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    RTB > "fight" for the parking area

    Technical Support (BMS Only)
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    • Earlybite
      Earlybite last edited by

      Hi,

      always if I returned from a flight, there starts a “fight” for the parking area:

      Here I am in the middle of the pack in front of the hangar

      Here one ai-wingman hit me, ai-wingman exploded, me now is standing left of the taxi way, the other two ai-wingmen found their own parking area.

      Is this a bug? How can I avoid this “fight for a parking area”?

      TIA
      Earlybite

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      • Amraam
        Amraam last edited by

        Never park where the AI can park. Choose free area.

        Earlybite 1 Reply Last reply Reply Quote 0
        • A
          Agave_Blue last edited by

          @Earlybite:

          …. How can I avoid this “fight for a parking area”?

          TIA
          Earlybite

          Set your squadron to 'Set by HQ" off. Then you can schedule flights to they don’t interfere with your arrival or departure.

          Earlybite 1 Reply Last reply Reply Quote 0
          • Earlybite
            Earlybite @Agave_Blue last edited by

            @Agave_Blue:

            Set your squadron to 'Set by HQ" off. Then you can schedule flights to they don’t interfere with your arrival or departure.

            My example is part of a 4-ship…, or what do you mean.

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            • Earlybite
              Earlybite @Amraam last edited by

              @Amraam:

              Never park where the AI can park. Choose free area.

              <lg>One flight, 4-ship, landed first…so all area is free area, isn’t it :)</lg>

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              • A
                Agave_Blue @Earlybite last edited by

                @Earlybite:

                <lg>One flight, 4-ship, landed first…so all area is free area, isn’t it :)</lg>

                Can’t trust AI to do anything right …. I don’t know any way except to avoid them altogether … or suffer the consequences, which we sometimes must. 🤷

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