Falcon BMS Forum
    • Categories
    • Unread
    • Recent
    • Unsolved
    • Popular
    • Website
    • Wiki
    • Discord
    • Register
    • Login

    Problematic resupply

    General Discussion
    11
    27
    838
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • P
      pandacat
      last edited by

      I am at 1am of day 2 in RF campaign. My squadron is pretty much out of jammer pods, drop tanks and some of the AG weapons. Depletion of weapons and drop tanks may make some sense, but jammer pod is kinda ridiculous.

      1 Reply Last reply Reply Quote 0
      • molnibalageM
        molnibalage
        last edited by

        @pandacat:

        I am at 1am of day 2 in RF campaign. My squadron is pretty much out of jammer pods, drop tanks and some of the AG weapons. Depletion of weapons and drop tanks may make some sense, but jammer pod is kinda ridiculous.

        How many AC have been lost? Because in RL are less ECM pod than AC. I have to say I waited very long for this feature. I’m glad to hear this.

        H 1 Reply Last reply Reply Quote 0
        • H
          haukka81 @molnibalage
          last edited by

          @molnibalage:

          How many AC have been lost? Because in RL are less ECM pod than AC. I have to say I waited very long for this feature. I’m glad to hear this.

          I find this one of the best features in 4.33 too.

          Waited long time for this, now i have even think bit when i use smart weapons because they may run out etc 🙂

          1 Reply Last reply Reply Quote 0
          • MigbusterM
            Migbuster
            last edited by

            @pandacat:

            I am at 1am of day 2 in RF campaign. My squadron is pretty much out of jammer pods, drop tanks and some of the AG weapons. Depletion of weapons and drop tanks may make some sense, but jammer pod is kinda ridiculous.

            Ha……some types (e.g. KF-16) have internal ECM fits so might be better suited.

            I take it there is a resupply in a campaign? - dont think I ever ran out of ordy in 10 years+

            P 1 Reply Last reply Reply Quote 0
            • P
              pandacat @Migbuster
              last edited by

              So you are saying in RL they resupply AC to a squadron but don’t resupply jammer pods? Also, my loss is way less than the number of AC I started with. How do you account for the missing pods? They dropped them like bombs in DPRK?

              NetstatN 1 Reply Last reply Reply Quote 0
              • NetstatN
                Netstat @pandacat
                last edited by

                They were lost along with the aircraft that was carrying them…

                P 1 Reply Last reply Reply Quote 0
                • P
                  pandacat @Netstat
                  last edited by

                  @Netstat:

                  They were lost along with the aircraft that was carrying them…

                  Ok, let’s say we start the campaign with 12AC and 12 pods. Now, I only lost 4 ACs, but my pods went down to 0. So each AC lost carried 3 pods?

                  H Blu3wolfB 2 Replies Last reply Reply Quote 0
                  • H
                    haukka81 @pandacat
                    last edited by

                    @pandacat:

                    Ok, let’s say we start the campaign with 12AC and 12 pods. Now, I only lost 4 ACs, but my pods went down to 0. So each AC lost carried 3 pods?

                    Loadout page wont show how many pods you have so… how can you say how much you have those. It shows just low, out etc…

                    P 1 Reply Last reply Reply Quote 0
                    • P
                      pandacat @haukka81
                      last edited by

                      @haukka81:

                      Loadout page wont show how many pods you have so… how can you say how much you have those. It shows just low, out etc…

                      I cheated by using MC. 😉

                      H 1 Reply Last reply Reply Quote 0
                      • H
                        haukka81 @pandacat
                        last edited by

                        @pandacat:

                        I cheated by using MC. 😉

                        Ok, then i cant understand why dev’s cant agree this so we would know that this bug is known.

                        P 1 Reply Last reply Reply Quote 0
                        • P
                          pandacat @haukka81
                          last edited by

                          wonder if I can use MC to manually replenish my squadron? Not an expert on MC. Just mainly use it to move squadrons around a bit.

                          l3crusaderL 1 Reply Last reply Reply Quote 0
                          • l3crusaderL
                            l3crusader @pandacat
                            last edited by

                            @pandacat:

                            wonder if I can use MC to manually replenish my squadron? Not an expert on MC. Just mainly use it to move squadrons around a bit.

