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    Targeting pod without LGB

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    • Stilgar
      Stilgar last edited by

      Hi,
      Is possible to load targeting pod without carry a laser guided bomb?

      Bye
      Stilgar

      1 Reply Last reply Reply Quote 0
      • Amraam
        Amraam last edited by

        Yes, just click the checkbox on the loadout before commiting.

        Stilgar 1 Reply Last reply Reply Quote 0
        • Stilgar
          Stilgar @Amraam last edited by

          In the loadout page? i have no checkbox for targeting pod, it add automaticaly with lgb

          maybe a wrong installation?

          hoover l3crusader johku 3 Replies Last reply Reply Quote 0
          • hoover
            hoover @Stilgar last edited by

            @Stilgar:

            In the loadout page? i have no checkbox for targeting pod, it add automaticaly with lgb

            maybe a wrong installation?

            Yep, you should have two radio buttons / check boxes on the top of the loadlist labelled “Load TGP” and “Load HTS” (this is from memory).

            Uwe

            System specs: win10pro / Linux Mint 20.x, 32GB RAM, nv 1070ti, 2x1 TB SSD, 1x4TB SATA; HOTAS Warthog (DX), TM MFDs, G25Shifter, T500RS wheel / pedals; CPU: AMD Ryzen 7 3700X 8-Core; MoBo: X570-A PRO (MS-7C37); Display: 43" LG nano 779pa (2560x1440), 19" Fujitsu-Siemens (1280x1024) used for DE; StreamDeck XL (ICP)

            Dracfalcon 1 Reply Last reply Reply Quote 0
            • Dracfalcon
              Dracfalcon @hoover last edited by

              Recommend carrying the Targeting Pod whether you carry LGBs or not.

              1 Reply Last reply Reply Quote 0
              • l3crusader
                l3crusader @Stilgar last edited by

                @Stilgar:

                In the loadout page? i have no checkbox for targeting pod, it add automaticaly with lgb

                maybe a wrong installation?

                You are talking about the F-16, correct ?

                1 Reply Last reply Reply Quote 0
                • johku
                  johku @Stilgar last edited by

                  @Stilgar:

                  In the loadout page? i have no checkbox for targeting pod, it add automaticaly with lgb

                  maybe a wrong installation?

                  What theater are you flying in?

                  Johku
                  72nd VFW - Discord
                  BMS 4.37 Theater List

                  Osmeen 1 Reply Last reply Reply Quote 0
                  • Osmeen
                    Osmeen @johku last edited by

                    The option should be there for any theater, I think. TGP can be used to assign coordinates and mark points. With that capability in BMS you should be able to drop cluster bombs with a great accuracy by using the Pod to view a target then choose it as a mark point using the TGP. You then fly to that mark point and drop the CBU in CCRP mode, the effect is quite impressive.

                    Cik Wayc00lio 2 Replies Last reply Reply Quote 0
                    • Cik
                      Cik @Osmeen last edited by

                      it’s probably not realistic but honestly the TGP is helpful for any mission, and since it doesn’t seem to have a noticeable effect on aircraft performance you should have it on most flights i find.

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                      • Wayc00lio
                        Wayc00lio @Osmeen last edited by

                        @Osmeen:

                        The option should be there for any theater, I think. TGP can be used to assign coordinates and mark points. With that capability in BMS you should be able to drop cluster bombs with a great accuracy by using the Pod to view a target then choose it as a mark point using the TGP. You then fly to that mark point and drop the CBU in CCRP mode, the effect is quite impressive.

                        You can bomb directly onto a TGP assignment. If you hard lock in point mode, the TGP is SOI and the CCRP steering will guide you to the target. No need to do what you suggest. Although making markpoints is a good idea.

                        Osmeen 1 Reply Last reply Reply Quote 0
                        • Osmeen
                          Osmeen @Wayc00lio last edited by

                          @Wayc00lio:

                          You can bomb directly onto a TGP assignment. If you hard lock in point mode, the TGP is SOI and the CCRP steering will guide you to the target. No need to do what you suggest. Although making markpoints is a good idea.

                          I thought that is true only for LGBs and not CBUs?

