Targeting pod without LGB
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Obviously.
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Most loadouts with wing tanks are limited to 5.5G symmetrical until the tanks are empty, after which they can do 6.5G. They can only do 4.4 asymmetrical until the tanks are dry. Speed limit of 600KIAS or M1.6 was it?
Now Ill have to look it up but I seem to recall there being a dry wing tank config that allowed 9G - might have been just wingtip sidewinders and tanks? It was CAT I but I cant recall the carriage limits otoh.
10.02.27 - wingtip slammers and 2 wing tanks. CAT I and 9G (when dry). 600KIAS/M1.6 carriage airspeed limit, and 5.0G to 5.5G asymmetric when dry. 7.0G to 9.0G when dry otherwise.
I have an entire manual of stores limitations for the CM and many combinations - lets not even go there.
Dont suppose you have one newer than 07 do you? Mine’s a little out of date Im afraid!
If they can make the pod disintegrate and fall off when I pull 9G that would be most useful
That would be overkill IMO. Ideally there would be several damage categories - enough for the debriefing screen to complain at you, then enough for a small chance of failure, and then maybe enough for a large chance at failure.
Maybe stuff with a Gyro could be more susceptible to damage chances when over-Ging, and stuff with a seeker ‘eye’ could be more susceptible to damage chances when overspeeding.
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Dont suppose you have one newer than 07 do you? Mine’s a little out of date Im afraid!
Fraid not
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If the TGP is SOI (you dont need to do any kind of locking), slewing the TGP also slews the CCRP solution. You can use the TGP to drop CBUs quite accurately too.
I tend to bring a TGP for most AG missions, because the limitations that apply to it dont exist in BMS, so there is no down side to bringing one.
I should give that a shot, will do that next week.