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    Confusing manuals for new players - where to start from?

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    • ArcherAC3
      ArcherAC3 last edited by

      Hey guys.

      So, I came from Falcon AF and, after some weeks, am still trying to learn Falcon BMS to it’s fullest and trying to learn what’s the best and most effective way to learn it.

      What I mean is, seeing from a new player to BMS perspective, things seem pretty messy and confusing. There are dozen of documents files, and the training missions, which seem to have been changed for some reason from BMS 4.32 to 4.33, are incomplete (one example is that there is no AA training scenario, which was present in last version, therefore the training mission manual doesn’t tell me how to MADDOG launch an AMRAAM).

      Now, checking back on Falcon AF, although less complex than BMS, it’s manual was perfect. It would hold with you through all the training scenarios, explaing the whole goal of each mission and then giving a summarized step by step guide of what to do and why. By the end of all the training missions it would explain what every part of the F-16 cockpit did (as long as it was implemented in the simulator). It would do a complete overview of all panels, then the HUD, DED and each MFD page, and it was all in a single manual in a learning and logical order.

      Also, and quite important in my point of view, everytime a new abbreviation was introducted, it would tell me what it meant, as it seemed to assume, rightly, that it was the first time you were being introducted to the F-16, therefore you knew nothing as of yet.

      Then on BMS there doesn’t seem to be much of the care to explain how everything works, but more to teach already familiar players into what changed.

      I’ve started by reading the manual itself just after reading the “AF to BMS Guide (v1.37)” and the “OF noob Guide (v1)”. The manual itself focuses more into the simulator UI but doesn’t tell exactly how to fly the F-16, as expected, since it’s goal is not the same as of the AF manual. Then, I followed by reading the training missions and flying them afterwards, hoping for an approach like AF did. I did all of the flight ones (except the Failures-training 09, which seem to be glitched and simply doesn’t load), but decided going back to read the Dash 1 manual, as for the training missions it kinda assumed you knew much of what was going on. Can’t say it wasn’t useful, but for the failures mission for example, it told me what I was supposed to do to try and fix each problem, but at the same time I had no idea of what was actually happening with the aircraft (I’ve even printed all of the emergency checklists and yet don’t know why it’s telling me to do certain things, I’d just do them had the mission loaded and hoped it worked). Also, for the first mission, tt tells me to ask tower the QNH, but it never explained me what QFE and QNE meant, it also never explained me why after FL14 I must change my altimeter neither where can I get that info in the future when I’m flying on Campaign.

      So now, starting on Dash 1, I come with the explanation of the TEST Panel for example. And it already starts by saying that the “FIRE & OHEAT DETECT” button checks for engine fire / overheat. So, ok. But why everytime I depress the button my engine fire alert lights up? In my mind, as it seemed to explain me in the text, it should only go up when there’s actually a fire going on as it was supposed to detect fire, no? Why would my lights light up if there’s no fire as it wouldn’t be detecting fire?

      Secondly, the Probe Heat. It tells me what each position of the three swtich button does to the probe heat (start heating on ground, etc), but it simply doesn’t tell me what is the probe heat, what is it there for and therefore, what happens if there’s a problem with it. Ok, cool, if I set the switch to test, the Probeheat caution light illuminates, what does it mean if it illuminates in flight?
      Same thing for the EPU. What is PMG, output to FCLS, etc? I don’t even know what PMG means and therefore am going to have to google it after.

      These are all just a few of many small doubts which keep accumulating creating a very confusing situation where, in the end, I “know” how to press buttons but have no idea of what’s going on.
      Isn’t there a manual that can teach what everything does? These, as I’ve said, just seem to assume one already has an idea of what everything is.

      Also, where do I start learning from?
      Should I, perhaps, just try and read everything from Falcon AF manual but now in BMS, trying to see what applies to it, and then resume with BMS manuals?

