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    F-15 and F-22 taxi / takeoff lights

    Scheduled Pinned Locked Moved Solved Technical Support (BMS Bugs Only)
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    • SoBadS Offline
      SoBad
      last edited by

      I don’t remember seeing this subject raised before, so if I’m rehashing and old issue, I apologize.

      I’m flying stock KTO, Rolling Fire, flying out of Gunsan, w/ human control of a F-16CM40 squadron (the 35th).

      I often assign F-15 and F-22 flights as air support in my packages. (I added an F-22 squadron to Gunsan w/ Mission Commander).

      When I start a mission, I often go to ‘satellite’ and ‘outside’ view to observe the location, progress, and taxi status of my supporting flights during the T/O process.

      I’ve noticed in night missions that the F-15s and F-22s taxi in the dark without taxi lights. When they take the runway, they turn on their takeoff lights. So their taxi lights are not used, but their takeoff lights are used. I don’t know if this occurs in other non-F16 planes or not.

      Is this a bug, or an item not yet addressed, or…???

      Hardware: AMD Ryzen 7800X3D w/ cooler
      ------ AMD Radeon RX 7900 XTX w/ 24Gb DDR6 VRAM
      ------ 32Gb DDR5 RAM
      ------ 3 x 1Tb NVMe PCIe SSDs
      ------ 50" display @ 4096 x 2160, primary
      ------ 27" display @ 2560 x 1600, secondary
      ------ Meta Quest 3 AR/VR Headset
      ------ Saitek X65F , TrackIR
      Software: Windows 10, Falcon BMS 4.37.x, Meta Quest Link, VoiceAttack
      Bioware: Homo Sapiens, 3-score + 13, with FoF* overlay
      History: Flying flight sims, callsign SoBad, circa 1983.

      *(Full of Fun)

      DustyD 1 Reply Last reply Reply Quote 0
      • MaxWaldorfM Offline
        MaxWaldorf Global Moderator
        last edited by

        The 3d models don’t have taxi lights…

        Benchmarksims Developer - Falcon Lounge Founder
        MaxWaldorf Signature

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        • DustyD Offline
          Dusty @SoBad
          last edited by Dusty

          @SoBad As I understand it, it’s a ‘not yet implemented’ situation.
          They are both using older models that don’t feature the split taxi/takeoff style light parametres. As the models are updated, this feature will become a reality 🙂

          https://www.youtube.com/channel/UCVz9sznGEbEtfBAdUXC1pAg

          Intel Core i7 11700K, MSI GeForce RTX 3060 Gaming X 12GB, ASUS Prime Z590-A, 64GB 3200MHz CL16 DDR4

          SoBadS 1 Reply Last reply Reply Quote 0
          • SoBadS Offline
            SoBad @Dusty
            last edited by

            @DUSTOFF17 said in F-15 and F-22 taxi / takeoff lights:

            @SoBad As I understand it, it’s a ‘not yet implemented’ situation.
            They are both using older models that don’t feature the split taxi/takeoff style light parametres. As the models are updated, this feature will become a reality 🙂

            Thanks for the info. 👍

            Hardware: AMD Ryzen 7800X3D w/ cooler
            ------ AMD Radeon RX 7900 XTX w/ 24Gb DDR6 VRAM
            ------ 32Gb DDR5 RAM
            ------ 3 x 1Tb NVMe PCIe SSDs
            ------ 50" display @ 4096 x 2160, primary
            ------ 27" display @ 2560 x 1600, secondary
            ------ Meta Quest 3 AR/VR Headset
            ------ Saitek X65F , TrackIR
            Software: Windows 10, Falcon BMS 4.37.x, Meta Quest Link, VoiceAttack
            Bioware: Homo Sapiens, 3-score + 13, with FoF* overlay
            History: Flying flight sims, callsign SoBad, circa 1983.

            *(Full of Fun)

            1 Reply Last reply Reply Quote 0
            • MaxWaldorfM Offline
              MaxWaldorf Global Moderator
              last edited by

              The 3d models don’t have taxi lights…

              Benchmarksims Developer - Falcon Lounge Founder
              MaxWaldorf Signature

              1 Reply Last reply Reply Quote 1
              • MaxWaldorfM MaxWaldorf has marked this topic as solved on
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