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    Marker Rockets LAU-68/131 /WP

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    • A.S
      A.S last edited by

      To the particle- and effects-experts out there !
      I would really appreciate the LAU-68/131 /WP working as a real marker-rocket (smoke on the ground, like in AF ie.) as this would provide
      an extra tactical feature on our RedFlag server for the pilots.
      As FAC is not working yet, i though the new moddified recon-planes could at least mark the units for the humans.

      Thanks in advance.

      Edit: bump, figured it … took the BDU-33 D/B warhead.

      1 Reply Last reply Reply Quote 0
      • Demo
        Demo last edited by

        Just noticed this as well today in a mission… Fired what I thought would be WP and got HE instead.

        Any ideas how to fix? Otherwise FAC will have to drop BDUs to mark? I tried each rocket type.

        A.S 1 Reply Last reply Reply Quote 0
        • A.S
          A.S @Demo last edited by

          I remember running out of options back in days (omg, this post is old).
          I wanted desperate the RF FAC flights carry and use those (at best with different collors) …to mark units for humans on the server, but no success unfortunatly. They work in AF…i tried everything i knew…maybe someone else can pick up.

          I-Hawk 1 Reply Last reply Reply Quote 0
          • I-Hawk
            I-Hawk @A.S last edited by

            Guys, I think it’ll need code change in order to be able to fire 1 rocket every time and not the entire set. Then I guess when this is working, all you will need is a PS effect that you can call via weapon’s .dat file.

            A.S 1 Reply Last reply Reply Quote 0
            • A.S
              A.S @I-Hawk last edited by

              That… more ground battles visible …(especially night)… flak fire with longer floaint puffy smoke clouds…there is soo much coool stuff could be done. And yeah… why is the SUN oval not round?

              Agave_Blue 1 Reply Last reply Reply Quote 0
              • Agave_Blue
                Agave_Blue @A.S last edited by

                @A.S:

                …. And yeah… why is the SUN oval not round?

                Simulated atmospheric distortion.

                😛

                ? 1 Reply Last reply Reply Quote 0
                • ?
                  Guest @Agave_Blue last edited by

                  speaking of atmosphere…

                  Yes AS ground fights at night and more ligts explosions add very much to the atmosphere and romance of war. Maybe some signal pistols, used by ground units, could be nice. I forgot which sim it was i played 10 years ago, but flying high at nights, you could see lots of “lightning explosions” all over the theater on the ground. This realy gave you a feeling, you are in a war and some big stuff is going on down there.

                  Dee-Jay 1 Reply Last reply Reply Quote 0
                  • Dee-Jay
                    Dee-Jay @Guest last edited by

                    @hotdog:

                    Maybe some signal pistols, used by ground units, could be nice.

                    ? … for what purpose?

                    ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                    ? 1 Reply Last reply Reply Quote 0
                    • ?
                      Guest @Dee-Jay last edited by

                      to create some lightning, some illumination, which then could be seen from above. Why, to create some atmosphere. Lightning effects in sim as in real life are always cool.

                      Dee-Jay 1 Reply Last reply Reply Quote 0
                      • Dee-Jay
                        Dee-Jay @Guest last edited by

                        @hotdog:

                        to create some lightning, some illumination, which then could be seen from above. Why, to create some atmosphere. Lightning effects in sim as in real life are always cool.

                        So … no signal pistols … you are talking about tracers and explosions.
                        IRL, there is not soooooooo much explosions. I mean … no every seconds. On the FLOT, we would need one flash here and there every 30 to 180s and some tracers …

                        ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                        ? 1 Reply Last reply Reply Quote 0
                        • ?
                          Guest @Dee-Jay last edited by

                          Dee-Jay, im talking about everything that creates lighting or illumination on the battlefield. But what you say sounds interesting, once a flash here and there every few seconds. sounds like this could be done very easy, but adds a little to the atmosphere.

                          this is a signal pistol that i ment. There exists a smaller one, with a paraglider on it.
                          http://www.youtube.com/watch?v=KqykZaY1uI4

                          fast forward to the scene from movie “private ryan” 1:13:25. ofc this is only hollywood. The phrase, “romance of war” i have from a “makeing of video” of saveing private ryan, and specialy from that scene.
                          http://www.sockshare.com/file/72F3E5640E93CEB5#

                          Blu3wolf Rthorflech 2 Replies Last reply Reply Quote 0
                          • Blu3wolf
                            Blu3wolf @Guest last edited by

                            add those flashes only where there is an agged unit? and then the flashes for regular combat inside the 10 mile bubble would mix with flashes from further away.

                            1 Reply Last reply Reply Quote 0
                            • Rthorflech
                              Rthorflech @Guest last edited by

                              In relation to the WP, this would be a great edition to the sim. It was active in AF as I recall. However don’t we have the ability to FAC via the TGP and datalink? (Not taking away from the idea of WP actually working correctly however A.S)

                              A.S 1 Reply Last reply Reply Quote 0
                              • A.S
                                A.S @Rthorflech last edited by

                                I meant this (pic). The AI FAC flights (OV-10D in this case) are Recon planes …“spotting” units (so they also become visible in 2D without JSTAR) and an On Call Cas is coming in with time delay to take care of them.
                                Would be nice if the OV-10D could “mark” stuff (attack so to speak) with WP-rockets, so humans could pick up the fight visually aswell
                                and support the efforts.

                                Just ideas to make all fancy-ier 😃

                                Rthorflech 1 Reply Last reply Reply Quote 0
                                • Rthorflech
                                  Rthorflech @A.S last edited by

                                  Agreed, this is now on my wish list.

                                  Weasel 1 Reply Last reply Reply Quote 0
                                  • Weasel
                                    Weasel @Rthorflech last edited by

                                    Ive been after that for a real long time…I would like to be able to load them on a Blk.50 and use it as a FAC and be able to “Mark” for other members of a CAS package…But I havent been successful in persuading anyone with “Power” to have a look and get it done as yet…I think it requires a Code Change or something…But it should would make my day for me I can tell you that…

                                    I-Hawk 1 Reply Last reply Reply Quote 0
                                    • I-Hawk
                                      I-Hawk @Weasel last edited by

                                      Weasel I hadn’t forgot buddy 🙂

                                      It takes time that’s it, we will have that working don’t worry…

                                      Weasel 1 Reply Last reply Reply Quote 0
                                      • Weasel
                                        Weasel @I-Hawk last edited by

                                        I know I-Hawk I figured you hadnt forgotten…I know its not exactely on top of the list and I do have faith in you my friend…

                                        arrow19 1 Reply Last reply Reply Quote 0
                                        • arrow19
                                          arrow19 @Weasel last edited by

                                          molni’s rocket upgrade
                                          http://youtu.be/IH9cUkh0SAM
                                          Contact him he could help

                                          I-Hawk 1 Reply Last reply Reply Quote 0
                                          • I-Hawk
                                            I-Hawk @arrow19 last edited by

                                            @arrow19:

                                            molni’s rocket upgrade
                                            Contact him he could help

                                            Interesting… Molni is that a video from BMS? how can you make the rockets release one at a time? 🙂

                                            I’m too lazy to search in code right now, if you know already to do with data, it would be better :mrgreen:

                                            arrow19 Dee-Jay 2 Replies Last reply Reply Quote 0
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