      Reading pages of text in AF and putting everything to pratice in-game was a fun and rewarding process. But over here in BMS I get the headache while I don’t seem to progress much.
      Any help would be welcome.
      Thanks.

      (By the waym I don’t even know how to communicate online through UHF and VHF, the manual seems to tell me to press F1/F2, but these are just callbacks for COMM1 and 2).

      1 Reply Last reply Reply Quote 0
      • Mower
        Mower last edited by

        Suggest you start with my AF to BMS Conversion guide in my sig as it is aimed directly at brothers like you.

        GOTS…
        FalconAF to FBMS Conversion Guide

        Rypley ArcherAC3 2 Replies Last reply Reply Quote 0
        • Rypley
          Rypley @Mower last edited by

          I recommend you use videos for having a better learning, Most of all the things i learned, Is by the videos of supanova, I also recommed you using the falcon bms 4.32 with the training script, It’s not the same thing as 4.33, But, Will teach you the very basic things.

          All It Takes Is All You Got Soldier!

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          ArcherAC3 1 Reply Last reply Reply Quote 0
          • ArcherAC3
            ArcherAC3 @Rypley last edited by

            How do I get the 4.32 training missions on 4.33?

            A 1 Reply Last reply Reply Quote 0
            • ArcherAC3
              ArcherAC3 @Mower last edited by

              @Mower:

              Suggest you start with my AF to BMS Conversion guide in my sig as it is aimed directly at brothers like you.

              Thanks.
              I’ve read it before reading the docs that come with BMS, although it tells me to read the Dash ones before it. I’ll try and read it again though.

              For note, the Dash 1 manual is all messed up, at 1.2.1.2 (page 16) it’s already talking about the FLT Control Panel, where it starts “explaining” about the Digital Backup switch. I don’t get it, why does it start talking about that when one doesn’t even know what FLCS and DBU is? These are all random words thrown in the text for me. It talks about DBU ON warning light and DBU condition when it doesn’t even tell what BDU is to start with.

              So I’m basically stuck in learning as to say, if I try to read the AF to BMS Conversion guide it tells me it’s better I read Dash docs first, same thing for the training manual and about every other doc out there. Then if I try to read the Dash ones, they start talking about stuff that hadn’t been explained anywhere else before. No logic at all.

              There seems to be a problem here, not everyone has an basic understanding of every aspect of the F-16 to follow the manuals into details, and whoever wrote it didn’t seem to take it into account, no offense, since most of the player base probably has some understanding.

              Blu3wolf 1 Reply Last reply Reply Quote 0
              • Blu3wolf
                Blu3wolf @ArcherAC3 last edited by

                well, in that case Id recommend reading the real aircraft -1. That explains all those gaps which arent incredibly interesting to most users.

                google has a good few such manuals available 🙂

                ArcherAC3 1 Reply Last reply Reply Quote 0
                • ArcherAC3
                  ArcherAC3 @Blu3wolf last edited by

                  @Blu3wolf:

                  well, in that case Id recommend reading the real aircraft -1. That explains all those gaps which arent incredibly interesting to most users.

                  google has a good few such manuals available 🙂

                  Sorry, are those “gaps” not interesting? I thought everything here was quite important but badly explained. The “gaps”, such as understanding what DBU is, is probably something very basic that’d allow me to understand the FLCPanel. I don’t see why this would be in the sim/manual otherwise.
                  Is it just eyecandy?

                  Blu3wolf 1 Reply Last reply Reply Quote 0
                  • Arty
                    Arty last edited by

                    Google.
                    As you say it the manuals would be like xx.xxx pages long.
                    The user would be yeap right, I have to become a rocket scientist to play the thing.

                    The test procedures you describe are already answered by you. TEST panel is the answer. So by pressing the button you mention you verify they work as of visual and audio indicators. So if your engine gets on fire you will see and hear exactly what you saw and heard on the test.

