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    Game Time vs Real Time

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    • CaptCanada
      CaptCanada last edited by

      Hi all

      Just wondering what the ratio? of game time to real time is? I am sure that IRL the actual missions would take several hours to complete and wonder if BMS uses a compression ratio or something like that for in game missions.

      Thanks

      1 Reply Last reply Reply Quote 0
      • Khronik
        Khronik last edited by

        1:1 unless you activate time compression in game.

        l3crusader OldGoat5 2 Replies Last reply Reply Quote 0
        • l3crusader
          l3crusader @Khronik last edited by

          Its mostly a matter of distances. Korea typical distances are quite small. This is why some foolish people bring bombs instead of fuels tanks and get away with it :mrgreen:

          Shadow Stevie 2 Replies Last reply Reply Quote 0
          • OldGoat5
            OldGoat5 @Khronik last edited by

            If you plan a flight exactly based on a past real mission, and follow everything on the timeline (and do pretend arming and stuff), youll be in your armchair the same length of time as the real pilot.

            Agave_Blue 1 Reply Last reply Reply Quote 0
            • Agave_Blue
              Agave_Blue @OldGoat5 last edited by

              @OldGoat5:

              If you plan a flight exactly based on a past real mission, and follow everything on the timeline (and do pretend arming and stuff), youll be in your armchair the same length of time as the real pilot.

              Armchair!?!? :shock:

              That’s no ‘armchair’, that’s my cockpit!!

              :wfish:

              CaptCanada raven6 2 Replies Last reply Reply Quote 0
              • CaptCanada
                CaptCanada @Agave_Blue last edited by

                Well I did realize that if you followed the whole mission from planning, ramp start and shutdown as per real life, then ya it would take several hours on avg. I assumed that because of this that BMS/Falcon AF/Falcon 4 would adjust for this accordingly so that you weren’t sitting in your pit for four or five hours, though that would be kinda fun, at least doing it once. I’m sure my Air Boss would object to that becoming a habit! LOL

                Dee-Jay 1 Reply Last reply Reply Quote 0
                • raven6
                  raven6 @Agave_Blue last edited by

                  That cushion should become a prerequisite! 😉

                  @Agave_Blue:

                  Armchair!?!? :shock:

                  That’s no ‘armchair’, that’s my cockpit!!

                  http://i1373.photobucket.com/albums/ag373/scon4/1HotasChair_zps71bcd431.jpg

                  :wfish:

                  1 Reply Last reply Reply Quote 0
                  • Dee-Jay
                    Dee-Jay @CaptCanada last edited by

                    @CaptCanada:

                    Well I did realize that if you followed the whole mission from planning, ramp start and shutdown as per real life, then ya it would take several hours on avg. I assumed that because of this that BMS/Falcon AF/Falcon 4 would adjust for this accordingly so that you weren’t sitting in your pit for four or five hours, though that would be kinda fun, at least doing it once. I’m sure my Air Boss would object to that becoming a habit! LOL

                    Nothing is adjusted. Just think that Korean theater is much smaller than most of nowadays theater (Lybia, Iraq, Mali …)

                    Some mission duration can goes up to 6 to 10H of flight with several Air to Air refuel.

                    For the pre-flight, consider two about hours of planning plus 1/2 an hour to one hour of briefing …

                    ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                    Demo 1 Reply Last reply Reply Quote 0
                    • Shadow
                      Shadow @l3crusader last edited by

                      @l3crusader:

                      Korea typical distances are quite small. This is why some foolish people bring bombs instead of fuels tanks

                      ……

                      Reaper58th 1 Reply Last reply Reply Quote 0
                      • Reaper58th
                        Reaper58th @Shadow last edited by

                        ……

                        1 Reply Last reply Reply Quote 0
                        • Demo
                          Demo @Dee-Jay last edited by

                          @Dee-Jay:

                          Nothing is adjusted. Just think that Korean theater is much smaller than most of nowadays theater (Lybia, Iraq, Mali …)

                          Some mission duration can goes up to 6 to 10H of flight with several Air to Air refuel.

