TGP issue: BMP-2 remain white dots in BHOT mode
With 4.36, I experience an unexpected behavior with the BMP-2 model.
I created a quick TE to practice LGB delivery.
The target is a tank bataillon consisting of several T-72s and BMP-2s.
Watching the units via TGP, and toggeling WHOT/BHOT, the BMP-2’s remain white dots instead of turning black dots.
All other units around them are displayed correctly - it’s just the BMP-2s inbetween that make irregularities.
If you close in to the bataillon and/or if you zoom in, they normalize and turn black as expected.
KTO theater, standard weather, clouds.
Tried with and without smart scaling.
Hi, thanx for posting.
It’s a known issue, related somehow (apparently) to some 3D models and will not be fixed for 4.36. The problem doesn’t exist in the Dev/Coming-next-someday 4.37 version due to changes elsewhere in the sim’s code and DB. I decided to not try to chase it as only some vehicles are affected and only BHOT apparently.