                    Get a step back.
                    Get more (real) manuals and use Google.
                    In the past I was finding my self using 3-4 manuals at the same time with Google.
                    Yeap confusing but not one xx.xxxx pages manual.
                    Now BMS manuals are in a way better condition.
                    Also have in mind that the team is doing what is doing for free at their free time.
                    Most of them I don’t recall it.
                    When you discover the world of tactics all those are way minor.
                    Now if you find any tactics manuals tell me about it.

                    And while you are in the process gather and organizing things and missing info, get all those in word or whatever and pass them to the team do to be evaluated and added to the manuals. That would be nice for all of us to have.

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                    ArcherAC3 2 Replies Last reply Reply Quote 0
                    • A
                      Agave_Blue @ArcherAC3 last edited by

                      @ArcherAC3:

                      How do I get the 4.32 training missions on 4.33?

                      Why not just use the 4.33 training missions? With the 4.33 training mission manual?

                      ArcherAC3 1 Reply Last reply Reply Quote 0
                      • ArcherAC3
                        ArcherAC3 @Arty last edited by

                        Thanks for all the replies. I’m trying to just ignore what is mentioned but not initially explained, but I’m hoping to make sense of it afterwards. There’s a chapter in the manual later on which will talk about FLCS and EPU, so I believe it will make things clearer.

                        Although parts of the TEST, EPU and FLCP are a bit confusing, for they talk about some things I never heard about before, the FUEL, COMMs, Lightning panels and all others until AUDIO 1 (which is as far as I’ve read now) are fairly good explained - as in, they are telling what every switch/knob will do to the aircraft and there aren’t any unknown names/abbreviations mentioned/unexplained.

                        I also hope that what wasn’t/couldn’t be explained properly in the Training Missions manual can be explained here.

                        Red Dog ArcherAC3 2 Replies Last reply Reply Quote 0
                        • ArcherAC3
                          ArcherAC3 @Agave_Blue last edited by

                          @Agave_Blue:

                          Why not just use the 4.33 training missions? With the 4.33 training mission manual?

                          Oh, I did them, well, the Flying/Advanced Flight ones, haven’t touched the weapons/carrier ops ones yet.

                          The problem is that the training mission manual doesn’t really explain much sometimes. Like the altimeter during mission one, it doesn’t tell me why I have to change the pressure values after passing through 14000ft, it just tells me to do it. So I’m basically pressing buttons without knowing exactly why.

                          It’s also incomplete as stated by the people who took their time to create the manual. So there’s no missions/manual chapters for the Man-In-The-Loop weapons, AA weapons, etc., while in the 4.32 version there were more training missions to pratice with (they also featured a scripted tutorial you could activate in-game if I remember correctly).

                          I suppose that after reading both dash manuals things will start making more sense.

                          A Dee-Jay 2 Replies Last reply Reply Quote 0
                          • ArcherAC3
                            ArcherAC3 @Arty last edited by

                            @Arty:

                            The test procedures you describe are already answered by you. TEST panel is the answer. So by pressing the button you mention you verify they work as of visual and audio indicators. So if your engine gets on fire you will see and hear exactly what you saw and heard on the test.

                            I see. So it’s not “checking for engine fire”, it’s just checking if the lights are working and if the warning system is receiving the message.

                            @Arty:

                            When you discover the world of tactics all those are way minor.
                            Now if you find any tactics manuals tell me about it.

                            Not sure I got what you mean. But, will do? xD

                            @Arty:

                            And while you are in the process gather and organizing things and missing info, get all those in word or whatever and pass them to the team do to be evaluated and added to the manuals. That would be nice for all of us to have.

                            Sure. Perhaps it could be more of a matter of organizing which info comes first and/or making clear what exactly to read first so one could understand what is going on. But I’m noting everything mentioned and not explained or left confusing in the hopes that I will understand it by the end of the manual. Otherwise, I may just ask around and suggest to be added in next versions of the manuals, assuming they will be updated.

