Borderless 2D UI at center?
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Running on borderless setup on a 4K screen and the 2D UI is at the upper-left corner. Is it possible to have it display at the center?
Running fullscreen obviously fills up the screen with the 2D UI but it is just too pixellated at that size. Any help appreciated! Thanks!
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@CriticalMass while in 2d set to ‘bordered’ move to where you want, then set back to borderless…
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@Atlas press Alt-Enter or Ctrl-Enter - one toggles full screen/windowed the other window with/without border, when window with border, move the window to the desired position and then repeat the toggle to go borderless
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@CriticalMass while in 2d set to ‘bordered’ move to where you want, then set back to borderless…
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@CriticalMass Brilliant, that worked!!
But is now triggering my OCD! Is there any way to specify the pixel location of the upper-left corner of the 2D UI window? If BMS remembers this position, surely this data is stored somewhere and I can calculate the 2D UI size and position it perfectly in the center of my screen?
Thanks!
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@Atlas for 4k and up … I recommend leaving it flush to the upper-left corner, then using [Win+NumPlus] to use the Magnifier accessibility tool, to navigate the 2D world.
Then [Win+Escape] to close magnifier, when launching into 3D.
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@airtex2019 I don’t need the magnifier for it, I can see it well enough, it’s just in an awkward location.
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M MaxWaldorf has marked this topic as solved on