                            You can.

                            demer928D 1 Reply Last reply Reply Quote 0
                            • Blu3wolfB
                              Blu3wolf @pandacat
                              last edited by

                              @pandacat:

                              Ok, let’s say we start the campaign with 12AC and 12 pods. Now, I only lost 4 ACs, but my pods went down to 0. So each AC lost carried 3 pods?

                              Actually, this is very achievable. RL F-16s have carried this - though whether its a combat operational loadout, I have no idea.

                              P 1 Reply Last reply Reply Quote 0
                              • P
                                pandacat @Blu3wolf
                                last edited by

                                @Blu3wolf:

                                Actually, this is very achievable. RL F-16s have carried this - though whether its a combat operational loadout, I have no idea.

                                3xECM pods. EF16? LOL 😄

                                1 Reply Last reply Reply Quote 0
                                • demer928D
                                  demer928 @l3crusader
                                  last edited by

                                  @l3crusader:

                                  You can.

                                  Shouldn’t have to.

                                  demer

                                  ScRaPeDS 1 Reply Last reply Reply Quote 0
                                  • ScRaPeDS
                                    ScRaPeD @demer928
                                    last edited by

                                    Whats the purpose of the C-130’s or C-5’s or C-17’s in the theater. Do the resupply flights still not work?

                                    P 1 Reply Last reply Reply Quote 0
                                    • P
                                      pandacat @ScRaPeD
                                      last edited by

                                      weapons got resupplied fine. But accessories like ECM pods and drop tanks are kinda neglected.

                                      1 Reply Last reply Reply Quote 0
                                      • Blu3wolfB
                                        Blu3wolf
                                        last edited by

                                        In fairness they arent real cheap you know.

                                        H 1 Reply Last reply Reply Quote 0
                                        • H
                                          Hornet @Blu3wolf
                                          last edited by

                                          Please, let’s not mix up again possible real life considerations with game specific questions to excuse possible bugs. I don’t think inventory items in Falcon 4 have a price tag to be evaluated by the resupply engine. Of course it’s just great to explain the behavior in suspect as a modelled feature right away. But this is a question about the Falcon 4 accounting and resupply system and should be taken as such and probably can only be answered by someone with deeper insight in those algorithms.

                                          You see - any computer program is just code and data. Anything it does has to be modelled. If it does something that is not modelled (at least not intended) or one cannot understand why it does this or that, the only thing to do is to find out why it works this way to see if it is the rare case of an accidental feature or a bug. Unless understood it has to be considered a bug.

                                          In no way it makes sense to attribute any real life behavior to a software that actually is not a coded part of it. Just like:

                                          The resupply of item A does not work: A yeah, those are too expensive. You could just say the colonel wants to keep them all for himself!
                                          My bombs do not explode: Yeah, there are duds in real life, too.
                                          The CCRP release (held pickle) does not work: Yeah, now you have to deal with occasional real life faults.
                                          The enemy tanks are driving over water: Yeah, maybe it was not very deep. I read somewhere a tank can wade through 2m of water.
                                          Hit target twice, but it does not get destroyed: Yeah, in real life it can theoretically happen that if you hit the target here and not there and maybe the bomb was thumbling ….

                                          It may be funny. But it just doesn’t help 😉

                                          greets!

                                          greets

                                          AmraamA Blu3wolfB demer928D 3 Replies Last reply Reply Quote 0
                                          • AmraamA
                                            Amraam @Hornet
                                            last edited by

                                            @Hornet:

                                            My bombs do not explode: Yeah, there are duds in real life, too.
                                            The CCRP release (held pickle) does not work: Yeah, now you have to deal with occasional real life faults.

                                            But in fact, it is coded like that. So that explanation are the right one ;). Not an issues.

                                            H 1 Reply Last reply Reply Quote 0
                                            • First post
                                              Last post

                                            50

                                            Online

                                            9.4k

                                            Users

                                            22.1k

                                            Topics

                                            362.1k

                                            Posts
                                            Benchmark Sims - All rights reserved ©