Fixing the EF-18M (Spanish hornet)
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I am an user of the EF-18M, the modified version of the F-18A in service with Spanish Air Force. For several versions of Falcon BMS we have detected in my virtual squadron (www.edavirtual.org) several failures that we have been in charge of correcting. We want to put our work at the service of the entire BMS community, so we would like to share the list of errors we have found and how to fix each one, so that the BMS developer team and theater creators can fix what is necessary.
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- The TGP in stations 4 and 5 is not correctly positioned, so a continuous masking was created as if the pod was inside the fuselage. To fix this you have to edit the BMS database ( KoreaObj.LOD in ) by changing the EF-18M PARENT.dat file (1091) with the following text overriding the above:
Dimensions = 37.000000 -16.000000 26.000000 -8.600000 8.600000 -3.000000 3.000000
TextureSets = 3
Switches = 255
Dofs = 255
AddDynamicVertex = -35.475487 -1.663028 1.046186
AddDynamicVertex = -35.475487 -1.682572 0.441114
AddDynamicVertex = -35.475487 -1.935107 0.588256
AddDynamicVertex = -35.475487 -1.951244 0.879784
AddDynamicVertex = -35.475487 -1.417479 0.594166
AddDynamicVertex = -35.475487 -1.394687 0.888453
AddSlot = -7.091570 -19.175900 -1.495770
AddSlot = -6.807470 -10.731999 -1.356760
AddSlot = -6.742920 -6.232190 -1.340810
AddSlot = -7.905200 -2.837600 3.636040
AddSlot = 0.727520 0.000015 3.574251
AddSlot = -7.905200 2.837600 3.636040
AddSlot = -6.742920 6.232190 -1.340810
AddSlot = -6.807470 10.731999 -1.356760
AddSlot = -7.091570 19.175900 -1.495770
AddLOD = Model_0.LOD 100.000000
AddLOD = Model_1.LOD 500.000000
AddLOD = Model_2.LOD 1000.000000
AddLOD = Model_3.LOD 4000.000000
AddLOD = Model_4.LOD 15000.000000
You can find the PARENT.dat file fixed here: https://drive.google.com/drive/folders/19hwCEI6FTqQtkzKV61TqOqKuUeGi_49v?usp=share_link
- The TGP in stations 4 and 5 is not correctly positioned, so a continuous masking was created as if the pod was inside the fuselage. To fix this you have to edit the BMS database ( KoreaObj.LOD in ) by changing the EF-18M PARENT.dat file (1091) with the following text overriding the above:
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- The textures of the EF-18M are also wrong, the fuselage numbers are not located correctly, so one of our colleagues ( @Fresco ) has made some HD textures more similar to real life of the 3 Spanish fighter wings of EF- 18M with the previous failure already solved. You can find the new HD textures here: https://drive.google.com/drive/folders/1fI2GW019Kk8e_vrEsRjWg3H8nxlf6QeW?usp=share_link
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- HMS doesn’t work in EF-18M but in RL the EF-18M of Spanish Air Force has the Helmet Mounted Coueing System-HMCS “Scorpion”. This is easy to fix editing the Falcon4_VCD.xml file. To do this, you should to open the Editor, find the EF-18M in Vehicles/Aircraft ( Index 352) and open it, click “has HMS” and click the Save buttom.
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- Cockpit doesn’t have many of the switches working, the fonts of the UFC doesn’t look right and the kneeboard in the legs of the pilot doesn’t work. I have edited the files 3dButtons.dat and 3dCkpit.dat that are located in …\Data\Art\CkptArt\EF-18M . You can find the new files here: https://drive.google.com/drive/folders/1PTBf9UfWOeNUDndukfa41HWH62T2vC2l?usp=share_link
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- Auto Throttle Control (ATC) doesn’t work . I have edited the file EF-18M SPAF.dat which is located in …\Data\Sim\Acdata . You can find the new file here: https://drive.google.com/drive/folders/1T-rLbhdPSTDmrOqEwZwZ2lLaj04KBopY?usp=share_link
These are all the changes. From EdAv, we wish that BMS dev team and others theater makers follow the steps that I have commented in this message in order to fix the EF-18M and they include them in their theaters and next updates.
Thank you in advance.
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Hola!!
Now, since you managed to get into distribution list with cockpit files and all…
Would you kindly re-do the manual for F-18/a/c/e listing all the hotspots ?? – just edit existing manual, for case of simplicity
I think it would be a nice thing since that manual shipped with BMS don’t worth 60-70% … and it is kinda crucial to know cockpit functions … if not keyboard callbacks … hehe… not?
BTW… "SimRWRSetNaval " is OUT of BMS since 4.35/4.36 … so , outdated callback/not used.
Thanks
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