Panama 3.5.3 for BMS 4.35
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Update: Hotfix for ground unit movement, latest Hornet Mafia Bug Files and reworked cam files added. Any in progress campaigns are not compatible with Hotfix. Download:
https://www.mediafire.com/file/qomqe2qjd7dh4ga/Panama_HotFix101521.rar/file[link text](link url)
Gentlemen, Smartaxe, and I are proud to unveil Panama for BMS 4.35. Panama has been completely rebuilt for 4.35. It is not just a conversion from the 4.33 version but a completely new build with campaigns built upon a new DB, similar to the one used in Kurile Conflict, and includes several enhancements such as CCC’s low poly F-35B/C model modifications, Based upon Thoarek’s (Turkey) F-35A model. A host of other Russian Aircraft, My Kinge’s F-14 cockpit and Metalhead’s F-22 Cockpit. Furthermore a slew of aircraft and missile data fixes have been included. One of the most important is the Aim-54 Phoenix accuracy/flight model fix. Finally, all six campaigns are winnable just like stock Korea, Kuriles and Somalia. A big shoutout to Smartaxe who has spent the last two weeks working with me to verify all campaigns are winnable and for making minor changes to improve the unit movement in the campaigns. Finally, I wish everybody gives a big thanks to Malc for enthusiastically allowing to do this work. It is because of his willingness to let us do this work, Panama has reached the state of a fully winnable theatre.
Please enjoy the hundreds of hours we have put into Panama and post screenshots of your awesome work.
Download link:
https://www.mediafire.com/file/kvmlyzddq48x3lb/Panama_4.35.3.rar/file[link text](link url)
Download archive and install fix using self installer.
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Thanks all for keeping this one alive. It’s one of my favorites, certainly now when ground movement has improved.
It’s also very cool to see my original artwork of the canal battleship and theater selection screen map.Cheers Obi1
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Great stuff! With -15C forcasted for next week I’m looking forward to fly everyone’s favourite jet in some warmer tropical climes
All the best, many thanks t & please keep up the good work!
Uwe
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“Pictures”, dear Gavin?
Have you spoken that magic word, perhaps?
Of course you can bet it on, bro!
With best regards.
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Tactical Reference does not have the category selection tabs.
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I see…oops!
Will be fixed, but don’t worry, you’re not missing anything new as Panama doesn’t have a theater specific tacref at this time. -
“Pics needed”, someone said?
Here is what GBUs are made for,
(shots caught from a custom TE, made to test Growlers’ real jamming capabilities in 4.35 with a 5 SA-10 teamed complex - so I had to fly at very low altitude, let’s say no higher than 60 ft., when ingressing and egressing too) With best regards to all. -
Thanks all for keeping this one alive. It’s one of my favorites, certainly now when ground movement has improved.
It’s also very cool to see my original artwork of the canal battleship and theater selection screen map.Cheers Obi1
Obi1, we kept your UI artwork because it is one of the best UIs I have seen in any flight simulation. Really nice work.
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Obi1, we kept your UI artwork because it is one of the best UIs I have seen in any flight simulation. Really nice work.
Also thank goes to eddropper for improving the readability on the fonts.
Cheers Obi1
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True, duly noticed.
So, a huge ‘Thanks a lot for your kind attention!’ for this from my poor tired eyes.
With best regards.
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Perfect. I was looking forward to it!
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Hi, could you please tell me what path Panama is using for the kneeboard texture files (equivalent of \Data\TerrData\Objects\KoreaObj\7982.dds in KTO).
It’s for configuring EZBoards (a tool that generates kneeboards).
Thank you -
I got it logic,thanks
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It’s in same spot , but is still kto…
I’m not familiar with this area. If you can update it , please share for future Panama updates. -
It’s in same spot , but is still kto…
I’m not familiar with this area. If you can update it , please share for future Panama updates.Done,in ez board post.
Also first campaign,chame airbase,army across airstrip,still 1st day around 1100. -
Another airbase has buildings on the taxiway.
First campaign.
Unless i messed something up. -
Hi
Well done. However, the buildings on the RWY are unfortunately a no-go.
Something needs to be improved … ;-)) Otherwise, thank you very much for such a nice theater.
Has potential when overworked.
Great job … -
all airbases fixed. Update coming soon.
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And it’s not the only goodie coming with the first update, Gentlemen, if for this… you will see it soon, I guess.
(to Hunter.: please have in mind what you just said when you’ll fly something new in it )
With best regards. -
It seems that clouds are missing on my install. Any idea why is that?