Why so many SA-10 :)
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…I can’t even last 10 minutes TOS, these are actually the most advanced missiles, and this in North-Korea in the 90s-2000s ? This would hardly be the case Or maybe I have loaded the wrong campaign? How do you fare against these threats when not receiving any RWR and when you have to patrol such a zone? Any short advices very welcome!
XenonS
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Shoot a HARM before 35 miles. Turn around. Find another SA-10. Repeat until HARMs are gone. Go home. Get more HARMs. Repeat.
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I second what Agave blue said. People tried going below 500ft to defeat sa10, but it only worked sometimes i think. My experience certainly says going low and fast is dangerous against sa10, unless i want some adrenaline rush. The best way to defet sa10,and this is strictly from my own experience, is to go high and turn and run away after you launch Harm. It i usually go upto 35000ft. It seems to work most of the time.
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Actually, I have had a lot of success flying below 500ft. @450+kts to within 30nm of the SA 10. Pop up to around 5,000ft and launch a Harm. Then drop back to less than 500ft and beam or run away. If your fast enough the SA 10 does not even get to launch at you if you drop down in the weeds fast enough.
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There’s some ‘trick’ with the minimum altitude. For and SA-10 it is around 500 or 600 feet, iirc, but in BMS it’s not ‘just’ 500 feet. Something like 500 feet PLUS the elevation of the SA-10 radar and the 500 feet PLUS radar elevation is MSL and absolute. So if the radar is at sea level (0 feet) and you fly over a 500 foot hill at 50 feet AGL (550 feet MSL), the SA-10 will kill you if you’re in range (WEZ ~35 miles). …. Something like that anyhow, I don’t recall exactly, but it’s a differential that includes minimum engagement altitude AND radar site elevation.
Low level pop-up with HARMs or Mavs AND terrain masking is also an alternative inside the WEZ.
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If you fly that low the risk of getting downed by other troops is very high. For me too high… So i prefer to stay at FL300 anf fire from about 37 miles with a HARM…
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No airshows in SA-10 WEZ! I can launch a HARM against a SAM at > 70nm at known position (and you can too). That’s what you have to do to get the skies back. Until they are eliminated, that piece of airspace is closed for business.
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…I can’t even last 10 minutes TOS, these are actually the most advanced missiles, and this in North-Korea in the 90s-2000s ? This would hardly be the case Or maybe I have loaded the wrong campaign? How do you fare against these threats when not receiving any RWR and when you have to patrol such a zone? Any short advices very welcome!
XenonS
Hi Xenons
OK Short and simple.
Don’t pick a flight that requires you to fly within 48nM of a Sa-10.
If you do enter its engagement range you only get a single spike if your lucky to notice it ( Sorry that’s Patriot). If its on the RWR it most likely has already fired. Get out of there.
If you have too, take some AGM-88 and shoot within 48nM and then beam for 5sec and then get the hell out of their and let your wing get shot down.
After a while you will become a bit more cunning.
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add harms and shoot at it as soon as it paints you then run low and wait for the kill
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SA-10 are needed to separate the men from the boys :mrgreen:
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Actually, I have had a lot of success flying below 500ft. @450+kts to within 30nm of the SA 10.
Same.
With a bit of luck with the terrain and proper planning, you can go and take out SA10’s without a problem. Actually, because there are no ManPad defences by default, once you come within a 3-5NM radius around the SA10, you can easily fly at slow speed or climb to medium low level … You can also do several runs to take out the FCR with your gun, if you like.
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But they do have ZPU-2’s which can still ruin your day! Also don’t forget to enable Search mode on the RWR when flying against SA-10’s so you know when they are starting to paint your aircraft!
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Shoot a HARM before 35 miles. Turn around. Find another SA-10. Repeat until HARMs are gone. Go home. Get more HARMs. Repeat.
Best tactic in F4. But IRL the S-300 will automatically engage those HARMS with the push of a single button
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Best tactic in F4. But IRL the S-300 will automatically engage those HARMS with the push of a single button
I honestly doubt its that simple for the SA-10 operator. Not saying its impossible though.
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The incoming HARM/AGM is handed over to the shorad units. HARM will be detected at good range and engaged by Tunguska or SA-11/17 type systems. (Listed detection range for Tunguska versus AGM-88 is 30 - 40 km) Main radars in primary systems go silent while decoys emit. The typical AGM-88 is/was not very stealthy.
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No airshows in SA-10 WEZ! I can launch a HARM against a SAM at > 70nm at known position (and you can too). That’s what you have to do to get the skies back. Until they are eliminated, that piece of airspace is closed for business.
“> 70nm” that’s a bit on the long side, me thinks
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“> 70nm” that’s a bit on the long side, me thinks
Actually, I wouldnt be surprised if you could do it in BMS now.
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you can
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@Red:
you can
Only if you move your radar cursor in GM mode above the battalion to be degreggated and represented in 3D world… As I can remember none of ground battalions have bigger bubble tham 30 nm. I had to modify in my DB the SA-5’s, Patriot’s and SA-10’s bubble distances.
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Best tactic in F4. But IRL the S-300 will automatically engage those HARMS with the push of a single button
I highly doubt that even in RL S300s engage HARMs per se
They (S300/PMU/PMU2 operators) shoot two missiles to boost hit probability, it being not terribly high apparently
They might see it coming yes but shooting a missile at it…nah
The ‘big’ batteries have support batteries with high rate of fire guns and agile SAM, in fact that’s the support bats’ job - shoot low flyers and HARMs. I haven’t heard about an AGM88 been shot down though, have you?
Listed detection range for Tunguska versus AGM-88 is 30 - 40 km
Yes but what’s the engagement range ;)? 20mm, 23mm even 30mm ( GAU8 ) shells don’t travel accurately for more than 1.5km (from a stationary platform), which means that from the moment the AGM88 enters the engagement envelope of the guns the AAA have around 1.5-1.8 seconds to shoot it down!
Early AGM88s had low hit ratio but I’m not sure if that’s due to them being shot down.