                            1 Reply Last reply Reply Quote 0
                            • A
                              Agave_Blue @ArcherAC3 last edited by

                              @ArcherAC3:

                              Oh, I did them, well, the Flying/Advanced Flight ones, haven’t touched the weapons/carrier ops ones yet.

                              The problem is that the training mission manual doesn’t really explain much sometimes. Like the altimeter during mission one, it doesn’t tell me why I have to change the pressure values after passing through 14000ft, it just tells me to do it. So I’m basically pressing buttons without knowing exactly why.

                              It’s also incomplete as stated by the people who took their time to create the manual. So there’s no missions/manual chapters for the Man-In-The-Loop weapons, AA weapons, etc., while in the 4.32 version there were more training missions to pratice with (they also featured a scripted tutorial you could activate in-game if I remember correctly).

                              I suppose that after reading both dash manuals things will start making more sense.

                              While I understand where you’re coming from in much of this, having the 4.32 training missions (as you’d asked for/about) wouldn’t solve any of those problems.

                              ArcherAC3 1 Reply Last reply Reply Quote 0
                              • ArcherAC3
                                ArcherAC3 @Agave_Blue last edited by

                                @Agave_Blue:

                                While I understand where you’re coming from in much of this, having the 4.32 training missions (as you’d asked for/about) wouldn’t solve any of those problems.

                                If it had an AA MRM training mission where it would teach me how to MADDOG an AMRAAM that’d be an start - yes, it’s a matter of a quick google search, but it’s a quick example. If it also teach me about Man-In-The-Loop it’d help.

                                Perhaps it wouldn’t tell me why after crossing FL14 I must change my altimeter values, but it would add information not available with 4.33 tutorials, because such training missions don’t exist in 4.33 as of yet, no?

                                Also, it’s not really a big deal, I’d welcome being able to play 4.32 missions as I suppose they’d add to something - also suggested by Rypley here - but I can live without them. I just thought about asking if it was possible to have them here though haha.

                                1 Reply Last reply Reply Quote 0
                                • Dee-Jay
                                  Dee-Jay @ArcherAC3 last edited by

                                  Hi!

                                  @ArcherAC3:

                                  The problem is that the training mission manual doesn’t really explain much sometimes. Like the altimeter during mission one, it doesn’t tell me why I have to change the pressure values after passing through 14000ft, it just tells me to do it. So I’m basically pressing buttons without knowing exactly why.

                                  Such things are basic flight rules in avaition.
                                  It is impossible to explain EVERYTHING in manuals , otherwise you will have a folder containing 50 different .PDF and a singe 5000 pages PDF. Falcon4 is “not” made for pure beginners … it considers that you have a minimum of knowledges on flying air-planes. For some topics, you will have to use Google, the forum, and also for rare cases, real life documentation not provided in Doc folders.

                                  I suppose that after reading both dash manuals things will start making more sense.

                                  This is the 1st thing to do.

                                  My advices (in order):

                                  • BMS Manual (for proper set up, configuration and UI basics)
                                  • Dash-1 (aircraft airframe and systems)
                                  • Dash-34 (avionics)
                                  • Checklists (Procedure bible, to be used anytime in ground and in flight)
                                  • BMS Training Manual (for application)

                                  Everything is in Docs folder.

                                  To dig further in military procedures, tactics and combat, you will find also precious informations in “Operation Manuals” folders which are RL docs.

                                  Do not rush anything (you will be frustrated) , learn “how to use” the documentation, there is no step one, then a step two … etc … you will have to use the documentation according to your needs. So you will have to know what is inside and use it wisely : it seems that MadDog and Man in Loop is not the priority for you. Learn to fly the jet. then, look for weaponry … finally, tactics.

