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    Add / adjust tanker track in campaign

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    • N Offline
      Noodle
      last edited by Noodle

      Hello,
      In the campaign I’m working through now, I have one airbase where I control all of the squadrons myself (not HQ). Using Mission Commander, I added a refueling squadron of 4 KC-10’s at that airbase, so that I could add some tanker tracks that are not so far away (as the auto-generated ones).

      I have added other tankers in TE’s and so forth with good success. However, in this campaign, when I try to add a package for a tanker to orbit, I can select a tanker from my new group. But when I try to finalize creating the tanker package, I get an error saying that it could not create waypoints.

      I am not having luck finding other guidance on this particular problem in the docs. Does anyone know if making your own tanker tracks is achievable (and if there is any trick)? Or is it possible to somehow select the auto-generated(HQ) tracks and adjust the tanker location? I feel like I must be missing something obvious -OR- it’s intentionally not possible.

      Thanks for any thoughts.

      Quasi_StellarQ T JollyFEJ 3 Replies Last reply Reply Quote 0
      • Quasi_StellarQ Offline
        Quasi_Stellar @Noodle
        last edited by

        @Noodle I will wager that you are too close to the FLOT. You get this with AWACS as well. I always commender one of the existing squads and frag my own from there.

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        N 1 Reply Last reply Reply Quote 0
        • T Offline
          Trigger @Noodle
          last edited by

          @Noodle As Quasi stated I frag my own as well but i frag them far out away from anything then just alter the steerpoints and put them where you want them. For instance in the Balkans theaters it does let me create ELINT, AWACS, or Refuel flights over Bosnia, Croatia etc but if i frag it over Italy I just move its patrol steerpoints over the country I want.

          1 Reply Last reply Reply Quote 2
          • JollyFEJ Offline
            JollyFE @Noodle
            last edited by

            @Noodle Another option is to frag a Tanker sortie over/near your airbase and top-off immediately after takeoff.

            1 Reply Last reply Reply Quote 0
            • N Offline
              Noodle @Quasi_Stellar
              last edited by

              Thank you all! This one is solved.

              @Quasi_Stellar and @Trigger, Yep, I think the distance from the FLOT was the key – Thanks guys! I had tried keeping it back into friendly territory from the FLOT, but I guess not far enough. Interestingly, once I got it working, I “clicked around” testing different distances from the FLOT as the package target, and I don’t see an exact pattern for what distance it needs. But great to know that’s the key anyways.

              @JollyFE Yea, I’m looking forward to refueling right after takeoff now! HQ wasn’t making it too easy for me to do that when I was letting them run the show with tanker placement!

              Thanks again - really appreciate this community.

              1 Reply Last reply Reply Quote 1
              • N Noodle has marked this topic as solved
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