                          Blu3wolf Wayc00lio 2 Replies Last reply Reply Quote 0
                          • Blu3wolf
                            Blu3wolf @Osmeen last edited by

                            If the TGP is SOI (you dont need to do any kind of locking), slewing the TGP also slews the CCRP solution. You can use the TGP to drop CBUs quite accurately too.

                            I tend to bring a TGP for most AG missions, because the limitations that apply to it dont exist in BMS, so there is no down side to bringing one.

                            Zwingli Osmeen 2 Replies Last reply Reply Quote 0
                            • Zwingli
                              Zwingli @Blu3wolf last edited by

                              I use the TGP also in A-A. It helps to identify the target and gives you direct information on how it behaves. You can fix the target in point mode and could look for others if you switch to FCR again as SOI.

                              Migbuster 1 Reply Last reply Reply Quote 0
                              • Migbuster
                                Migbuster @Zwingli last edited by

                                Its good for AA in clear weather, but dead weight otherwise I find. Its also got a 7G limit. I would probably run out of pods due to often over Ging / speeding them. 🆒

                                Blu3wolf 1 Reply Last reply Reply Quote 0
                                • Blu3wolf
                                  Blu3wolf @Migbuster last edited by

                                  @Migbuster:

                                  Its good for AA in clear weather, but dead weight otherwise I find. Its also got a 7G limit. I would probably run out of pods due to often over Ging / speeding them. 🆒

                                  To clarify for the new guys - this is an IRL limit rather than a BMS (maybe will change in the future?).

                                  Migbuster 1 Reply Last reply Reply Quote 0
                                  • Migbuster
                                    Migbuster @Blu3wolf last edited by

                                    @Blu3wolf:

                                    To clarify for the new guys - this is an IRL limit rather than a BMS (maybe will change in the future?).

                                    AFAIK it is, but it’s a manual limit so not aware anything would need to change e.g most of the AG loadouts are 5.5G but you can still pull 9Gs if you want to. Have seen comments on F-16 regarding sniper pods coming back after being over G’d in training.

                                    Blu3wolf 1 Reply Last reply Reply Quote 0
                                    • Blu3wolf
                                      Blu3wolf @Migbuster last edited by

                                      Most BMS loadout G and speed limits are enforced by (unrealistic) failures and damage.

                                      Im aware that loadout G and speed limits are pilot observed and that the stores config switch does not offer protection from structural damage. I’ve even made that case on these fora before.

                                      5.5G is not very specific though! Most loadouts with wing tanks are limited to 5.5G symmetrical until the tanks are empty, after which they can do 6.5G. They can only do 4.4 asymmetrical until the tanks are dry. Speed limit of 600KIAS or M1.6 was it? Now I want to go look it up again… then you have different limits again for employment, for emergency jettison and for selective jettison. Then you have the RTLs for when you offload some of the stores - limits change after your config does! Lots of extra stuff to remember…

                                      Now Ill have to look it up but I seem to recall there being a dry wing tank config that allowed 9G - might have been just wingtip sidewinders and tanks? It was CAT I but I cant recall the carriage limits otoh.

                                      Migbuster 1 Reply Last reply Reply Quote 0
                                      • Migbuster
                                        Migbuster @Blu3wolf last edited by

                                        If they can make the pod disintegrate and fall off when I pull 9G that would be most useful 😄

                                        I have an entire manual of stores limitations for the CM and many combinations - lets not even go there.

                                        Blu3wolf 1 Reply Last reply Reply Quote 0
                                        • Wayc00lio
                                          Wayc00lio @Osmeen last edited by

                                          As Blu3wolf said, the TGP becomes SOI and yes you can slew it too. I always take one up for this reason. Its a very handy tool to have. The difference between LGBs and CBUs is only that the laser needs to be emitting for LGBs, other than that, the exact same thing is going on with the TGP. In both cases, the TGP controls the bomb fall line and steering cues.

                                          Blu3wolf 1 Reply Last reply Reply Quote 0
                                          • Blu3wolf
                                            Blu3wolf @Wayc00lio last edited by

                                            Well no. The LGB obviously will correct if the laser is emitting. You can release with it disarmed though.

                                            Wayc00lio 1 Reply Last reply Reply Quote 0
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