Multiplayer: Host does not retract landing gear, lights not sync
This happens when a certain member of the squadron hosts, regardless of 2-ship or 4-ship, TE or campaign:
Host Bandwith: 2000 (Upload approx. 8mbit, download 20mbit and more)
Client Bandwith: 500
BMS is 64bit, connected via Hamachi, all ports should be open, ping works.
- SAMs can only be striked by host (Client HARMs have no effect and show “missed”)
- Landing Gear of Host remains displayed down although retracted
- Canopy of Bots and Host can be open, chocks set
- Host sees everything normal, only clients have issues
What could be the reason?
Insufficient bandwidth probably. Try with host 7000 and all clients 1024 or 1000.
If it still happens it could be someone with a dubious connection is causing the network issues.
dubious connection is causing the network issues.
Thank you for your answer. Changing the bandwith fixed it.