Falcon BMS Forum
    • Categories
    • Unread
    • Recent
    • Popular
    • Website
    • Wiki
    • Discord
    • Contact
    • Register
    • Login

    Send the Nurse Please

    Scheduled Pinned Locked Moved Joysticks & Input Devices
    40 Posts 8 Posters 551 Views 2 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • DaMnD Offline
      DaMn
      last edited by DaMn

      Greetings to All-

      My experience with Falcon goes back to 1992 using Spectrum Holobyte…and later with Falcon 4.0 and Falcon Allied Force. I am embarrassed to mention the countless hours spent enjoying Falcon 40. I graduated from college in MET what seems like ages ago, and I’m retired now. Wishing to spend more leisure time with the new BMS release has put me quite the bind. At present, it appears that my mind has turned to a sad bowl of jello, for I am simply unable to configure BMS with my joystick.

      I’ve never been a huge fan of lurking in forum boards, nor did I ever feel the need to. But I have to say I’m having very little luck in setting up my stick for use. But I am forced to come here and ask some of the most rudimentary questions regarding stick setups. I trip up constantly with the terminology and their associated abbreviations. I really don’t speak the pilot language very well.

      I’ve had a Logitech Wingman Extreme for over 15 years and it still serves me well with other flight simulators. But I’m am indeed struggling with the joystick button assignments and I am begging for some help.

      I don’t recall having this kind of obstacle in the past with various study sims such as Falcon 40, its variants or any IL-2 series or DCS.

      Is there anyone here that could hold my hand and help me setup my joystick for the various A/A modes. At present, I’m not able to release any weapon be it A/A or A/G.
      For now, I want to get my quality up to speed using TE, Instant Action and Dogfight scenarios, then work my way forward, but until I am able to use the joystick buttons, I’m simply dead in the water.

      I don’t know how to assign the trigger button for guns…the top of my stick has 4 buttons, a tophat switch. Forward top is the trigger button. On the base are two buttons and the throttle control…the only thing I’ve been able to setup is the Roll, Yaw and throttle.

      Being a keyboard man at heart, I’m able to take off and land, taxi around…but thats about it. I know the ejection, jettison, speed brake, wheel brake, autopilot- and thats it.

      So can anyone here lend me a quick hand.

      Thank You Kindly-
      RuBARB

      AMD Ryzen 5 3600X, MSI MPG B550 GAMING PLUS, MSI GTX-1060, 4x 16GB CORSAIR VENGEANCE LPX DDR4,
      Logitech WingMan Extreme Digital 3D, TrackIR5, Windows 11 Home

      airtex2019A NurseN 4 Replies Last reply Reply Quote 0
      • airtex2019A Offline
        airtex2019 Global Moderator @DaMn
        last edited by

        https://forum.falcon-bms.com/topic/26244/layout-template-for-logitech-extreme-3d-pro

        DaMnD airtex2019A 2 Replies Last reply Reply Quote 0
        • airtex2019A Offline
          airtex2019 Global Moderator @DaMn
          last edited by

          DaMnD 1 Reply Last reply Reply Quote 0
          • airtex2019A Offline
            airtex2019 Global Moderator @DaMn
            last edited by

            @DaMn said in Send the Nurse Please:

            I don’t know how to assign the trigger button for guns

            The gun is a little complicated – maybe focus on simpler buttons / features first, to ensure your hardware and setup is working as intended, and gain some confidence operating the jet.

            For bullets to come out of the gun, several things have to happen –

            • master arm ON
            • be in an appropriate master-mode (DGFT override mode or STRF submode in A/G)
            • bind a key or button to the 2nd trigger-detent function
            DaMnD 1 Reply Last reply Reply Quote 0
            • NurseN Offline
              Nurse @DaMn
              last edited by

              @DaMn Need help???

              1 Reply Last reply Reply Quote 1
              • DaMnD Offline
                DaMn @airtex2019
                last edited by

                @airtex2019

                Concure-
                Master Switch is on…
                Dogfight Mode is on,…
                No luck finding the abbreviation for guns/cannon to bind a key or joystick button.

