SA-10, mountains and Maverick: bit of boresight, bit of firing, lot of evasion.
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We learn pretty quickly that there are two basic reactions to Sa-10 mud spike: running away or running away (while hitting the dirt).
I wanted to feel the close contact feeling and wondered what options could be used in a pop-up strike on the previously steerpoint-assigned Flap-Lid, so I ran tests and enjoyed them enough to start capturing it, even though it appears to be tougher than expected. I realized I was dealing with Maverick boresight, not to say with a failure in particular here, in a way that could be helpful to the people who are starting to use it and struggle with the avionics. Thus here’s my share. Sorry for the accent.
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Part 2: HTS pod added, AGM-65D back, and attempt at locating the Flap Lid way quicker thanks to the HAD. Mavs resist well to overG. Also, I moved the Sa-10 battalion, for the Flap Lid was probably hidden behind a house…
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We learn pretty quickly that there are two basic reactions to Sa-10 mud spike: running away or running away (while hitting the dirt).
I wanted to feel the close contact feeling and wondered what options could be used in a pop-up strike on the previously steerpoint-assigned Flap-Lid, so I ran tests and enjoyed them enough to start capturing it, even though it appears to be tougher than expected. I realized I was dealing with Maverick boresight, not to say with a failure in particular here, in a way that could be helpful to the people who are starting to use it and struggle with the avionics. Thus here’s my share. Sorry for the accent.
The reason your second mav boresight was failing was that you didn’t boresight it correctly at the start. You had the TGP looking at a large buidling, but the WPN was locked and boresighted against a different, smaller building next to the the one the TGP was looking at. You can see it clearly at 1:22; they’re not pointing at the same point
Then sadly, as you say, it missed because you weren’t within acceptable launch conditions with the flashing cross. Keep the nose a little more down next time
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The reason your second mav boresight was failing was that you didn’t boresight it correctly at the start. You had the TGP looking at a large buidling, but the WPN was locked and boresighted against a different, smaller building next to the the one the TGP was looking at. You can see it clearly at 1:22; they’re not pointing at the same point
Then sadly, as you say, it missed because you weren’t within acceptable launch conditions with the flashing cross. Keep the nose a little more down next time
All I’ll say is: it’s really difficult not to see one of the boresight is not correct, especially when you switch between hardpoints quickly and look, as I do. I mean really difficult.
Actually I even think I say something about the fact I didn’t do it very well…EDIT: there is an obvious reason why the second cross blinks, I’ll let you check closely. Or wait, maybe wouldn’t it blink, but it would miss anyway.
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Is there a particular reason why BSGT is done for Mavericks? Too me it caused way more trouble than manual target acquisition. No lock locks, rifled and maverick falls to the ground although cross is solid etc.
I even tried a few methods that claim there won’t be an avionics fault. Regardless the fault still occurs and with it misalignment
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Your boresighting is good but it looks like first few missiles were launched outside RMax (see HUD). I think that may be the issue since the missile simply does not have enough power to touch the target. I always launch within the calculated max range and more often than not get stable 6 out of 6 (or 8 out of 8 ) strikes, especially on such flat ground.
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Is there a particular reason why BSGT is done for Mavericks? Too me it caused way more trouble than manual target acquisition. No lock locks, rifled and maverick falls to the ground although cross is solid etc.
I even tried a few methods that claim there won’t be an avionics fault. Regardless the fault still occurs and with it misalignment
I suppose you’re not the author of the video you linked to. I proceed to same way as Herr Burns does and gets good results most of the time. I don’t always understand why things don’t work as expected, but I take it as part of the game (not in a litteral sense) and work it around with either one of two ways:
- The TGP marks a I above the pylon number, but the picture seems to be good on the Mav sight. I switch to Mav, relock there without moving as I’m on target, and launch. I do it in the part 2 video.
- I take some space from threats and quickly boresight again, using a static, opportunity target with my snowplow mode. That was the point of keeping the bad boresighting in the part 1 video, as it could argue in the sense of dedramatization of boresighting.
I noticed people complaining of bad performances when launching Mavericks from high altitudes. When I’m that high anyway, I prefer using LGB.
The point of TGP varies, I totally admit it’s sometimes not really useful, especially when you perfectly know where your target is, spot it easily on the ground and when the weather, in addition, is bad, making the zoom capability of TGP harder to make a benefit of. You can deduct the opposite points from that list.
EDIT: oh by the way, kraze +1. I also fire my second, blinking cross missile out of range in part 1 video, hence my post conclusion earlier.