                                  EDIT: I’ve forgot : Practice, practice, practice …

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                                  ewildcat 1 Reply Last reply Reply Quote 0
                                  • Red Dog
                                    Red Dog @ArcherAC3 last edited by

                                    BMS 4.33 Foreword and explanation:

                                    BMS manual:

                                    This manual contains information on the Falcon 4 BMS front end, i.e. installation, configuration, user interface, multiplayer etc. Only simulation specific items will be documented in this manual.
                                    The following manuals supplement this manual to establish the complete Falcon BMS 4.33 series:
                                    • TO‐BMS1F‐16CM‐1 (aircraft, avionics, normal procedures and abnormal procedures).
                                    • BMS-Training (documentation to accompany Falcon BMS 4.33.1 training missions).
                                    • TO-BMS1F-16CM-34-1-1 (weapon systems, support equipment and munitions).
                                    • Checklists and Cockpit Diagrams (avionics, emergency, non-F-16 pit layouts).
                                    • Airport Approach & Navigation Charts (including KTO AIP, Chart Tutorial).
                                    • Key Files & Input (Key File, Key File Editor, Keystrokes, Callbacks, etc.).

                                    The purpose of the BMS Manual is to document all 4.33 simulation specific aspects:

                                    • Installation & Configuration
                                    • User Interface
                                    • Weather Options
                                    • Flight Planning Options
                                    • Cockpit & Views Management
                                    • Tactical Engagement & Campaign
                                    • Multiplayer Settings

                                    BMS Training:

                                    The purpose of this manual is to document the new 4.33 training missions. We decided to go back to basics and use a similar building block approach to that used in the original Falcon 4.0 manual training missions.
                                    We will develop about 25 missions, divided into 4 main groups:
                                    • Basic handling
                                    • Advanced handling and avionics
                                    • Weapon employment
                                    • Naval Ops
                                    While going through the four main mission groups you will fly several different F-16 models, with different avionics and capabilities. You may find yourself at the controls of an F-16B block 15, F-16D block 40, F-16C block 52 or F-16C block 52+. Naval operations will feature the F/A-18D Hornet.
                                    This document is not intended to explain how the BMS aircraft systems work.
                                    The F-16 and its systems are explained in the BMS Dash-1 (TO-BMS1F-16CM-1) manual.
                                    Weapon employment procedures are explained in the BMS Dash-34 (TO-BMS1F-16CM-34-1-1).
                                    These documents should be read before flying the training missions.
                                    The purpose of this document is to link both -1 & -34 with specific scenarios,
                                    tying all the documentation together.
                                    Whenever appropriate we will refer both the Dash-1 and the Dash-34 in this document to streamline your information input and avoid duplication of content available elsewhere.
                                    We will similarly refer to the F-16 checklists that are also available in your Docs folder. We suggest you print them out or put them on your tablet, so you have them handy whenever you fly BMS.

                                    The purpose of the BMS 4.33 Training Manual is to document the 4.33 training missions, using a similar approach to that used in the original Falcon 4.0 manual.

                                    Throughout training missions, different challenges will be presented with different BMS F-16 versions, each with their own unique characteristics. Both BMS Tech Orders
                                    (Dash 1 and Dash 34) should be read before going through the Training Manual and associated 4.33 training missions.

                                    BMS Dash 1

                                    The purpose of the BMS Dash 1 is to provide a flight manual for the BMS 4.33 F-16C/D block 50&52 explaining aircraft systems, normal procedures and abnormal procedures.
                                    It is the manual that should show newcomers and returning veteran pilots what they need to know to fly the F-16 in BMS.

                                    BMS Dash 34

                                    This manual contains data describing relevant aircraft avionics, weapons systems, support equipment and munitions designated for carriage on the aircraft and data necessary to execute air-to-air and air-to-ground missions employing nonnuclear munitions.

                                    The purpose of the BMS Dash 34 is to provide an avionics and non nuclear weapon delivery manual specific for BMS 4.33.
                                    The Dash 34 manual will cover advanced avionics system and weapons procedures.
                                    It is the manual that should show newcomers and returning veteran pilots how to fight in the F-16 in BMS.

