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    Santa's wishlist for BMS

    General Discussion
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    • LorikEolmin
      LorikEolmin last edited by LorikEolmin

      EDIT: the original title of this thread was “On what grounds do you wish 4.37 to be developed on?” to remain on par with the tradition of a thread containing a hint about a possible major improvement hoped in the next release. This title was changed in spite of that tradition, which I regret, but I am not to decide whether it was a necessary thing or not.

      Everything you need to know and links in my Youtube channel, "About" section.

      Aragorn airtex2019 bstar07 3 Replies Last reply Reply Quote 2
      • Revientor
        Revientor last edited by

        AI

        1 Reply Last reply Reply Quote 3
        • Aragorn
          Aragorn @LorikEolmin last edited by

          @LorikEolmin

          On the grounds of Buckingham Palace.

          roy35150 1 Reply Last reply Reply Quote 7
          • CriticalMass
            CriticalMass last edited by

            Development starts and ends with coffee grounds.

            1 Reply Last reply Reply Quote 0
            • I-Hawk
              I-Hawk last edited by

              Touche 🙂

              1 Reply Last reply Reply Quote 0
              • repvez
                repvez last edited by

                Europe theatre would be nice. And It would be nice also If it wouldn’t have a 128x128 limitation and this way we can use the whole Europe land. Everybody can use it same time . Most of the virtual squadrons would have its own airfield and they could visiting each other also like in the real world. Relocation for missions or trainings support.

                molnibalage 1 Reply Last reply Reply Quote 8
                • airtex2019
                  airtex2019 @LorikEolmin last edited by

                  @LorikEolmin github?

                  not sure any of us are answering the right question 😛

                  1 Reply Last reply Reply Quote 1
                  • jstnj
                    jstnj last edited by jstnj

                    QoL:

                    • TTS integration with 3rd party API (Amazon Polly, microsoft azure etc)
                    • Better rendering (terrain should not fade out at distance)
                    • More realistic FLIR/TGP rendering
                    • Prep for terrain revamp (if possible) working incrementally toward using something like OpenStreetMaps data and moving away from the antiquated tile-based system
                    1 Reply Last reply Reply Quote 7
                    • Tazz
                      Tazz last edited by

                      Native VR support would be an absolute game changer for me. I mainly use VR for sim racing (iracing) but I’ve recently tried it with IL-2 and …wow, that just delivers a very different experience. I’ve tried to get VR working with BMS 4.35 using VorpX but haven’t had much luck yet getting it to run stable.

                      Snake122 ghostdog 2 Replies Last reply Reply Quote 9
                      • Snake122
                        Snake122 @Tazz last edited by Snake122

                        @Tazz said in On what grounds would you wish 4.37 to be developped?:

                        Native VR support would be an absolute game changer for me. I mainly use VR for sim racing (iracing) but I’ve recently tried it with IL-2 and …wow, that just delivers a very different experience. I’ve tried to get VR working with BMS 4.35 using VorpX but haven’t had much luck yet getting it to run stable.

                        Agreed in a lot of ways. As we’ve discussed in other threads, BMS actually works really well in Vorpx inthe 3d world (sans stereoscopic though), it just doesn’t like the UI and I doubt 4.36 will be any better. Rumor has it that the developer that was working on VR for BMS is MIA so we’ll see how that goes. I’ve been meaning to post on the Vorpx support section to see if there is Anything we can do with the UI crash issues but haven’t got around to it.

                        My long term hope for 4.37 and it seems to be maybe part of the new terrain engine is to move away from the current tile system if possible. That is what to me makes the terrain feel the most dated, even more than the mesh detail level.

                        [email protected], 32GB DDR4 3200, RTX 3090 FE. Pimax 8KX, 55" 4K TV+TIR5. Saitek X65F, Saitek Switch Panel, DIY switch box, TM MFDs, Logitech G13 ICP/DED, TM TPR pedals. JetPad, 3rd Space Vest, and bass pucks.

                        1 Reply Last reply Reply Quote 1
                        • sunrrrise
                          sunrrrise last edited by

                          New terrain.

                          1 Reply Last reply Reply Quote 9
                          • VDK
                            VDK last edited by

                            A full dinamic campaign on EUROPE Theater 128x128!

