[VR] Need help to make it not CTD.
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Hello, I have a decent setup, 5800x3d, 64Gb ram and a 3090TI.
Installed a fresh 4.37 and im prety much a newbie. didn’t touch the settings what so ever. Initially I was getting a CTD after a few minutes. Now I’m getting a flickering pink left eye screen that after seconds goes CTD in campaign, if I start airbourne I can “survive” a little more time with no left eye issue, but I goes CTD after a while.My fist tries it was more “stable” but now is getting worse.
Any ideias?
I found a topic reporting CTD after a while and that should be fixed in the next U1 but nothing on the Pink screen. Someone in discord told mt to try steamvr Beta and AA 1 but with no joy. in matter of fact AA was all the time at 1.
Thanks
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AFAIK pink flashes come from exceeding amount of draw calls, some suggestion are in this thread:
https://forum.falcon-bms.com/topic/23871/couple-notes-to-vr-usersmost common workaround is to disable Environment mapping till issue is fixed
[…]
Add those lines to Falcon BMS user.cfg:set g_bEnvironmentMapping 0
set g_bWaterEnvironmentMapping 0
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@Xeno said in [VR] Need help to make it not CTD.:
set g_bEnvironmentMapping 0
set g_bWaterEnvironmentMapping 0Hello, I did everything and keeps having the same till its CTD.
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@jvp89 hi please share DMPs and crashlogs.
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@Seifer how can I get those?
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@jvp89 read this post https://forum.falcon-bms.com/topic/20866
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@Seifer sorry I have the file but it says that I don’t have privileges to send a file.
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@jvp89 Try to drop object detail to 3 or 2
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@jvp89 zip the files and put them on dropbox/mega/gdrive/wetransfer/…
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Does the triple-buffer setting have any help in avoiding pink frames in VR?
Or is the VR render pipeline a very different, separate thing. I am from flatland… I know nothing of such things.
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@Seifer , so here it is the dump file : https://we.tl/t-Fwa81AZAAQ
Meanwhile I reinstalled bms to try to get it to my initial experience. because at first I only had CTD after a few minutes inflight starting from ramp. I’ll send you more files dump files as soon as I can. I tried the option to reduce the Objects and got the issue a little better but still there, thanks Dragasath. And happens the most when on ramp and if I look more to the left, if I look to the right it doesn’t barely happen. If I make it to the taxy and take-off the pink right eye goes away and then after some minutes airborne I get the CTD.
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@jvp89 please disable shadow mapping for now. Add this to your cfg
set g_bShadowMapping 0
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@Seifer said in [VR] Need help to make it not CTD.:
set g_bShadowMapping 0
already had on “falcon bms user.cfg”, or the falcon is not applying that setting?!
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@jvp89 are you sure you added to the
Falcon BMS User.cfg
inUser/Config
folder?Your dmp shows all 3 as active
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@jvp89 had another CTD, this time I tried a different build of steamVR, little jitter at start and only for start taxy a little of pink screen that gone away after leaving the ramp. and the CTD came airborne immediately after first turn.
link: https://we.tl/t-32OOXJhYteand thanks for you patience.
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@jvp89 said in [VR] Need help to make it not CTD.:
@jvp89 had another CTD, this time I tried a different build of steamVR, little jitter at start and only for start taxy a little of pink screen that gone away after leaving the ramp. and the CTD came airborne immediately after first turn.
link: https://we.tl/t-32OOXJhYteand thanks for you patience.
When you say a “different build of steamVR”, are you using the SteamVR Beta? You should be… and there is no “Beta access code” IIRC, leave it blank.
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Yes currently using that one, I tried lkg release, and now i’m using the beta. I got not pink screen and a CTD after pushing the “contact departure key”.
Don’t know if Seifer wants another WER… -
@jvp89 im on vacation this week, but maybe @Tumbler31 can take a look.
The user config changes not being applied is news to me, though.
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Am I doing something wrong to BMS not apply the user config file?
Another CTD, further inflight. but I started in takeoff position.