Full Screen recording problem! Nvidia shadowplay
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I have problem when recording a video from bms using nvidia shadowplay ,i recored it at full hd 1920x1080 but the video is 1024x768,had not this problem b4 i fomated my pc
anyhelp?
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same thing here, what iโve done (just worked a few times)
Start up Shadowplay
Set HD
Record (Let Shadowplay open)
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how to do that? i tried fraps ,also the same problem its from falcon itself ,need help
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how to do that? i tried fraps ,also the same problem its from falcon itself ,need help
Since you did a reformat and a reinstall please check your graphic settings in falcon to ensure they are set to 1920 x 1080
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Start up ShadowPlay
Settings
Graphic -> Custom -> 1080p or what you want
press ok
leave it open
record -
Already did that,still the same,but its work perfect with other games idk where is the problem
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sorry not format,i meant just updraded from 8.1 to windows 10,work perfect for other games,but falcon no
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I had just a few times problem with it on windows 10
sometimes it worked
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What mode did you set in ShadowPlay? Manual, Shadow, or Manual+Shadow? I had the same problem i.e. movies recorded in 1024x768. I had to change it to Manual mode to make it record in-game resolution with proper aspect ratio. Probably, when using the Shadow mode, Shadowplay โremembersโ the initial resolution, low-res UI in this case.
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Thanks man it worked when i change to mode manual only since i was using manual and shadow! thanks
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Best feature on Windows 10, โGo Back to Windows 7โ. The release of Windows 10 is unfortunately a crappy beta from february that was the closest working beta they have right now. Updates are being piled in by the day and driver updates for hardware in 60% of cases donโt exist. Screen recording youll need to have a really fast hard drrive and processor combo to achieve the data rate. I have a bought copy of fraps, itll clock up 60fps on most games and around 25 on falcon on my setup. Falcons like me, old.
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Itโs actually a bug in the Shadowplay, not in the Win10. Iโm at 8.1 currently and the same problem happens unless you set Shadowplay to manual mode. Shadow mode works by continuously recording games in the background. To save disk space (video takes a lot of space) it only preserves last X minutes (up to 20). This in turn allows to save something that happened in game recently (great dogfight? some funny bugs?) with single hotkey without even previously starting any recording. So it starts recording at the menu, in 1024x768, and keeps that resolution and aspect ratio (cause itโs continuously recording) even after the game switched to whatever other resolution. In manual mode itโs on-demand recording and works OK.
Shadowplay barely causes any framerate hit on modern nVidia graphic cards, series 600 and onwards. It achieves that by using hardware encoding - that is, a special chip or something mounted on the graphic card - to do all the encoding, rather than putting stress on CPU or other GPU parts responsible for real time rendering. Hard drive speed was always needed for video recording, or even better, a separate hard drive, one without operating system or the game being currently played.