Exchaning different F16s models between Theaters
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Hi There,
I have been playing Georgia Theater recently, I am absolutely in love with it. I was thinking, since it has F16s under Turkish Air Force command, is it possible to use the Turkish F-16s in EML theater, yet another brilliant theater, via moving files around somehow?
Can you tell me how to do that? I am fairly okay at MC; I know how to modify things at a high level.
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@eerturk
I was wondering the same thing with polaf F-16s, but had no luck in transfering them anywhere. -
Hi, just to clarify: you mean using turkish liveries/skins in another theatre or du you want to transfer a completely different model?
EDIT: the simple (and not particularily elegant) way to do would be e.g. if you are flying the F16CM-40 in EML (sorry, I don’t use this theatre, so I don’t know which name the specific plane has in EML) you open the Falcon BMS editor - open EML theatre - click on Vehicles tab - search for your desired airframe - double click on it - in the pop-up window of Vehicle Data Details you click on the CT Record Button - in the newly opened Class Table Data Editor you search for the Value next to Graphics Normal (eg. 1982 or something)
Then you search in the directory Data/TerrData/Objects/models in the EML-Addon for the folder with the graphics value. This has the skin for your desired turkish F16 in it.
You then copy said folder in Data/TerrData/Objects/models in your main file structure because Georgia uses the files for KTO as well. If there is an existing folder with the same name be careful and backup your original folder!
Then you open with BMS editor the F16CM-40 in Georgia, do the same as above and get to the Graphics Normal value and overwrite it with the desired name/value of your transferred model folder. Voilá, now your F16CM-40 starting from e.g. Ercinkan has a Turkish livery!
If you had to overwrite an existing folder in the main structure as mentioned, you can skip the step with overwriting the Graphics value but now every single F16CM-40 will have turkish skins in KTO, Balkans and Baltic theatres also…I know, not elegant but I myself as a noob implemented Have Glass skin for F16CM-52 this way
I’m sure that there is a way better way, If someone can provide it I’m glad. But it will work my way at least…have fun!
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@Grimberno Hi again, So I have done as you said and it works really good except the when the plane is on the ground, taxiing, the wheels look like half deployed but all is fine in the air, so thank you so much.
I also wanted to take it up to the next step, and cloned a aircraft class in the target theatre DB, and change the skin on that clone and renamed it to sth unique like TuAF (as in Turkish Air Force) F16 B50. then I have created cloned Squadron Class and modified is so it uses TuAF F16 B50s and place it as a new Squadron of 8 Aircrafts in Berlin Tegel in Baltic. However althought in the campaign selection screen it shows te squadron and the aircraft type is TuAF F16 B50, when you go to the 2D map, the packages are being generated as F16C Block 50, which is what I have cloned my TuAF F16 B50 from. I think it is related with “flight” class somehow. Because that is the only class that I was not able to clone, but I am seeing that all the aircrafts and squadrons have a related flight class.
I am fine like this, but if you have any thoughts, I would like to hear.
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Just to be clear, the F-16 departing from Turkey are US based ones…
Georgia is relying on KTO DB
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@MaxWaldorf Yup, what I am trying to do is to transfer from EMF to Baltic.
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Those 2 theaters where not designed to be able to do this unfortunately…
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@MaxWaldorf oh I see. Now i know, thanks Max.
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Hi again, unfortunately I don’t know how or even if it is possible to get a cloned aircraft working. I messed around a bit in a theatre with this to modify a F16 a bit but this never worked out. Using liveries from another aircraft is the extend of my skills
If @MaxWaldorf states that it is not viable, there is not much left to say.