Refuelling at friendly airbase as a nav point on ingress
-
This is not an issue to be “addressed” in 4.33.
Real pilots find a tanker when they need gas. There would never be a mission planned where aircraft with ordinance would take off and fly to a different air base just to get fuel, and then continue their mission. Not only is that fuel inefficient, it’s also dangerous, and more time consuming than meeting up with a tanker.
-
This is not an issue to be “addressed” in 4.33.
Real pilots find a tanker when they need gas. There would never be a mission planned where aircraft with ordinance would take off and fly to a different air base just to get fuel, and then continue their mission. Not only is that fuel inefficient, it’s also dangerous, and more time consuming than meeting up with a tanker.
Actually in the book “vipers in the storm” there was at Last one mission when during the first gulf war Some vipers drivers had To refuell at friendly Base before continuing To their target. IIRC.
-
Actually in the book “vipers in the storm” there was at Last one mission when during the first gulf war Some vipers drivers had To refuell at friendly Base before continuing To their target. IIRC.
least
-
Actually in the book “vipers in the storm” there was at Last one mission when during the first gulf war Some vipers drivers had To refuell at friendly Base before continuing To their target. IIRC.
There was also a book about some A-10’s in Desert Storm that I read where they were armed and fueled and loaded, and then re-stationed at a forward airfield for their flights for the day.
-
To refuel at any friendly airbase you must be on their tower freq.
Your home tower freq will do the job.
-
-
-
Actually in the book “vipers in the storm” there was at Last one mission when during the first gulf war Some vipers drivers had To refuell at friendly Base before continuing To their target. IIRC.
I just read that book again and they always air refuel. Which chapter do they land to refuel before target? If that happens today it is the exception and not the rule. Try air refueling. It’s fun and challenging and something you need to master if you want to do realistic missions.
-
I just read that book again and they always air refuel. Which chapter do they land to refuel before target? If that happens today it is the exception and not the rule. Try air refueling. It’s fun and challenging and something you need to master if you want to do realistic missions.
If you can master aerial refueling, you will find that tanking uses LESS fuel and time than descending, landing, taxiing to refueling, refueling, taxiing to arming, taking off and climbing out again.
Only reason for it is if your package is operating far enough away from friendly tankers and there is not sufficient reason to task a dedicated tanker for you especially.
-
I just read that book again and they always air refuel. Which chapter do they land to refuel before target? If that happens today it is the exception and not the rule. Try air refueling. It’s fun and challenging and something you need to master if you want to do realistic missions.
Hi demo, the Page is 161 in the book - “By 02:50, pilots from all three squadrons were gathered in the beer tent, nervously
awaiting the first takeoff. The 69th TFS launched twelve F-16s at approximately 02:30,
but the package was destined for King Fahd AB in Saudi Arabia. The unit had only been
in theater a week, and since the first two days of the war had been planned months
before, there wasn’t enough tanker support for them to fly directly to the war zone.
Once the Werewolves landed at King Fahd AB, everyone in the package would hot-pit
refuel. As soon as the jets were ready, the Werewolves would take off again and attack
targets along the western border of Kuwait. After they completed their mission, the
pilots would return to Al Minhad.” -
I just read that book again and they always air refuel. Which chapter do they land to refuel before target? If that happens today it is the exception and not the rule. Try air refueling. It’s fun and challenging and something you need to master if you want to do realistic missions.
I totally agree with you and wolf. AR and ILS landings were the first things I have practised and still practise. Usually what I do is To set myself 15 minutes In which I have To do 3 TE’s, Day & night AR under inclement weather conditions. And the “impossible landing” at the bottom of TE menu. Also I do it when I have no time To fly that Day but still want a short falcon experience, which I find very rewarding.
-
I find that if I do it on a Regular basis it improves much my coordination and Some aspects of my flying skills like formation flying and presicion on controls.
-
If you can master aerial refueling, you will find that tanking uses LESS fuel and time than descending, landing, taxiing to refueling, refueling, taxiing to arming, taking off and climbing out again.
Not to mention increased vulnerability during landing and takeoff at a base which is - by definition - closer to the bad guys.
-
Well, elka got a point anyway
If you consider the alternate in a fuel situation, it is normal that the aircraft is refuelled there and then sent back to its home base.
Of course in BMS loosing the AI is not quite important and certainly not critical as the mission should be finished and you went alternate only because of a bingo situation past target.
So it works correctly and there is no need to change anything in 4.33. -
Aerial refueling rocks, still the best challenge this sim has to offer.
Too bad the AI wingmen stay glued to the tanker afterwards EVERYTIME.
-
Y-3 “Done refueling”….
-
Too bad the AI wingmen stay glued to the tanker afterwards EVERYTIME.
I never had this issue!(?)
-
Yes, I have asked this question when I was playing SP Korea campaign, and wanted to carry out some deep strikes inside the red territory
in the north east area. while carrying sufficient payload.the problem I had was that the AI wingmen were always “Joker” and “Bingo” shortly before or just on arrival to target area.
which often resulted in early AI RTB.the closest to FLOT AR track in korea is usualy to the east of the most relevant bases, and is about 80-100nm south of ingress
route if you fly north-east. making diversion to en-route refueling not worthy.
I thought that if there was an option to mark a base that is close to FLOT, on the ingress route, as “Hot Pit refuell” point for the package, it could be super-cool.that being said. that was not a feature request for the dev team, just a general question on my beginner phase.
I appreciate BMS team efforts and what they give to us and the whole Sim community, and enjoy the sim very much.
continiue with the great work you are doing guys. -
-