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    Moving MUD and use of HTS

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    • D
      dodgerdog
      last edited by

      Does the quick action moving MUD mission still have HARM implemented properly. Reason I’m asking is that I can’t seem to get the HTS to turn on when selecting HAD? In other words, the right MFD displays “HTS off”.

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      • PlanehazzaP
        Planehazza
        last edited by

        @dodgerdog:

        Does the quick action moving MUD mission still have HARM implemented properly. Reason I’m asking is that I can’t seem to get the HTS to turn on when selecting HAD? In other words, the right MFD displays “HTS off”.

        Need to have HTS equipped for HAD page to work. Try the HARM TE instead.

        Harry (Formerly Amraam at Frugals etc.)

        (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

        BMS Reshade Preset

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        • M
          macieksoft @Planehazza
          last edited by

          Are the power switches for pods ON?

          PlanehazzaP 1 Reply Last reply Reply Quote 0
          • PlanehazzaP
            Planehazza @macieksoft
            last edited by

            @macieksoft:

            Are the power switches for pods ON?

            Just checked and IA is KF-16, so no HTS available. OP, if you want to practice using HAD for HARM employment, I suggest you use the training mission or make a TE. Generally, I’d say to most to just sack off the Instant Action as it’s essentially an arcade mode which personally I wouldn’t even miss.

            Harry (Formerly Amraam at Frugals etc.)

            (I'm not currently active with ViperDrivers, but these guys are the best BMS school out there!)

            BMS Reshade Preset

            D 1 Reply Last reply Reply Quote 0
            • D
              dodgerdog @Planehazza
              last edited by

              @Planehazza:

              Just checked and IA is KF-16, so no HTS available. OP, if you want to practice using HAD for HARM employment, I suggest you use the training mission or make a TE. Generally, I’d say to most to just sack off the Instant Action as it’s essentially an arcade mode which personally I wouldn’t even miss.

              Yep, just confirming that the stock HARM TE all functions properly - except my wingman doesn’t always comply :p. I agree, instant action is sort of arcade ish, but it is handy. Just saying in that I’ve been using the moving MUD instant action to quickly jump in the jet and test config, settings, and Cougar setup 😕

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