FoxVox Free voice control software for BMS
Man, the only way to get FoxVox to recognize my voice inputs is if I talk with an exaggerated, Boston like accent
It doesn’t like my strong Icelandic accent
@Cryo Make sure to do the windows speech training…even going through it several times if possible. That may help.
I use VA so not sure if this “trick” works with FoxVox but it might.
With VA used NOT in game if you say something like “tracker” it may not recognise it as it puts in the feed back window “acker”.
Now on my set up “Tracker” is associated with centring my Track IR (key F12).
So all I did was set up another command for “acker” and used the same key instruction F12.
Now if it hears “Tracker” or “Acker” it will centre my Track IR.
So in essence its not what you say that matters as much as what your voice recognition software “hears”
Another example is “AWACS” and they a request (request vector to tanker) has to be inputted as “A wax”
In the same way RTB becomes “Are Tee Bee”
You have to work with your voice control software because it what IT hears that important.
Hope this helps.
@foxster It most probably will. I did it and there was noticeable difference.
Yeah, I was wondering if that was a thing. Thanks!
For those interested, v2.4 has now been released. This version is designed primarily to extend variables to inputs to dynamically connect with BMS bindings. It also, however, has many nice new UI enhancements, bug fixes, and features. As always, view the changelog for more info.
The exciting news is that this version is verified to work with a new library design that links the key file and automatically sets push-to-talk and other inputs based on how they are set up in BMS. I am working on the new library release that will have this dynamic binding pre-programmed in, but I have further updates to include analog & POV bindings in the FoxVox parser. There’s still a lot to do but expect the first new library update in a couple of weeks
In the meantime, enjoy this release.
There was a missing tag in the 2.4 release code which caused key press output values not to serialize properly - Sorry, my bad!! This will show in outputs showing up as ? None in the outputs list.
This is fixed and a build 184.108.40.206 is currently available.
Thank you for your time and your hard work on this !
Keep up the good work @foxster
I have just posted an updated library which experimentally supports BMS key binding automatically. The following features should be set automatically:
- UHF/VHF Push-to-Talk
- Large Movements based on joystick input for VCC
- Left & Right Brake Movements based on joystick/keyboard input for VCC
- MPO Switch for VCC
A new FoxVoxParser plugin ships with it. There is also a minor update to the core FoxVox app which was needed to provide a little more functionality with the variable bindings to make it all work so be sure to get it as well. This is a major step forward in the integration with BMS, but there’s still more to go. The library was in need of a little bit of attention though, so I’ve finally got the new one out for those interested to play around with. Still so much to do, but I’m plugging away at it.
You can get the new library here:
One of these days I’m going to get the time to add this to my system.