AI pilots with SPICE bombs
Any thought on how to get AI wingman to attack preplanned targets with SPICE bombs. Think I might have to create normal precision steerpoints for the targets I want my wingman to hit, select that steerpoint, wingman “attack my target”. That would kind of simulate sorting certain ground targets to the wingman. Question is will this work or will his head explode… Thoughts??
For the AI SPICE is just like a JSOW, meaning you point him to a target and give him the “Attack my target” command to attack a specific target, or “Attack Targets” command to attack general targets in the area.