the most interesting thing was that Rocket launches only provide sustained 3 g’s on their passengers. Much lower then I would have thought.
I say ‘can’ because the John Stapp article indicates that he rode the sled more then 20 times and only suffered two breaks (both on his wrist, apparently).
EDIT: Later on in the same G-Force chart there is some information that suggest Indy Car drivers have survived 100 g crashes. Crazy.
EDIT #2: Some more thought made me google SpaceShipOne acceleration and it apparently peaks at 5 g (during reentry), just another data point for consideration.
-
Probably the best simulator-G in Europe …
As I know, the training takes up to 9G…NO MORE!!
Sorry…only Polish language, but many you can see the …
-
The real F-16 was limited to positive 9G in pitch - the limiter can allow up to ~9.8G say but anything else pilots saw was apparently down to the HUD accelerometer. Interestingly a way to trick the real system to increase available G is moddelled in BMS - whether this is due to it being part of the FLCS implementation brought over.
The new ATAGS suit I was reading seems to make positive 9Gs a bit more bearable.
-
The real F-16 was limited to positive 9G in pitch - the limiter can allow up to ~9.8G say but anything else pilots saw was apparently down to the HUD accelerometer. Interestingly a way to trick the real system to increase available G is moddelled in BMS - whether this is due to it being part of the FLCS implementation brought over.
The new ATAGS suit I was reading seems to make positive 9Gs a bit more bearable.
Wrong statement
the 9g limiter can be easily overshoot by assaulting two limiters in the same time. Which means the FLCS can not control G as it should… 10g to 11g are quite easy to trigger
-
Wrong statement
the 9g limiter can be easily overshoot by assaulting two limiters in the same time. Which means the FLCS can not control G as it should… 10g to 11g are quite easy to trigger
@-1:
From 5-3, Acceleration Limitations: A false maximum g indication may be displayed in the HUD due to INU vibration while the aircraft is at maximum g. G indications above 10 (e.g., 0.2 for 10.2g) have been observed.
In BMS, 10 or 11g is easy to trigger.
Maneuvers that would trigger this are prohibited in the dash - as they are maximum command roll maneuvers over 3G. Would be interesting to see tapes of the flight tests that made them decide that that should be prohibited.
-
Howto assault two limiters in the same time in BMS 4.32 please?
(there were hotkeys for turning off G limiters in Falcon 3.0 MiG and Hornet) -
Howto assault two limiters in the same time in BMS 4.32 please?
(there were hotkeys for turning off G limiters in Falcon 3.0 MiG and Hornet)low speed, high altitude, high AOA and pitch up command which
is basically a barrel roll at high AOA – this is what we call an “assault on two limiters”: roll
rate and pitch.I come here strictly for the articles
-
It seems there is another version of this forum for East European simmers …… thank you friendly Blu3wolf - Five Eyes member
So it is useless in a dogfight - or if i want to execute sharp turn under normal conditions.
-
9G isnt sharp enough?
Assaulting the limiters in a dogfight is a pretty bad idea. The limiters are there to stop you from departing the jet - or from HAVING to depart the jet (via ACES II).
Closest thing to an off switch for limiters is the Manual Pitch Override switch, or the CATI/III switch. Neither one of them is really useful for executing sharper than normal turns - though they can technically allow that to happen.
The short version is, no off switch for limiters exists.