Old Timer back again, FF5.5 v BMS
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Hey guys, been a long time since I ‘did the dance’ with F4. I realize the FF group is now defunct, but FF5.5 still out there. Just wondering what the major differences are with ff5.5 and BMS. I was an avid follower of FF, but always ready to try something new. Also, is BMS still being maintained?
Thanks for the help in advance
Cyclops.
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Go to Youtube and search Falcon BMS vs FreeFalcon 5. You will find what you are looking for there.
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well I believe there is no point to compare FF with BMS.
Take a look at the articles section and u will find the major differences and new things there.
Also yes from 2011 initial release of 4.32 till now there where 7 updates and as u know the term in 3-4 weeks we expect the 4.33 release which will be a blast for us all.The team as some members wrote here already plans and for later releases…
For the rest here it’s the same old Falcon community with all the flames and joys and sharing and helping… like just one day passed…
If u want u can join the Old Farts club…
Welcome back…
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The Falcon spirit lives on in BMS
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I just recently figured out how to get FF6 to work on my Win7/Nvidia computer. I’ve been playing the ITO2 theater a lot and after some time with it again after so many years, I can say the following:
Looking at FF objectively, and not as a fanboy (which I am) I think that what BMS does much, much better than FF is stability. I find it almost impossible to CTD stock BMS but FF can just CTD with no apparent reason. Also, objectively, BMS does the F-16 much better than FF. With the glaring exception of IFF, which we have beat to death here (and I don’t agree with BMS’s reasoning behind not including IFF despite what has been said, so there) the F-16 is just better done in BMS.
Spending some time with the other cockpits/planes available in FF vs. BMS, I find that there is a lot of…little things…that I overlooked playing FF that kind of annoy me now. Things like the HUD not lining up precisely with the little glass thingy on which the HUD is projected. Or gauges that don’t work.
FF may do a few things better. I know that FF spent a LOT of time cleaning up the DB. I don’t know how much work BMS has done on the DB. To that extent, you may see things make more sense in FF…this is hard to quantify and I might be seeing what I want to see, especially because this stuff is under the hood…but I feel like the AI is a bit easier to wrangle around and the behavior of AI is a bit more predictable.
In general, I would say this: There is value in installing both and trying them side by side. BMS is a much more polished product. Especially if your focus is on the F-16, you should probably stick with BMS. If you have any interest in multiplayer then it goes without saying that BMS is the place to be.
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Not to mention that BMS is alive and there is no developement anymore of FF. The 5.5 and 6 versions are the very last of this Falcon branche.
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Another thing that should be mentioned is that other than ITO, no working third party theatre exists for Free Falcon. Many of the WIP FF theatres in frozen development or locked up due to payware EULA restrictions.
On the other hand, for BMS there are at least two thirds party theatres that are almost complete. BMS, Battle of Balkans is ‘winnable’ just like Korea. BMS ITO has one winnable campaign while the other campaigns are being further development. Also, several other theatres, some announced, others not yet announced are being worked on as we speak. So if you like to fly different theatres with a variety of campaigns, BMS is a better choice.
Finally, as others have noted, there are a huge number of projects going on these forums. Everything from skins, cockpits and 3d models are in work. That makes BMS constantly evolving and improving. Like Toonces mentioned, try both, but remember, with Free Falcon, what you see is what you get. While BMS is constantly improving.
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FF sadly is now a dead end.
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FF sadly is now a dead end.
It is funny to read this from you mate
… I remember you saying exactly the opposing three years ago on Lupin’s blog about F.L.A.R.E. just before the 1st 4.32 release
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It is funny to read this from you mate
… I remember you saying exactly the opposing three years ago on Lupin’s blog about F.L.A.R.E. just before the 1st 4.32 release
I did not say exactly this… Was no info available about BMS4 and that time FF was under development. This is not funny just I like stand on the ground and not dreaming with 0 info.
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LOL …
I clearly remember about “OF is dead bread” (or something like this) and BMS was vaporeware whatever we (mainly Jp) was trying to tell you
I do also remember a “FF5 will solve MP issues.” …
Finaly, you were almsot 100% right, you just had to switch “FF” and “BMS” in the text
(I am kiding you mate
… but it is true. :D)
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how did you get it to work I have a WIN 7 NVidia 64 bit laptop and have tried 4ever to get it to work!
