Solved Nose wheel failure
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@Mav-jp said in Nose wheel failure:
can you guys check in the setup advanced that your analog brakes are at zero when no input ?
Base input = 0.
Keeping my feet off the rudder as much as I can for the time being.
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Wouldn’t unmaping toe brakes from rudder pedals be simplest way to restest MavJPs suspicion?
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@Mav-jp saitek rudder pedals, on final, three greens, seconds later only two greens, followed with nose gear collapse on landing.
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I have analog pedals (see below) but haven’t experienced this. Granted, I’ve been doing mostly SP campaign.
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@mirv I have analog pedals and brakes and it happened on taxi. ITO TE
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The bug has been fixed by Mav-Jp
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@mirv said in Nose wheel failure:
The bug has been fixed by Mav-Jp
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Well actually, there might be an issue. Standby to standby.
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@mirv @Mav-jp just in case it helps in any way to diagnose this … I fly with a single axis mapped to toe brake, and this problem has never hit me… in air or on ground.
past week or so I’ve been purposely trying to leave the lever at various pressure levels (25%, 50%, 75%, 100%) flying approach.
(I do still have the problem of rudder axis applying differential braking to the wrong wheels… but surely that’s a separate issue, and super low priority)
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Guys, we believe we fixed it for next patch…
Further reports might not help anymore at this stage…
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@MaxWaldorf said in Nose wheel failure:
Guys, we believe we fixed it for next patch…
Further reports might not help anymore at this stage…
Is there a procedure not to do, or to do to get around this?
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Needs a code fix…
Try not touch your analog breaks in flight but that might just be a placebo effect…
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@Icer maybe set a hefty deadzone on rudder and toe brake axes? not sure, maybe a placebo as Max said
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Just had a nosewheel collapse after the first 10 meters of taxi, 20 minutes after mission start.
I was trying to fly a campaign mission in multiplayer with 3 buddies on Korea KTO.Normal startup. Gear collapsed when rolling out of shelter and turning left after about 10 meters.
Just posting this because i read of a theory/hypothesis of heat accumulation.
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I appreciate that the issue is probably fixed in the meantime.
Just wanted to add a funny detail.
We had a Balkan online campaign mission tonight, and during taxi my wingman suddenly crashed his viper’s nose into the ground.
So he left the game in order to take a different seat.
But - as soon as he was out, all of a sudden, the viper was standing up and was fully functional again.So my wingman restartet BMS and tried to regain control over his original plane.
He tried to taxi on - boom, gear collapsed again.
He got out again, and again the plane fully recovered.
The AI pilot then made a successful takeoff. -
@Amadeus75
Same AI behaviour after our nw gear collapse, too.
AI continued to taxi and took off. (But with open canopy)When i tried to regain control on the ground, the nosewheel collapsed again. When i left the game, the AI continued taxiing.