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    Probe-and-drogue AR

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    • A
      adrian58
      last edited by

      Hi there, is there any mod adding probe-and-drogue tanker?
      If not, could that be even possible that someone outside the Benchmark Sims team make that and put it in the game?

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      • A
        Agave_Blue
        last edited by

        No mod. Always hopeful it will be coming in 3 - 4 weeks.

        Somewhere there is an old (?very old) video around of a possible drogue model.

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        • M
          MorteSil @Agave_Blue
          last edited by

          @Agave_Blue:

          No mod. Always hopeful it will be coming in 3 - 4 weeks.

          Somewhere there is an old (?very old) video around of a possible drogue model.

          I don’t remember the story behind this, but if I recall wasn’t there a reason it couldn’t just be done with a model and textures? Maybe it wouldn’t flap in the wind, but the game doesn’t care what the Boom looks like on the back of a tanker, and the refueling point is already modeled. Any modelers out there want to give it a whack?

          StevieS 1 Reply Last reply Reply Quote 0
          • StevieS
            Stevie @MorteSil
            last edited by

            I should think you’d also have to do some collisions modeling and refinement of the probe/basket contact zones to get it right. Would be very nice to have.

            May the bridges I burn light the way

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            • A
              adrian58 @Stevie
              last edited by

              I could model that, but I got no idea how scripting and collisions work in BMS.

              white_fangW 1 Reply Last reply Reply Quote 0
              • white_fangW
                white_fang @adrian58
                last edited by

                The pictures of drogue AR are somewhere in MOD-low res model forum post , good luck 150 pages (about in the middle) …

                But it is doable, they . sorry, can’t remember who did it between buddy-refuel , was it SAAB viggen? yeah old birds

                Maybe you could contact somebody from that guild of dark-artists … maybe CCCtw , don’t know’em personally but he did pretty big part of those skin-jobs. low res models … they look pretty nice for 512/1024 skins.

                If ur up to task , you’re welcome to try … by all means. Ah models… they’re always in the need of artists 😉

                A 2 Replies Last reply Reply Quote 0
                • A
                  adrian58 @white_fang
                  last edited by

                  This post is deleted!
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                  • A
                    adrian58 @white_fang
                    last edited by

                    @white_fang:

                    The pictures of drogue AR are somewhere in MOD-low res model forum post , good luck 150 pages (about in the middle) …

                    But it is doable, they . sorry, can’t remember who did it between buddy-refuel , was it SAAB viggen? yeah old birds

                    Maybe you could contact somebody from that guild of dark-artists … maybe CCCtw , don’t know’em personally but he did pretty big part of those skin-jobs. low res models … they look pretty nice for 512/1024 skins.

                    If ur up to task , you’re welcome to try … by all means. Ah models… they’re always in the need of artists 😉

                    Do you mean that post? https://www.benchmarksims.org/forum/showt…-toys-in-BMS4/

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                    • A
                      Agave_Blue @adrian58
                      last edited by

                      @adrian58:

                      Do you mean that post? https://www.benchmarksims.org/forum/showt…-toys-in-BMS4/

                      link broken.

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                      • A
                        adrian58 @Agave_Blue
                        last edited by

                        @Agave_Blue:

                        link broken.

                        My bad. :https://www.benchmarksims.org/forum/showthread.php?7316-Test-low-poly-toys-in-BMS4/page113&highlight=drogue

                        white_fangW 1 Reply Last reply Reply Quote 0
                        • white_fangW
                          white_fang @adrian58
                          last edited by

                          Yep , the one. Good luck!

                          A 1 Reply Last reply Reply Quote 0
                          • A
                            adrian58 @white_fang
                            last edited by

                            @white_fang:

                            Yep , the one. Good luck!

                            I have an issue 😕 When I look at screenshots posted there, I see the photobucket error only 😞

                            A TxMtbT 2 Replies Last reply Reply Quote 0
                            • A
                              adrian58 @adrian58
                              last edited by

                              Nvm, I found that, it was on 84 page, I pm’d the creator, we shall wait 🙂

                              1 Reply Last reply Reply Quote 0
                              • TxMtbT
                                TxMtb @adrian58
                                last edited by

                                @adrian58:

                                I have an issue 😕 When I look at screenshots posted there, I see the photobucket error only 😞

                                Yea, a lot of good old reference threads around the web were ruined when Photobucket changed their hosting rules in the last few months.
                                See more and more threads on forums with the Photobucket error.

                                I7-12700KF, Asus Z690 D4 WiFi, EVGA 3080Ti, 64Gb@3600 Corsair Vengeance, H115i Capellix cooler, RM850 PS, 4000D Airflow, Thrustmaster Warthog, MFD's, TFRP pedals, 34" Samsung 1440p main display, 24" secondary with Helios.

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                                • M
                                  MorteSil @TxMtb
                                  last edited by

                                  Under the current engine you’ll never get a true flapping in the wind, punch the bucket type drogue refuel, but as mentioned earlier–it shouldn’t be too terribly hard to rework a model and make it think the drogue is the boom. Might be funny to watch it move toward you when the AI tries to make the plug though.

                                  A StevieS 2 Replies Last reply Reply Quote 0
                                  • A
                                    adrian58 @MorteSil
                                    last edited by

                                    @MorteSil:

                                    Under the current engine you’ll never get a true flapping in the wind, punch the bucket type drogue refuel, but as mentioned earlier–it shouldn’t be too terribly hard to rework a model and make it think the drogue is the boom. Might be funny to watch it move toward you when the AI tries to make the plug though.

                                    There should be a way to disable the AI moving the probe I think. Well, I asked the creator of the mod for help, I will try adding the basket to the model, but I should ask the creator of vanilla KC135. Or just use some free model from the web.

                                    M 1 Reply Last reply Reply Quote 0
                                    • M
                                      MorteSil @adrian58
                                      last edited by

                                      @adrian58:

                                      There should be a way to disable the AI moving the probe I think. Well, I asked the creator of the mod for help, I will try adding the basket to the model, but I should ask the creator of vanilla KC135. Or just use some free model from the web.

                                      I would assume the boom is attached to a DOF, you could just limit the range of movement for the DOF to keep it from moving. Then again, I’m not a models guy, so who knows.

                                      white_fangW StevieS 2 Replies Last reply Reply Quote 0
                                      • white_fangW
                                        white_fang @MorteSil
                                        last edited by

                                        Ahh… nickety pickety pick… just want to try refueling from KA-6D , nvm boom flapping in the wind… for start. (that means modifying .dat file , and we all like our necks , huh )

                                        Otoh, you could try to simulate breaking the boom , for not so gentle flyers , approach. That … would be interesting 😉

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                                        • StevieS
                                          Stevie @MorteSil
                                          last edited by

                                          @MorteSil:

                                          I would assume the boom is attached to a DOF, you could just limit the range of movement for the DOF to keep it from moving. Then again, I’m not a models guy, so who knows.

                                          Also - don’t forget the whip that can be set up in the hose if one hits the basket too hard…in RL this should/can rip the probe off the jet (seen the aftermath of one of those), but I think that might also require a mod to the receiving aircraft model as well. I’d settle for a simple disconnect condition as the whip hits the probe as a compromise, at this point.

                                          May the bridges I burn light the way

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                                          • A
                                            adrian58 @Stevie
                                            last edited by

                                            I spoke to the creator that posted low poly screenshots on the forum. They werent from BMS unfortunately 😞

                                            A 1 Reply Last reply Reply Quote 0
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