                            1 Reply Last reply Reply Quote 4
                            • Jackal
                              Jackal last edited by

                              Good afternoon, Gentlemen.

                              I would paricularly like… all those theaters we can currently fly.
                              Balkans, MidEast128 and Nevada ahead.

                              Easy, huh? 😁

                              With best regards.

                              "I told it Orville and Wilbur too: that thing will never fly"

                              1 Reply Last reply Reply Quote 0
                              • FALCAS 0
                                FALCAS 0 last edited by

                                Everything you guys have done so far have been great but I would say.

                                1. Visual quality of terrain
                                2. Improve the sound quality of missiles, Air flow and in cockpit sounds
                                3. Add more buildings and houses / Communities or Cities
                                4. Adding more and improve AI commands
                                5. Improve Naval assets role in campaign
                                6. Sometimes AI ground units are on the runway
                                1 Reply Last reply Reply Quote 10
                                • Snakexy
                                  Snakexy last edited by

                                  A Good render of forest like in fs2020

                                  1 Reply Last reply Reply Quote 3
                                  • Mylonite470
                                    Mylonite470 last edited by

                                    I’m obsessed with terrain, so for me the biggest dream (when it comes to 4.37) would be more realistic terrain.

                                    1 Reply Last reply Reply Quote 9
                                    • jayb
                                      jayb last edited by

                                      I would say the terrain too - and with that comes better (more believable) cities, forests, coastal areas, ocean. From far up they look ok, but they should look good up close as well.

                                      1 Reply Last reply Reply Quote 5
                                      • Prot
                                        Prot last edited by Prot

                                        • missing a dedicated server which distribute all online flying data and runs on a linux server
                                        • missing a feature to control the behaviour of AI aircraft for training purposes like maneuvre, weapons deployment, etc.
                                        • missing data link like link16
                                        • missing a realistic aircraft control feature for ATC and TC controllers
                                        • missing the ability of AI a/c to fly tactical turns
                                        • t.b.c.

                                        Processor: Intel Core I7 9700k @ 3.6 GHz -> 5.0 GHz; Motherboard: ASUS ROG STRIX Z390-H GAMING; RAM 32 GB Corsar CMK32 DDR-4 2998; Graphic1: ASUS ROG STRIX GTX 1080 8GB DDR5X; Graphic2: DisplayLink USB-VGA Display Adapter Monitor1: Iiyama PL4071UH 40' 3840x2160 pix; Monitor2: Acer AL1716 19' 1280x1024 pix (for MFD frames); SSD: 1TB WD Black SN750 Gaming M.2 2280 PCIe 3.0 x4 NVMe; HOTAS: Warthog; TrackIR; ICP

                                        1 Reply Last reply Reply Quote 5
                                        • repvez
                                          repvez last edited by repvez

                                          If it not related for the terrain then my Wishlist :

                                          • list item new sound engine for the doppler effect echoes, and more source and range
                                          • list itemPBR material support
                                          • list itemMore dynamic light and shadows support (maybe raytracing)
                                          • list itembetter physics for the damage
                                          • list itemmore particle system support (flame, smoke, water, snow)
                                          • list itemmore assets support (buildings , trees, none military traffic)
                                          • list itemmore cities and streets from real area
                                          • list itemopportunity to blow up only one building like a target according the scenario.
                                          • list itemmore visible infantry to see the battle from above and help them
                                          • list itemUp to date SDK for modder or tutorials
                                          • list itemupgrade ejection system
                                          • list itemnew clouds and weather system
                                          • list itemone world map
                                          molnibalage 1 Reply Last reply Reply Quote 6
                                          • Stevie
                                            Stevie last edited by

                                            I guess I’d like to see BMS become Open Source, and WELL documented for 3rd party coders. I’d like to see BMS become far more modular and standardized, with adequate documentation for any developer to code models of any sort for addition to the sim.

                                            Personally, I could give a whit about VR…but that’s just me. BMS does far more - and more real world - than anything else I’ve seen out there. I’d certainly like to see that continue, and continually improved upon.

                                            Stevie

                                            1 Reply Last reply Reply Quote 9
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