Korea 2012 MegaPack for BMS 4.36
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Thx Chuckles.
Another great release…
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@Chuckles Thank you very much!!! But a little problem. Whenevner trying to download, I failed to that with this message.(Download Failed Network Error) I am not sure it is my PC’s problem or file itself’s problem.
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@rookieskyworker I checked the download, it works on my end. Could be that there is a lot of people trying to download at the same time.
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Sweet, thank you!
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The Korea 2012 OFM 1.3.exe is detected “Trojan:Win32/Wacatac.B!ml” in Windows defender and
Instant action ctd, too ! -
@Chuckles
Nothing weird or worse to be reported here… the installation came out flawlessy as usual with your stuff.With best compliments and regards, dear bro.
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Thanks, Gavin. K12 is always one I look for
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@Chuckles Thank you a lot… But the implemented lightning functions in 4.36 is not working in the theatre. Thanks.
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Downloading it now. What are the major differences between this Theater and Korea KTO?
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@luvtofish said in Korea 2012 MegaPack for BMS 4.36:
Downloading it now. What are the major differences between this Theater and Korea KTO?
Luv, I would say a difference is that in K’12 includes more modern aircraft, such as the F-35. This K’12 also includes a lot of the OFM stuff including the KA-6 and the “KF-18”. Chuckles also changes the force structure around some, somewhat different opponent’s weapondry.
Plus, with the Megapack you get 3 versions of Carrier War, plus Euro War and X-Plane. All of which take a different slant on things -
@Chuckles Thanks your effort. And is that a normal that all name of objects( city, ccc, airbase) are just numbers in the Rolling fire campaign? (Like a 1613 instead of Chung ju airbase) And how to change its name as a normal version of KTO theather?
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@drtbkj what’s the difference with OFMKTO ? (except euro war and carrier)
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@rookieskyworker Korea 2012 is really just KTO with different A/C and a unique DB for adding aircraft. The core campaign’s objectives, terrain etc are unchanged.
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@Vespa said in Korea 2012 MegaPack for BMS 4.36:
@drtbkj what’s the difference with OFMKTO ? (except euro war and carrier)
Hi, Vespa. OFMKTO is very close to Korea 2012. We are honored to work closely with Chuckles on it and other Theaters. The main difference is that OFMKTO is usually where BMSOFM projects are first released, such as the Hotfix 1.4 that came out today.
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@drtbkj it’s what i wait from BMS till some years. try other cockpit just for fun.
Thak’s a lot guys ! perhaps we will see a dual cockpit in a futur -
@Vespa said in Korea 2012 MegaPack for BMS 4.36:
@drtbkj it’s what i wait from BMS till some years. try other cockpit just for fun.
Thak’s a lot guys ! perhaps we will see a dual cockpit in a futurVespa, may I suggest you get the BMS Fighters’ Manual https://www.mediafire.com/file/5qjvs9l5y9p9c1y/BMS_Fighters_Manual_%25282%2529.pdf/file
Section VII gives you the step by step procedure to put the Hornet pit in the jet you want. Chuckles routinely uses it in K’12. The procedure not only works with the Hornet pit, but the Viper, Tornado and our WIP Fifth Gen. pits . That technique is useful in jets that have very austere cockpits.
You are welcome to join us over in the BMSOFM Journal thread and/or our Discord. -
@drtbkj ok thank you ! i will try it.
It’s more simple (or friendly user) when it’s integrate in the config luncher Is it possible to do that in the futur ? -
@Vespa said in Korea 2012 MegaPack for BMS 4.36:
@drtbkj ok thank you ! i will try it.
It’s more simple (or friendly user) when it’s integrate in the config luncher Is it possible to do that in the futur ?It’s in the Base KTO now. An issue with some kind of universal configuration is that the various Theaters are separate entities
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@drtbkj said in Korea 2012 MegaPack for BMS 4.36:
@Vespa said in Korea 2012 MegaPack for BMS 4.36:
@drtbkj it’s what i wait from BMS till some years. try other cockpit just for fun.
Thak’s a lot guys ! perhaps we will see a dual cockpit in a futurVespa, may I suggest you get the BMS Fighters’ Manual https://www.mediafire.com/file/5qjvs9l5y9p9c1y/BMS_Fighters_Manual_%25282%2529.pdf/file
Section VII gives you the step by step procedure to put the Hornet pit in the jet you want. Chuckles routinely uses it in K’12. The procedure not only works with the Hornet pit, but the Viper, Tornado and our WIP Fifth Gen. pits . That technique is useful in jets that have very austere cockpits.
You are welcome to join us over in the BMSOFM Journal thread and/or our Discord.I find it ! (activate mod2 for the hornet) thank you !
I translate in french the procedure to activate it but i will read it again tomorrow to be sure. (technical word)
Does it exist a video who explain the procedure for this? (that will help a lot of us?) -
@Vespa said in Korea 2012 MegaPack for BMS 4.36:
@drtbkj said in Korea 2012 MegaPack for BMS 4.36:
@Vespa said in Korea 2012 MegaPack for BMS 4.36:
@drtbkj it’s what i wait from BMS till some years. try other cockpit just for fun.
Thak’s a lot guys ! perhaps we will see a dual cockpit in a futurVespa, may I suggest you get the BMS Fighters’ Manual https://www.mediafire.com/file/5qjvs9l5y9p9c1y/BMS_Fighters_Manual_%25282%2529.pdf/file
Section VII gives you the step by step procedure to put the Hornet pit in the jet you want. Chuckles routinely uses it in K’12. The procedure not only works with the Hornet pit, but the Viper, Tornado and our WIP Fifth Gen. pits . That technique is useful in jets that have very austere cockpits.
You are welcome to join us over in the BMSOFM Journal thread and/or our Discord.I find it ! (activate mod2 for the hornet) thank you !
I translate in french the procedure to activate it but i will read it again tomorrow to be sure. (technical word)
Does it exist a video who explain the procedure for this? (that will help a lot of us?)Sorry for the delay, Vespa , I was afk for awhile. I don’t know of a Vid, but I’ll ask around