Opentrack issue? Toggle moves view
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I have run into a problem with the Opentrack software where pressing Toggle does toggle off tracking but also displaces the view.
The top picture here show “Game data” at the time of pressing Toggle, while the bottom picture shows the “Game data” state a few seconds later. Note how the Z and especially Y coordinate have been massively altered:
These are my settings in Options:
Has anyone experience of how to avoid this problem ? I am wondering if the problem lies with the Output engine (freetrack 2.0 enhanced) or maybe the filter (Accela)
Thanks
JB -
Please check in the “octopus” test view what your z value does when you hit the “toggle” key… I have the same issue (been having it for a few weeks now, I don’t think it’s related to BMS 4.35).
Also check & add to this issue on github:
https://github.com/opentrack/opentrack/issues/1210
I’ve just recompiled opentrack for Linux using the latest git sources and I’m not seeing this behaviour anymore on Linux.
All the best,
uwe
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This post is deleted! -
Will try to recompile in the following days, bit of an undertaking today
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Thanks for the feedback we might be the two people in the thread over at opentrack
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Here’s my Profile for BMS if you want to try it out. Uses ‘-’ and ‘=’ for pause and center. Save the file as C:\Users\YourUserName\Documents\opentrack-2.3\YourProfileName.ini, and pick it from the profile dropdown on the main opentrack console.
[migrations] last-migration-at=20180428_00~ [tracker-pt] camera-name=PS3 Eye open driver camera-fps=75 active-model-panel=0 clip-tz=40 clip-ty=50 clip-by=75 clip-bz=70 automatic-threshold=true threshold-slider=@Variant(\0\0\0\x7f\0\0\0\x18::options::slider_value\0@V\x80\0\0\0\0\0\0\0\0\0\0\0\0\0@o\xe0\0\0\0\0\0) model-centroid-x=0 model-centroid-y=0 model-centroid-z=0 [opentrack-ui] guid-center= button-center=-1 keycode-center="=" compensate-translation-disable-x-axis=true compensate-translation-disable-y-axis=true compensate-translation-disable-z-axis=true compensate-translation-disable-source-pitch=true compensate-translation-disable-source-roll=true keycode-toggle=- [opentrack-mappings] yaw-alt-axis-sign=false pitch-alt-axis-sign=true pitch-max-output-value=-180 z-alt-axis-sign=true z-max-value=15 [spline-yaw] points="@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x4@\x18\0\0\0\0\0\0@,\0\0\0\0\0\0@3\0\0\0\0\0\0@U\0\0\0\0\0\0@<\x80\0\0\0\0\0@a`\0\0\0\0\0@C\x80\0\0\0\0\0@c \0\0\0\0\0)" [accela-sliders] rotation-sensitivity=@Variant(\0\0\0\x7f\0\0\0\x18::options::slider_value\0?\xe0\0\0\0\0\0\0?\xa9\x99\x99\x99\x99\x99\x9a@\x4\0\0\0\0\0\0) rotation-deadzone=@Variant(\0\0\0\x7f\0\0\0\x18::options::slider_value\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0?\xc9\x99\x99\x99\x99\x99\x9a) translation-sensitivity=@Variant(\0\0\0\x7f\0\0\0\x18::options::slider_value\0?\xd6\x66\x66\x66\x66\x66\x66?\xa9\x99\x99\x99\x99\x99\x9a?\xf8\0\0\0\0\0\0) translation-deadzone=@Variant(\0\0\0\x7f\0\0\0\x18::options::slider_value\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0?\xf0\0\0\0\0\0\0) [spline-Z] points="@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\b\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0@\x12\0\0\0\0\0\0@\x10\0\0\0\0\0\0@\x1a\0\0\0\0\0\0@\x18\0\0\0\0\0\0@\"\0\0\0\0\0\0@0\0\0\0\0\0\0@(\0\0\0\0\0\0@B\x80\0\0\0\0\0@,\0\0\0\0\0\0@J\0\0\0\0\0\0@.\0\0\0\0\0\0@R@\0\0\0\0\0@3\0\0\0\0\0\0\0\0\0\0\0\0\0\0)" [spline-pitch] points=@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x5@\b\0\0\0\0\0\0@\x1c\0\0\0\0\0\0@\x1c\0\0\0\0\0\0@Q\0\0\0\0\0\0@%\0\0\0\0\0\0@Z\0\0\0\0\0\0@-\0\0\0\0\0\0@`\x80\0\0\0\0\0@5\x80\0\0\0\0\0@d \0\0\0\0\0) [alt-spline-pitch] points="@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x2@\x1e\0\0\0\0\0\0@,\0\0\0\0\0\0@1\x80\0\0\0\0\0@T@\0\0\0\0\0)" [spline-roll] points="@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x3\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0@&\0\0\0\0\0\0@\0\0\0\0\0\0\0@;\0\0\0\0\0\0@U\0\0\0\0\0\0)" [spline-Y] points=@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x2@\x4\0\0\0\0\0\0@\x18\0\0\0\0\0\0@&\0\0\0\0\0\0@:\0\0\0\0\0\0) [spline-X] points=@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x4@\0\0\0\0\0\0\0@\x10\0\0\0\0\0\0@\x14\0\0\0\0\0\0@4\0\0\0\0\0\0@!\0\0\0\0\0\0@D\0\0\0\0\0\0@%\0\0\0\0\0\0@O\x80\0\0\0\0\0) [alt-spline-Z] points=@Variant(\0\0\0\x7f\0\0\0\xfQList<qpointf>\0\0\0\0\x5@\x4\0\0\0\0\0\0@\b\0\0\0\0\0\0@\x16\0\0\0\0\0\0@.\0\0\0\0\0\0@!\0\0\0\0\0\0@E\x80\0\0\0\0\0@%\0\0\0\0\0\0@R\x80\0\0\0\0\0@1\x80\0\0\0\0\0@R\x80\0\0\0\0\0)</qpointf></qpointf></qpointf></qpointf></qpointf></qpointf></qpointf></qpointf>
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Thanks Fish, your profile made a difference. Made a few changes to the curves but now I can freeze the view where I want. Excellent stuff, thanks