                I piddled around using the filter for weapons, cannon, guns, fire and pickle - but still no luck.
                Of course now I’m unable to fire/pickle/release any weapon. At first, default binding in DF mode was the space bar…I was able to fire a heater in slave or bore mode. Now that’s gone.

                oakdesignO 1 Reply Last reply Reply Quote 0
                • oakdesignO Offline
                  oakdesign @DaMn
                  last edited by

                  @DaMn
                  Stick: Trigger Second Detent
                  image.png

                  Spec: AMD Ryzen 9 [email protected] GHZ, MB MSI Tomahawk, 32GB RAM, 500GB NVMe EVO 970 SSD, 2 TB HD, RTX4070,3x24'' Full HD Screen, 15.6'' Touchscreen (Helios MFDE), Saitek X65F, OpenTrack+PS3 Eye+IR LED, DIY Build Rudder, Brake Pedals, VR Quest 3, Virtual Desktop

                  1 Reply Last reply Reply Quote 0
                  • DaMnD Offline
                    DaMn @airtex2019
                    last edited by

                    @airtex2019
                    I bookmarked this video and channel owner weeks ago, but alas, he addresses a hotas setup with a joystick I do not own and doubtful I ever will. There’s only so much room on my desk.

                    oakdesignO 1 Reply Last reply Reply Quote 0
                    • DaMnD Offline
                      DaMn @airtex2019
                      last edited by

                      @airtex2019
                      In this approach via copy/paste, the BMS setup alerts me to an error.

                      1 Reply Last reply Reply Quote 0
                      • oakdesignO Offline
                        oakdesign @DaMn
                        last edited by

                        @DaMn so you want to fly BMS purely with keyboard?

                        Spec: AMD Ryzen 9 [email protected] GHZ, MB MSI Tomahawk, 32GB RAM, 500GB NVMe EVO 970 SSD, 2 TB HD, RTX4070,3x24'' Full HD Screen, 15.6'' Touchscreen (Helios MFDE), Saitek X65F, OpenTrack+PS3 Eye+IR LED, DIY Build Rudder, Brake Pedals, VR Quest 3, Virtual Desktop

                        DaMnD 1 Reply Last reply Reply Quote 0
                        • DaMnD Offline
                          DaMn @oakdesign
                          last edited by DaMn

                          @oakdesign
                          Correct. I’m fine using the mouse to interact with the MFDs…and viewing areas. I’m just limited on understanding the terminology used on the new 4.37 Key mapping. I realize there is very little I can bring from memories of F4 and F4AF…but the keyboard is nonetheless engrained in my psyche. I still use F4AF, and it was a gentle breeze to setup the keys and joystick with no issues whatsoever. It is one of my final prayers that Microprose will heed some of my requests and bring back a simpler time in the setup matter.

                          Currently, I’m in the BMS key binder app, scrolling and looking and trying to understand. Using the spacebar, I was successful in launching a heater, but still no luck in launching an amraam or able to fire the cannon. Old habits have me using the hat switch for viewing adjustments.

                          AMD Ryzen 5 3600X, MSI MPG B550 GAMING PLUS, MSI GTX-1060, 4x 16GB CORSAIR VENGEANCE LPX DDR4,
                          Logitech WingMan Extreme Digital 3D, TrackIR5 (not yet implemented)

                          oakdesignO 1 Reply Last reply Reply Quote 0
                          • oakdesignO Offline
                            oakdesign @DaMn
                            last edited by oakdesign

                            @DaMn again if you want to bind or rebind use the Launcher regardless if it keyboard or joystick. Even so technically keyboard mouse only is possible I’d stay away from that just because of the shear amount of functionality a stuck can handle on a single button that would require multiple keyboard bindings. Even a cheapo gamepad is lightyears better than keyboard only.

                            Maybe I misunderstanding but in your last post you are mentioning Joystick again. So now getting confused.

                            That said

                            The two default bindings as shown in my screenhot are
                            Space and Slash.
                            But you need to be in the correct mode/submodes and have all systems set up correctly in order to employ a weapon.

