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    Need help with rudder peddals script and how to program CH

    CH
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    • jack72
      jack72 last edited by

      For the rudder I have the following script

      CMS.B1 = ([JS3.A1 > 128] or [JS3.A2 >128]); // WHEEL BRAKES

      If the keyboard command for wheel brakes is “K” key in the game.

      How do I use this.

      I have gone into the CMS control and on the A1 button, switch off the DX Mode and in the control parameters, the setup is “2” for Steps and put in "K for Inc. box.
      However in the game the wheel brakes don’t work.

      Is there something else?

      1 Reply Last reply Reply Quote 0
      • Harlequin
        Harlequin last edited by

        The pedal axis can be bound directly to the wheel brakes in the control menu. You can even bind left and right brakes so you can partake in the glory that is differential braking. Don’t try to map the key press for wheel brakes.

        Harley

        jack72 1 Reply Last reply Reply Quote 0
        • jack72
          jack72 @Harlequin last edited by

          @Harlequin:

          The pedal axis can be bound directly to the wheel brakes in the control menu. You can even bind left and right brakes so you can partake in the glory that is differential braking. Don’t try to map the key press for wheel brakes.

          OK…and how would I do this?

          Cali 1 Reply Last reply Reply Quote 0
          • Cali
            Cali @jack72 last edited by

            @jack72:

            OK…and how would I do this?

            In the advance tab…where you set up the x and Y axis for your stick.

            1 Reply Last reply Reply Quote 0
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