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    F-16 new vapor effect

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    • kouzi
      kouzi last edited by kouzi

      Hi all~
      try to modify f-16 vapor effect,share with everyone

      2022/5/7 upload newest code
      download

      alt text

      alt text

      VIPER. 0 Boards 2 Replies Last reply Reply Quote 20
      • VIPER. 0
        VIPER. 0 @kouzi last edited by

        @kouzi We were looking forward to this mod.

        it looks great, excellent work.

        1 Reply Last reply Reply Quote 1
        • I-Hawk
          I-Hawk last edited by

          Looks good! But I assume those are Janhas models yes? Is there a difference between Janhas and default models WRT vapor definitions?

          kouzi 1 Reply Last reply Reply Quote 0
          • kouzi
            kouzi @I-Hawk last edited by kouzi

            @i-hawk
            default models also can be used this vapor effect mod

            alt text

            repvez 1 Reply Last reply Reply Quote 7
            • repvez
              repvez @kouzi last edited by

              @kouzi
              This vapor effect is still part of the 3D modell or it generated by game engine particle effect ?

              It would be nice if these effect can make the engine and not the predetermined texture on the 3d model like it was in the past.
              And behave according the environment and situation. Growing or reduce depend on the speed , G’s and humidity.

              kouzi 1 Reply Last reply Reply Quote 1
              • kouzi
                kouzi @repvez last edited by

                @repvez
                it generated by game engine particle effect

                1 Reply Last reply Reply Quote 1
                • Boards
                  Boards @kouzi last edited by MaxWaldorf

                  @kouzi awesome! Thank you!

                  1 Reply Last reply Reply Quote 0
                  • DedNinBirt
                    DedNinBirt last edited by

                    Is tested on 4.36?

                    kouzi 1 Reply Last reply Reply Quote 0
                    • kouzi
                      kouzi @DedNinBirt last edited by

                      @DedNinBirt

                      upload new file,can be use for 4.36

                      DedNinBirt 1 Reply Last reply Reply Quote 1
                      • Alfred
                        Alfred last edited by

                        I wish the pull up sound changes too. The now different DCS added a very realistic pull up sound effect that can be heard from the cockpit.

                        sheref Dee-Jay 2 Replies Last reply Reply Quote 0
                        • sheref
                          sheref @Alfred last edited by

                          @Alfred do u mean the sound effect or warning system?

                          Alfred 1 Reply Last reply Reply Quote 0
                          • Alfred
                            Alfred @sheref last edited by

                            @sheref the pull sound (air dynamics) not warning

                            sheref 1 Reply Last reply Reply Quote 1
                            • sheref
                              sheref @Alfred last edited by

                              @Alfred give me a link for the sound u want and i will make it 4 u 😉

                              Alfred 1 Reply Last reply Reply Quote 0
                              • DedNinBirt
                                DedNinBirt @kouzi last edited by

                                @kouzi thanks!!!

                                1 Reply Last reply Reply Quote 0
                                • Alfred
                                  Alfred @sheref last edited by

                                  @sheref said in F-16 new vapor effect:

                                  @Alfred give me a link for the sound u want and i will make it 4 u 😉

                                  this one, at high altitude when the pilot pulls on the stick it sounds quite different from what we get in BMS, DCS is very near that sound. Please take a look:

                                  https://www.youtube.com/watch?v=NPn4iBCI9Mo

                                  sheref 1 Reply Last reply Reply Quote 0
                                  • sheref
                                    sheref @Alfred last edited by

                                    @Alfred did u try my 4.36 wip mod it has this effects

                                    1 Reply Last reply Reply Quote 0
                                    • AviationPlus
                                      AviationPlus last edited by

                                      This changes ACdata. Have you tried it in MP?

                                      1 Reply Last reply Reply Quote 0
                                      • Dee-Jay
                                        Dee-Jay @Alfred last edited by Dee-Jay

                                        @Alfred said in F-16 new vapor effect:

                                        I wish the pull up sound changes too. The now different DCS added a very realistic pull up sound effect that can be heard from the cockpit.

                                        It is not a “pull up sound” … it is when air flow get turbulent mostly because AoA. And you have it in BMS even “more” accurate than in DCS in terms of AoA “range”.

                                        Has been defined using RL recording from an F-16 pilot noting the AoA and recording the sound tape in order to reproduce the same range and volume.

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                                        1 Reply Last reply Reply Quote 3
                                        • I-Hawk
                                          I-Hawk last edited by I-Hawk

                                          @kouzi I did checked the effect (Only yesterday, sorry) and I must say it does look better than what I created. great work!

                                          Now, I’m thinking of adopting it for BMS F-16s in the DB, but I think maybe 2 small adjustments can still be done:

                                          1. This is easy and a must - All defined chains that have 0 effect (i.e all 0 values) should be removed, I counted 15 that can be removed in your data, which will leave us with just 16 chains. All needed to be done is to remove those lines and change the number from 31 to 16.

                                          2. IMHO (and I may be wrong as there is no easy/right answer here) you can still do some separation between vapor level 1 and 2. Currently you have 0 and 1 which look very nice overall, but maybe level 2 (Which does mean more extreme vapor conditions in the code) can have a bit “heavier” vapor amount (i.e more chains that will build on top of the wings and upper body). I think keep level 0 and level 1 as what you have already and maybe add a bit more for level 2.

                                          #2 is only a suggestion, after years of working with such effects (Particle system, vapor etc) I know there is no way to get it “right” for everyone and all conditions, so there is no really right/wrong here.

                                          Please tell me what you think and if you want to try and improve it a bit more. Anyway let me know, I think we will use your work by default anyway 🙂

                                          Cheers!

                                          kouzi 1 Reply Last reply Reply Quote 5
                                          • kouzi
                                            kouzi @I-Hawk last edited by

                                            Hi @I-Hawk
                                            my idea is simple,just want to falcon bms make better.
                                            so you can modify code,make it better.
                                            in this respect ,you are experts 😊
                                            If time permits,i will try LV2 effect.
                                            sorry my bad english. :man-bowing:
                                            cheers
                                            kouzi

                                            1 Reply Last reply Reply Quote 2
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