                            As stated here a few times.
                            You fastest way to get the A-A gun fired is make sure Master Arm is On. SSelect DGFT override and you have both missile and gun to be ready to fire

                            Spec: AMD Ryzen 9 [email protected] GHZ, MB MSI Tomahawk, 32GB RAM, 500GB NVMe EVO 970 SSD, 2 TB HD, RTX4070,3x24'' Full HD Screen, 15.6'' Touchscreen (Helios MFDE), Saitek X65F, OpenTrack+PS3 Eye+IR LED, DIY Build Rudder, Brake Pedals, VR Quest 3, Virtual Desktop

                            DaMnD 1 Reply Last reply Reply Quote 1
                            • DaMnD Offline
                              DaMn @oakdesign
                              last edited by DaMn

                              @oakdesign
                              Thank You Oak…but its still no joy.
                              I use the term flight stick as my joy stick .

                              I have the safety off…
                              I am in either dogfight mode or MRM mode.
                              Ahh-Hahh-
                              The forward slash key fired the cannon while I was in DF mode. Thanks and WHEW-
                              Now to conquer the AMRAAM release issue

                              I’m curious if there is a file that can be downloaded to override the issues I’m having. As I mentioned earlier…too much history with Falcon 40 and Allied Force. And I’m guilty of spending alot of time with DCS.
                              I’m all well and good with Allied Force to date, but as we know, nothing there can be brought to BMS.

                              Quasi_StellarQ C 2 Replies Last reply Reply Quote 0
                              • Quasi_StellarQ Offline
                                Quasi_Stellar @DaMn
                                last edited by Quasi_Stellar

                                @DaMn Welcome DaMn. The 120s require you to hold the weapon release button, pickle, for a second or two before they come off the rail. As an old F4 and 80s-90s simmer, BMS ain’t your Grandfather’s Olds. The Devs have painstakingly transformed this into the F-16 Study Sim we all dreamt of decades ago. I hope you enjoy your new journey.

                                Proud Falconer since ‘00. Cygnus X-2: AMD Ryzen 7 3700X @ 4.3 GHz, Gigabyte X570 Aorus Elite, 16 Gigs G.Skill TidentZ Neo RAM, Samsung 1Tb 970 EVO Plus M.2, 1Tb Samsung 870 EVO 2.5", 8GB Asus ROG Strix RTX 3060Ti, Asus 27” 2K Monitor, Logitech X56 RGB Rhino w/AB detent mod, TrackIR5, WinWing F-16 ICP and MFDs, BMSNav on tablet, Voice Attack using AVCS4.
                                YouTube https://www.youtube.com/@Quasi_Stellar5150
                                Falcon Lounge https://discordapp.com/invite/KQNHQBz
                                BMS Ready Room http://discord.gg/gZG3Exa

                                DaMnD 1 Reply Last reply Reply Quote 1
                                • C Offline
                                  Carbide @DaMn
                                  last edited by Carbide

                                  @DaMn Once you have a target locked up and are within range, you need to hold the fire button to get a AMRAAM to come off the rail. Unless you want take a MAD DOG shot then you have to push the cursor enable button at the same time as the pickle button to take a MAD DOG shot… I think. I haven’t fired a AMRAAM like that (MAD DOG) in a long time. (you beat me to it Quassi_Stellar)

                                  DaMnD 1 Reply Last reply Reply Quote 1
                                  • DaMnD Offline
                                    DaMn @Quasi_Stellar
                                    last edited by DaMn

                                    @Quasi_Stellar
                                    So will or rather can I use the Amraam is DF mode…or do I press the M key to get into the Amraam option…or…??
                                    I’ve tried to launch a pitbull using the period and spacebar to no avail.
                                    I’m sure I’m getting on nerves here. Is there a straight sequence I need to follow in order to launch an amraam…? Is the amraam for RWS / TWS only? Isn’t there a slave/bore mode for the amraam?

                                    I’m taking it that I can’t simply fire an amraam unless I have a contact locked up???

