MidEast theater 128 segments (for 4.35 U3)
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Add-On Mideast128 4-35-2v5
https://www.benchmarksims.org/forum/showthread.php?41861-MidEast-theater-128-segments-(for-4-35-U1)
Links in the first post - updated. -
many of them are corrected, I spotted Shaiba airbase is still the same as before.
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many of them are corrected, I spotted Shaiba airbase is still the same as before.
Yes, I really didn’t notice it right away.
Then don’t download yet.
I will release another corrected version tomorrow. -
many of them are corrected, I spotted Shaiba airbase is still the same as before.
The fix is ready. Link in the first post.
AC-130 Gunship has also been added to the ODS campaign. King Fahd AB. https://dstorm.eu/pages/en/usa/c-130.html
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Looks much better now. The Shaibah airbase has now an accurate “ZKUT runway THR 23” but the “ZKUT runway THR 05” is still on the sand. Basrah International airfield has the Taxi way on sand as well.
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but the “ZKUT runway THR 05” is still on the sand. Basrah International airfield has the Taxi way on sand as well.
Are there screenshots of what these places look like?
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for Shaibah you notice the second section is placed on sand
this is: ZKUJ runway THR 23
and this is: ZKUJ runway THR 05
in Basrah international airfield:
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And, most of all (but by my native curiosity only, this), how do they show in real life instead?
With best regards.
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for Shaibah you notice the second section is placed on sand
this is: ZKUJ runway THR 23
and this is: ZKUJ runway THR 05
in Basrah international airfield:
Roughly understood what it was about.
The “second section” is the taxiway section (large 3D object). Therefore, she has her own 3D center. -
Testing the ODS trigger setup.
- It was possible to force the group of armedforces on the left to move to the As Salman area. (After clearing the Salman pak from most of the ground forces - This is an important condition)
- After the capture of As Salman, this group of forces moves in the direction of Kuwait (no. 2). To help the forces attacking Kuwait from the southeast.
It doesn’t always work 100%, but it mostly works.
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Really nice work Goro! A realistic ground scheme of maneuver will help the ODS immersion greatly!
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one request please, how may I change the sound of AA missiles shot from inside to be the same as korea theater? AA missiles sound very exaggerated in ODS. HARMs and Maverickes sound normal but not the A-A missiles.
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one request please, how may I change the sound of AA missiles shot from inside to be the same as korea theater?
Copy the file from the folder
\Falcon BMS 4.35\Data\Sounds\Common*missile1.ogg*
In the folder:
\Falcon BMS 4.35\Data\Add-On Mideast128\Sounds\Common\
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Copy the file from the folder
\Falcon BMS 4.35\Data\Sounds\Common*missile1.ogg*
In the folder:
\Falcon BMS 4.35\Data\Add-On Mideast128\Sounds\Common\
marvelous, thank you so much pal.
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All sound fine and good here, but…
just out of my native curiosity, dear Alfred, might I ask you at which purpose would this be good, or even worth instead?
With best regards.
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All sound fine and good here, but…
just out of my native curiosity, dear Alfred, might I ask you at which purpose would this be good, or even worth instead?
With best regards.
if you mean the sound of the missile, it’s more realistic with “missile1.ogg” of Korea. The old sound was like a big toy gun. Thank you for your question. By the way how is the Iran theater going, can’t wait to start that especially if we can use advanced glide bombs in it.
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In a future update. Center of 3D models for taxiways like Basra and Shaibah - will be adjusted.
The new location of the center. -
Fellow Mideast128 Pilots,
For the last several weeks I have been working in cooperation with @SpbGoro to bring all of you an immersion improvement to Mideast128 Theater that has not been done like this in any other Add-on Theater. It is unique to Add-on Mideast128 Theater by SpbGoro.I have found a way to clone the voices of the original Falcon 4 Air Traffic Controllers (Voice 12 Female and Voice 13 Male), and tools which allow me to use those voices to add new verbiage in their voices to Falcon 4 BMS. In an update to the theater coming soon from SpbGoro, Mideast128 theater ATCs will now use the real airbase names for all Coalition, Kuwaiti, and CIS airbases (for example “Al Minhad Approach”, “Kuwait International Tower” etc.), and a generic name by country for all airstrips, and all Iraqi and Iranian airbases ( for example, “Saudi Airstrip Tower”, “Iranian Airbase Approach”, “Qatari Airstrip” etc. in the voices of our Falcon 4 BMS ATCs.
When you are communicating in game with the ATCs, you will hear this as spoken language and see it on screen in the text printout of comms (if you have that feature turned on). ATIS will also say and display the proper airbase names. Other than the original Korea theater, no other Add-on theater has this specific functionality using the “original” Falcon 4 ATC voices. I am excited to bring it to Mideast128!
At some point in the future, I also plan to produce a modification you can install that will change the airbase names to real Mideast128 airbase names for all Iranian and most Iraqi Airbases (and put in generic names for the Coalition airbases), for those of you who want to use it when playing the Iraq vs Iran campaign. I have to do it this way due to limitations on the number of “slots” we have available in the Falcon 4 hard code for airbase/airstrip ATC comms. This will be published in this Theater thread as a seperate optional modification to Mideast128 that you can download and install yourself.
These changes are specific to Mideast128 Theater, and will not affect original Korea or any other Add-on Theater voices/sounds.
I will post a seperate thread in the Forum’s “Community Mods and Tools - Sounds” forum describing all of the tools and files needed for other developers to use this same method for creating accurate Falcon Voice files for their work. It is a bit complex and not for the faint of heart, but it is do-able and produces good results.
Regards,
Tomcattwo -
Hey Tomcattwo, how about doing the Balkans next?
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@Icer, I will provide all the links and necessary files to the Community such that Balkans developers can choose to do the work on their theater. I still have a number of projects I am working on associated with Mideast128 Theater and will continue to work with @SpbGoro on Mideast128 Theater.
Regards,
Tomcattwo