                                    Red Dog
                                    Reality if for ppl who can't handle simulation

                                    Red Dog 1 Reply Last reply Reply Quote 0
                                    • Red Dog
                                      Red Dog @Red Dog last edited by

                                      What I mean is, seeing from a new player to BMS perspective, things seem pretty messy and confusing. There are dozen of documents files, and the training missions, which seem to have been changed for some reason from BMS 4.32 to 4.33, are incomplete (one example is that there is no AA training scenario, which was present in last version, therefore the training mission manual doesn’t tell me how to MADDOG launch an AMRAAM).

                                      Now, checking back on Falcon AF, although less complex than BMS, it’s manual was perfect. It would hold with you through all the training scenarios, explaing the whole goal of each mission and then giving a summarized step by step guide of what to do and why. By the end of all the training missions it would explain what every part of the F-16 cockpit did (as long as it was implemented in the simulator). It would do a complete overview of all panels, then the HUD, DED and each MFD page, and it was all in a single manual in a learning and logical order.

                                      Also, and quite important in my point of view, everytime a new abbreviation was introducted, it would tell me what it meant, as it seemed to assume, rightly, that it was the first time you were being introducted to the F-16, therefore you knew nothing as of yet.

                                      Yes there is a philosophy change from AF to BMS. As you said yourself, AF was much simplier than BMS, therefore maybe the way AF did isn’t really transposable into the BMS way because it would make 1 manual 2000 pages thick and ppl would be afraid to start because it’s so daunting.
                                      But it is beside the point, the fact that we have multiple manuals (but not dozen as you say) and well defined is to some of us an advantage rather than an inconvenient. I understand it is not for you but we can’t please everyone.
                                      The training manual and mission does the exact same you say, so that’s a non argument
                                      The abbreviation are alsoexplained the very first time they are stated. Just like you asked as well, so that’s a non argument.
                                      I agree that it’s not the first time per manual (the first time may actually be in another manual), as we think there is a certain order to read the manuals as explained in the post above.
                                      We are working on a general list to make it even easier to refer as you read the main document.

                                      You’re right the AA missions are missing, as written in the manuals, BMS is a work in progress

                                      Logic is personal, what doesn’t work for you doesn’t mean that it does not work for other people 🙂

                                      Then on BMS there doesn’t seem to be much of the care to explain how everything works, but more to teach already familiar players into what changed.

                                      incorrect, the training missions sequence is meant for new pilots
                                      the dash 1 explain all aircraft systems, from the beginning
                                      the bms manual explains all the sim aspects.
                                      The BMS manuals are meant for BMS users and new users.

                                      I’ve started by reading the manual itself just after reading the “AF to BMS Guide (v1.37)” and the “OF noob Guide (v1)”. The manual itself focuses more into the simulator UI but doesn’t tell exactly how to fly the F-16, as expected, since it’s goal is not the same as of the AF manual. Then, I followed by reading the training missions and flying them afterwards, hoping for an approach like AF did. I did all of the flight ones (except the Failures-training 09, which seem to be glitched and simply doesn’t load), but decided going back to read the Dash 1 manual, as for the training missions it kinda assumed you knew much of what was going on. Can’t say it wasn’t useful, but for the failures mission for example, it told me what I was supposed to do to try and fix each problem, but at the same time I had no idea of what was actually happening with the aircraft (I’ve even printed all of the emergency checklists and yet don’t know why it’s telling me to do certain things, I’d just do them had the mission loaded and hoped it worked). Also, for the first mission, tt tells me to ask tower the QNH, but it never explained me what QFE and QNE meant, it also never explained me why after FL14 I must change my altimeter neither where can I get that info in the future when I’m flying on Campaign.

                                      Two things in there, mission 1 and the QNH, QFE and QNE question and mission 9 which doesn’t start but that you commented anyway (so it does work after all.