                                    1 Reply Last reply Reply Quote 0
                                    • DaMnD Offline
                                      DaMn @Carbide
                                      last edited by

                                      @Carbide said in Send the Nurse Please:

                                      @DaMn Once you have a target locked up and are within range, you need to hold the fire button to get a AMRAAM to come off the rail. Unless you want take a MAD DOG shot then you have to push the cursor enable button at the same time as the pickle button to take a MAD DOG shot… I think. I haven’t fired a AMRAAM like that (MAD DOG) in a long time. (you beat me to it Quassi_Stellar)

                                      That is one of my concerns…using an amraam as a pitbull launch. Did / Do I need to be in another mode to do such? That is …isn’t it possible to fire an amraam while I’m in a DF mode engaged with a bandit and my RWR tells me there is a MiG north of my position and closing?

                                      Quasi_StellarQ 1 Reply Last reply Reply Quote 0
                                      • Quasi_StellarQ Offline
                                        Quasi_Stellar @DaMn
                                        last edited by Quasi_Stellar

                                        @DaMn I think we are mixing terms here. A 120 fired from DGFT or ACM Mode will be “Pitbull”. Meaning that its internal radar will be active. A “Mad Dog” shot is a 120 off the rail in a last ditch defensive move. I would advise against Mad Dog shots in normal BVR/WVR combat. Yes, the 120 is normally fired BVR in RWS or TWS Mode, but can be selected with a long push of the NWS/MSL-STEP button in ACM Mode. At this point, I would highly suggest that you refer to the Viper’s Dash 34 and Training Manual on procedures for employing A-A ordnance . There is a method to the madness. 🙂

                                        Proud Falconer since ‘00. Cygnus X-2: AMD Ryzen 7 3700X @ 4.3 GHz, Gigabyte X570 Aorus Elite, 16 Gigs G.Skill TidentZ Neo RAM, Samsung 1Tb 970 EVO Plus M.2, 1Tb Samsung 870 EVO 2.5", 8GB Asus ROG Strix RTX 3060Ti, Asus 27” 2K Monitor, Logitech X56 RGB Rhino w/AB detent mod, TrackIR5, WinWing F-16 ICP and MFDs, BMSNav on tablet, Voice Attack using AVCS4.
                                        YouTube https://www.youtube.com/@Quasi_Stellar5150
                                        Falcon Lounge https://discordapp.com/invite/KQNHQBz
                                        BMS Ready Room http://discord.gg/gZG3Exa

                                        DaMnD 1 Reply Last reply Reply Quote 2
                                        • DaMnD Offline
                                          DaMn @Quasi_Stellar
                                          last edited by

                                          @Quasi_Stellar
                                          NonetheLess-
                                          I just added a Tanker flight into my TE editor…I pressed D key, then enabled the radar for ACM…
                                          I wheeled around to get the tanker into view, ACM mode locked him up. I pressed the spacebar and indeed, the AMRAAM came off the rail for a kill.

                                          But in this instance, I needed to use a radar mode function to get the amraam to go to work. I was hoping there was a simple fire and forget for any missile without using a radar function. If my radar is out of commission, is my only defense the cannon??

                                          It seems like something is missing or I will accept the blame for my lack of understanding.

                                          SOBO-87S 1 Reply Last reply Reply Quote 0
                                          • SOBO-87S Offline
                                            SOBO-87 @DaMn
                                            last edited by

                                            @DaMn Nothing is missing, it all becomes clear if you read the training material.

                                            What you’re looking for is firing it “Maddog” which from memory is done by holding down the uncage button on the throttle while also pressing and holding weapons pickle.

                                            BMS functions as per the real aircraft. If something doesn’t work its likely habits/expectations from other/previous sims. If you read the training material it will explain how the various systems of the aicraft function and how they are interconnected.

                                            DaMnD 1 Reply Last reply Reply Quote 1
                                            • First post
                                              Last post

                                            25

                                            Online

                                            9.3k

                                            Users

                                            19.2k

                                            Topics

                                            329.0k

                                            Posts
                                            Benchmark Sims - All rights reserved ©