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well I believe there is no point to compare FF with BMS.
Take a look at the articles section and u will find the major differences and new things there.
Also yes from 2011 initial release of 4.32 till now there where 7 updates and as u know the term in 3-4 weeks we expect the 4.33 release which will be a blast for us all.The team as some members wrote here already plans and for later releases…
For the rest here it’s the same old Falcon community with all the flames and joys and sharing and helping… like just one day passed…
If u want u can join the Old Farts club…
Welcome back…
how did you get it to work I have a WIN 7 NVidia 64 bit laptop and have tried 4ever to get it to work!
-
I just recently figured out how to get FF6 to work on my Win7/Nvidia computer. I’ve been playing the ITO2 theater a lot and after some time with it again after so many years, I can say the following:
Looking at FF objectively, and not as a fanboy (which I am) I think that what BMS does much, much better than FF is stability. I find it almost impossible to CTD stock BMS but FF can just CTD with no apparent reason. Also, objectively, BMS does the F-16 much better than FF. With the glaring exception of IFF, which we have beat to death here (and I don’t agree with BMS’s reasoning behind not including IFF despite what has been said, so there) the F-16 is just better done in BMS.
Spending some time with the other cockpits/planes available in FF vs. BMS, I find that there is a lot of…little things…that I overlooked playing FF that kind of annoy me now. Things like the HUD not lining up precisely with the little glass thingy on which the HUD is projected. Or gauges that don’t work.
FF may do a few things better. I know that FF spent a LOT of time cleaning up the DB. I don’t know how much work BMS has done on the DB. To that extent, you may see things make more sense in FF…this is hard to quantify and I might be seeing what I want to see, especially because this stuff is under the hood…but I feel like the AI is a bit easier to wrangle around and the behavior of AI is a bit more predictable.
In general, I would say this: There is value in installing both and trying them side by side. BMS is a much more polished product. Especially if your focus is on the F-16, you should probably stick with BMS. If you have any interest in multiplayer then it goes without saying that BMS is the place to be.
how did you get it to work I have a WIN 7 NVidia 64 bit laptop and have tried 4ever to get it to work!
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how did you get it to work I have a WIN 7 NVidia 64 bit laptop and have tried 4ever to get it to work!
Oh oh,
I have never seen the dreaded “Triple Post” before.
:munch:
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Mav jp’s fm wins it for me, everything else is a bonus, and great!…I love these guys (BMS) because they take the time to do it right, and the result is gobsmacking.
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yeah I tried to delete the ones I messed up but couldnt:rolleyes:
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I followed these steps EXACTLY except I’m using the same drivers I had installed…whatever the current drivers are. If this doesn’t work I have no further advice I can give you because I didn’t come up with these instructions:
1. Use 260.xxx driver
2. Use the Nvidia Control Panel - Manage 3D Settings to create a profile for FFViper.exe and then save & quit.
3. Start Nvidia Inspector v1.92 in advance mode (press little screwdriver and wrench symbol beside Driver Version)
4. Select the ffviper.exe profile from the drop down menu in the top left corner.
5. Select Scan Profiles for Unknown Settings and Values (little magnifying glass over gears symbol near top right)
6. Scroll down the sub-headings to Unknown - Find PRE_D3D9_COMPATIBILITY_BITS and go to the right of it and click - then select (King’s Bounty, X2: Wolverine’s Revenge, Independence War 2 - Edge of Chaos, Falcon 4.0 Allied Force, MS Flight Simulator X, Links 2003, Gothic 2, Gothic 1)
7. Apply the Profile with Nvidia Inspector.http://simhq.com/forum/ubbthreads.php/topics/3207959/Free_Falcon_5.54_is_out#Post3207959
About 7 posts down by Falstar.
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yeah I tried to delete the ones I messed up but couldnt:rolleyes:
Ha Ha Ha
It happens. It’s just funny.
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Mav jp’s fm wins it for me, everything else is a bonus, and great!…I love these guys (BMS) because they take the time to do it right, and the result is gobsmacking.
Gobsmacking?
gob1
gäb/
informal
noun
plural noun: gobsa lump or clot of a slimy or viscous substance.
…and smacking?
smack1
smak/
verb
gerund or present participle: smackingstrike (someone or something), typically with the palm of the hand and as a punishment.
Soo, you are punishing the devs by “smacking” then with goo?