                                      Let’s start with your pressure settings question:
                                      Here’s what the training manual say exactly

                                      Passing 14000 feet set your altimeter to QNE: 1013 Mb or 29.92 inHg. That is the standard pressure for flights above the transition altitude in KTO (Korean Theatre of Operations). From now on altitude will not be called in feet, but in Flight Levels expressed in hundredths of feet. e.g.: FL150 is 15000 feet.

                                      So the training explains it but you missed it. The document explains it where it is relevant. That is in Mission 2 when you navigate around kunsan for your first flight and when you go higher than the transition altitude. It does also tell you what QNE is and tells you that the whole KTO is 14000feet/FL140

                                      The reason it is done so is that each training mission has a specific goal. It is counterproductive to explain something that is not relevant to that goal at that time. And QNE and transition altitude is not relevant to a ground ops TE
                                      It does become relevant in the navigation goal and that’s why it is explained in TRN 02
                                      IMHO going into unwanted detail at a certain moment makes the manuals even more confusing, not less as you would suggest.

                                      The QNH/QNE/QFE is relevant mostly to the charts and therefore are explained in the chart tutorial which is also in your doc folder as well: chapter 2.9

                                      Mission 9 with the failure, here’s what the training manual says

                                      The BMS Dash-1 and Dash-34 go into more depth about the new mechanisation of Caution, Warning and Fault analysis. As usual these documents should be read and understood before trying to solve this in-flight emergencies training mission.

                                      So it is by design.
                                      The TRN 09 has a didactic meaning and as said in the introduction it should be done in a two step scenario

                                      We suggest you don’t read the following pages but fly first and try to manage the emergencies with the help of the emergency checklists located in your Docs folder. If there are issues you do not understand or you couldn’t solve then come back to this chapter and read the following pages.

                                      It is totally normal not to know exactly what happens, the trick is to try to solve the issues according to the indications and previous study/readings of the dash-1 fault analysis chapter
                                      You won’t succeed the first time, but then the reading of the training will explain to you what happened and what should have been done.
                                      So the next time it happens, you know
                                      If you do only half of it - it is indeed wasted time.

                                      So now, starting on Dash 1, I come with the explanation of the TEST Panel for example. And it already starts by saying that the “FIRE & OHEAT DETECT” button checks for engine fire / overheat. So, ok. But why everytime I depress the button my engine fire alert lights up? In my mind, as it seemed to explain me in the text, it should only go up when there’s actually a fire going on as it was supposed to detect fire, no? Why would my lights light up if there’s no fire as it wouldn’t be detecting fire?

                                      What the manual says

                                      The FIRE & OHEAT DETECT button checks continuity for both engine fire and overheat detection systems. The overheat detection happens 100°C before the engine fire detection system. The overheat triggers the OVERHEAT caution light and the engine fire triggers the ENG FIRE eyebrow light. Those lights and the MASTER CAUTION light remain on as long as the button is held depressed.

                                      What does check continuity means?
                                      All warning system in an aircraft are checked. Why? because if the warning system is broken, the warning won’t happen and the pilot will die stupid.
                                      So we pilots check continuity on circuits to ensure that warning systems do work as advertised. That is the reason why TESTING the system LIGHT up the warning ….
                                      The lights coming up is the pilot proof that the warning system works as advertised, which is the purpose of the TEST panel switches

                                      The TEST panel is used to perform tests on different systems during Ramp start.

                                      So the manual explains it fine, you just didn’t read it carefully enough and decided it was confusing way before re reading what your brain didn’t process on the first try!
                                      (updated thanks to BW correction)

                                      Secondly, the Probe Heat. It tells me what each position of the three swtich button does to the probe heat (start heating on ground, etc), but it simply doesn’t tell me what is the probe heat, what is it there for and therefore, what happens if there’s a problem with it. Ok, cool, if I set the switch to test, the Probeheat caution light illuminates, what does it mean if it illuminates in flight?
                                      Same thing for the EPU. What is PMG, output to FCLS, etc? I don’t even know what PMG means and therefore am going to have to google it after.

