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    No headlight…

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    • R
      robmypro
      last edited by

      I just did a night flight and I can see headlights on the other F-16’s, but for some reason I do not see the ground lit up in front of me. I looked for the switch, but for the life of me I cannot find it. Anyone know how to turn the front headlight on?

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      • TiffyT
        Tiffy
        last edited by

        @robmypro:

        I just did a night flight and I can see headlights on the other F-16’s, but for some reason I do not see the ground lit up in front of me. I looked for the switch, but for the life of me I cannot find it. Anyone know how to turn the front headlight on?

        Page 33 of the Dash 1 (To-BMS1F-16CM-1.pdf in your docs folder) shows the TAXI light switch right by the Gear Handle. It literally is right in front of you!

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        • A
          Agave_Blue @Tiffy
          last edited by

          Also, there is a difference in the taxi light appearance/pattern depending on selection of ‘per pixel lighting’ or ‘per vertex lighting’. Per pixel is better for lighting your path, but at an FPS cost.

          See: https://www.benchmarksims.org/forum/showthread.php?13217-Taxi-Landing-Lights-Problem

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          • R
            robmypro @Tiffy
            last edited by

            @Tiffy:

            Page 33 of the Dash 1 (To-BMS1F-16CM-1.pdf in your docs folder) shows the TAXI light switch right by the Gear Handle. It literally is right in front of you!

            Thanks. I saw it, and it was set properly. I am thinking it is the per pixel issue. Going to check!

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            • R
              robmypro @Agave_Blue
              last edited by

              @Agave_Blue:

              Also, there is a difference in the taxi light appearance/pattern depending on selection of ‘per pixel lighting’ or ‘per vertex lighting’. Per pixel is better for lighting your path, but at an FPS cost.

              See: https://www.benchmarksims.org/forum/showthread.php?13217-Taxi-Landing-Lights-Problem

              Thanks AB! This is probably the issue.

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              • R
                robmypro @robmypro
                last edited by

                That was it AB. Thanks!

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