Balkans: flights traffic management in pain
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I m playing a campaign in the Balkans and I find the airport traffic painful because of a very large number of flights ( ground / departure / arrival )
there are even traffic jams in CASALE airport!and so , no flight respects the takeoff time …+7~8 minutes for mine to get the approval for taxiing : that automaticcally involves to be late on push …
there is also another amazing thing, I could see an F18 landing while I was on the opposite strip of the runway…
another bad point : as you guess, the FPS impact is huge…
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One option could be to put less squadrons on that airbase or to restrict the mission type but that’s a theater creator decision…
Now I wonder… Do you still enjoy BMS because feels like you have too many issues with it
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@MaxWaldorf No , still faithful to BMS…and I continue to bring up problems when needed…maybe a little more lately, because maybe also more active to spend more time to understand some things and to analyze them…
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the landing on CASALE was also funky:
- in short final, I have the number 4 of a flight arriving in base after an overhead…the tower announces me go around a little too late
- these famous F18 cross the runway to go back to the hangars while my wingmen are landing…
-> no one death…a miracle !
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@suhkoi69 said in Balkans: flights traffic management in pain:
the landing on CASALE was also funky:
- in short final, I have the number 4 of a flight arriving in base after an overhead…the tower announces me go around a little too late
- these famous F18 cross the runway to go back to the hangars while my wingmen are landing…
-> no one death…a miracle !
A miracle, mate?
No, it’s only Falcon.
Miracles are upon the responsibility of another highest Authority, and not the devs’, you know.With best regards.
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