                                      what the manuals says:

                                      The PROBEHEAT switch is a three-position switch: PROBE HEAT, OFF and TEST.
                                      The pitot, fuselage air data, AOA and the total temperature probe heaters are on anytime the aircraft is airborne regardless of the TEST panel switch position.
                                      The PROBEHEAT position allows the probes to be heated on the ground. OFF de-energizes all systems on the ground. TEST (on the ground and in-flight) performs a functional test of the PROBEHEAT monitoring system. The PROBEHEAT caution light flashes for a successful test. Failure of the PROBEHEAT caution light to illuminate or flash indicates a failure of the probe heat monitoring system.

                                      So it tells you that probes are sensors like AOA, pitot, temp sensors etc. From the texts above you should have realised that these are sensors needing to be heated (thus oustide on the airframe) at some point, no?
                                      All these are sure enough quite common in aircraft. None of the manuals explains where the flight instrument gets their data from (these sensors) because it is general aviation knowledge.
                                      And since the AF manuals were so great - how come you don’t know that common aviation fact ??
                                      It also tells you what happens in flight, regardless the position of the test switch - and remember the name and purpose of the TEST panel quote above!!

                                      These are all just a few of many small doubts which keep accumulating creating a very confusing situation where, in the end, I “know” how to press buttons but have no idea of what’s going on.
                                      Isn’t there a manual that can teach what everything does? These, as I’ve said, just seem to assume one already has an idea of what everything is.

                                      I’m pretty sure that I can counter any other one you come up with.
                                      90% of the confusion comes from the user because he refuses to use the manuals as they are meant to or because he just doesn’t understand what’s written. As I just demonstrated above

                                      The confusion you have is expected because of the huge amount of information you have to process.
                                      Criticizing the documents meant to help you won’t make you task any easier.
                                      You need to try harder, read more or compliment the information with other sources and try to answer your own questions. Most of the answers are there but in such a vast project it is quite normal that it takes time to process that missing information

                                      In that process, getting your information from your beloved AF manual will simply make yourself even more confused because what is explained in there will not work in BMS. And BMS has so many things that are not explained in the AF manuals. If you do that you will be doomed for failure as your “confusion” will last forever
                                      The only way to clear that confusion ASAP is to dig more and more into the BMS documentation suite

                                      Red Dog
                                      Reality if for ppl who can't handle simulation

                                      Blu3wolf ArcherAC3 2 Replies Last reply Reply Quote 0
                                      • Blu3wolf
                                        Blu3wolf @ArcherAC3 last edited by

                                        @ArcherAC3:

                                        Sorry, are those “gaps” not interesting? I thought everything here was quite important but badly explained. The “gaps”, such as understanding what DBU is, is probably something very basic that’d allow me to understand the FLCPanel. I don’t see why this would be in the sim/manual otherwise.
                                        Is it just eyecandy?

                                        well, I argue that they are very interesting. but the real manuals end up being a lot more to read because of it, and some (a lot) of the stuff in them doesnt apply, so many find it a lot to read which becomes uninteresting because it doesnt apply directly to them.

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                                        • Blu3wolf
                                          Blu3wolf @Red Dog last edited by

                                          RD - the fire and overheat detect does not test the warning bulb, the MAL and IND LTS button does 🙂

                                          the fire and overheat detection tests the fire and overheat detection circuits.

                                          Red Dog 1 Reply Last reply Reply Quote 0
                                          • Red Dog
                                            Red Dog @Blu3wolf last edited by

                                            Correct BW, thanks

                                            Red Dog
                                            Reality if for ppl who can't handle simulation

                                            1 Reply Last reply Reply Quote 0
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