                          For the pre-flight, consider two about hours of planning plus 1/2 an hour to one hour of briefing …

                          One of my favorite Falcon4 flights ever was a strike on Iran’s nuclear plants in the ODS theater back in the Open Falcon days. It was a 6hr flight taking off from Israel, refueling over Israel and Iraq, and striking nuclear plants in Iran. We planned on refueling twice each way but had to do it more than that. Not everything went as planned but it was a lot of fun.

                          Buzzbomb 1 Reply Last reply Reply Quote 0
                          • Buzzbomb
                            Buzzbomb @Demo last edited by

                            I realize this probably won’t ever happen, but I sure would like it if a future version of BMS included a GLOBAL theatre that allowed you to do such crazy things as ferry a squadron of fighters across the Atlantic Ocean.

                            I dream of a fantasy future where simulation designers have standardized on how all world features are implemented, clearing the way for a common simulated world database that is accurate and accessible from any sim, land, sea, or air, and all sims would use that format. But the users of it would only see what’s appropriate for what they’re currently doing. BMS users would only see and be able to interact with others playing the same theatre scenario, and NOT see those goofy guys playing The Hobbit when flying over New Zealand.

                            System specs: Intel I9-11900 @2.5 GHz, hyperthreaded, 32 GB RAM, Nvidia RTX2060 Super, 5 TB disk storage, Thrustmaster Cougar HOTAS w/Elite rudder pedals

                            Dee-Jay 1 Reply Last reply Reply Quote 0
                            • Stevie
                              Stevie @l3crusader last edited by

                              …I think that’s called “Google Earth”…

                              Stevie

                              Blu3wolf 1 Reply Last reply Reply Quote 0
                              • Blu3wolf
                                Blu3wolf @Stevie last edited by

                                @Stevie:

                                …I think that’s called “Google Earth”…

                                Google earth has for some time now included an F-16 ‘simulator’ as one of its features.

                                Gotta say I prefer the BMS flight model though. Admittedly, the textures are pretty great though.

                                1 Reply Last reply Reply Quote 0
                                • Dee-Jay
                                  Dee-Jay @Buzzbomb last edited by

                                  @Buzzbomb:

                                  I realize this probably won’t ever happen, but I sure would like it if a future version of BMS included a GLOBAL theatre.

                                  Yep … there is already a thread about this. “Unfortunately” this will never happens. But we can hope that some other theaters will rise up and will be polished for our pleasure. 😄

                                  @Demo:

                                  One of my favorite Falcon4 flights ever was a strike on Iran’s nuclear plants in the ODS theater back in the Open Falcon days. It was a 6hr flight taking off from Israel, refueling over Israel and Iraq, and striking nuclear plants in Iran. We planned on refueling twice each way but had to do it more than that. Not everything went as planned but it was a lot of fun.

                                  http://i585.photobucket.com/albums/ss298/DemoVFW/IranStrike4.jpg

                                  You are Crazy! 😉 … But I would love to fly such mission in your wing! 😄

                                  ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                                  Lukas 1 Reply Last reply Reply Quote 0
                                  • Lukas
                                    Lukas @Dee-Jay last edited by

                                    256 seg. terrain support would be good start. Today BMS build in utils are able to produce terrain files upto the 128 seg.

                                    Dee-Jay 1 Reply Last reply Reply Quote 0
                                    • Dee-Jay
                                      Dee-Jay @Lukas last edited by

                                      @Lukas:

                                      256 seg. terrain support would be good start. Today BMS build in utils are able to produce terrain files upto the 128 seg.

                                      Good for TE … problem is that Dynamic Campaign engine is not able to handle such big theater and can’t work properly (depending on distance to fly to reach hostile area).

                                      ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                                      Lukas 1 Reply Last reply Reply Quote 0
                                      • Lukas
                                        Lukas @Dee-Jay last edited by

                                        … it is possible to model 64 (even smaller) campaigns over 256 terrain.

                                        But If desired, there can be few long-range bomber squadrons located to take advantage of big terrain… or even F-16squads for pilots like Demo

                                        1 Reply Last reply Reply Quote 0
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