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    • Violator
      Violator last edited by

      Is there anyone in this comunity who knows how to implement IFF in our beloved sim?

      1 Reply Last reply Reply Quote 0
      • Blu3wolf
        Blu3wolf last edited by

        As a third party mod?

        No one, it needs to be done in code.

        Raptor 1 Reply Last reply Reply Quote 0
        • Raptor
          Raptor @Blu3wolf last edited by

          😛

          Radium 1 Reply Last reply Reply Quote 0
          • Radium
            Radium @Raptor last edited by

            It suppose, it might be implemented in 3~4 years…

            alt text

            1 Reply Last reply Reply Quote 0
            • l3crusader
              l3crusader last edited by

              @Violator:

              Is there anyone in this comunity who knows how to implement IFF in our beloved sim?

              (I need to save this reply somewhere, I’m definitely going to use it again 😛 )

              For a functionning IFF, we would also need to implement IFF failures, what happens when you come back in your lines with a bent IFF, safe passage lines, ROEs for AI, creating new radio messages, get rid of “hack” like asking your wingman to engage, etc. Then debug all this, especially since it has a high potential of creating huge bugs like AI never firing or AI firing on friendly too often.

              I think a lot of people want IFF just to have a magic button telling them Friendly/Enemy. IRL, that is not the case at all and requires a lot of work in the pit, and in mission preparation. Even IFF Mode 4 might be turned off in enemy space, if needed.

              All in all, a lot of other basic stuff more important are missing, like simply having a correct system of frequencies for contacting flight/AWACS/FAC/TAnker, instead of the original F4 one which is kind of a mess.

              And before somebody ask : same deal for the L-16.

              Eagle-Eye ASharpe MorteSil 3 Replies Last reply Reply Quote 0
              • Eagle-Eye
                Eagle-Eye @l3crusader last edited by

                Similar question, but probably easier to implement, and would be more than a good enough start for me: We can already change IFF codes through the DED. Is there a way to have these IFF codes shared/exported to 3rd party software such as F4AWACS? Doesn’t even have to have any function in-game, just use it to make ATC’s job a bit easier. 🙂 Obviously, that would mean we also need an OSC update, but the easiest would be a small screen in which ATC can insert basic data (this code = that callsign and aircraft type, and maybe mission role)

                Mower 1 Reply Last reply Reply Quote 0
                • Mower
                  Mower @Eagle-Eye last edited by

                  A fake IFF was implemented reasonably well in FF5.

                  FalconAF to FBMS Conversion Guide

                  Dee-Jay 1 Reply Last reply Reply Quote 0
                  • Dee-Jay
                    Dee-Jay @Mower last edited by

                    @Mower:

                    A fake IFF was implemented reasonably well in FF5.

                    Reasonably well?!? Sorry but … better nothing than having this in BMS.

                    EDIT: Mover … is it also a joke (?)

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                    Mower 1 Reply Last reply Reply Quote 0
                    • Mower
                      Mower @Dee-Jay last edited by

                      No I was serious, call me simple, but I thought it was okay. Not great, lacking realism to be sure, but it was something to help sort “who’s who in the zoo”.

                      FalconAF to FBMS Conversion Guide

                      Red Dog 1 Reply Last reply Reply Quote 0
                      • Red Dog
                        Red Dog @Mower last edited by

                        Similar question, but probably easier to implement, and would be more than a good enough start for me: We can already change IFF codes through the DED. Is there a way to have these IFF codes shared/exported to 3rd party software such as F4AWACS? Doesn’t even have to have any function in-game, just use it to make ATC’s job a bit easier. Obviously, that would mean we also need an OSC update, but the easiest would be a small screen in which ATC can insert basic data (this code = that callsign and aircraft type, and maybe mission role)

                        That’s not a bad idea at all. and you could even push that further a bit, like display aircraft labels in UI (or Awacs screen only for those having the stuff enabled on the CNI page

                        Red Dog
                        Reality if for ppl who can't handle simulation

                        Focaldesign 1 Reply Last reply Reply Quote 0
                        • ASharpe
                          ASharpe @l3crusader last edited by

                          @l3crusader:

                          (I need to save this reply somewhere, I’m definitely going to use it again 😛 )

                          For a functionning IFF, we would also need to implement IFF failures, what happens when you come back in your lines with a bent IFF, safe passage lines, ROEs for AI, creating new radio messages, get rid of “hack” like asking your wingman to engage, etc. Then debug all this, especially since it has a high potential of creating huge bugs like AI never firing or AI firing on friendly too often.

                          I think a lot of people want IFF just to have a magic button telling them Friendly/Enemy. IRL, that is not the case at all and requires a lot of work in the pit, and in mission preparation. Even IFF Mode 4 might be turned off in enemy space, if needed.

                          All in all, a lot of other basic stuff more important are missing, like simply having a correct system of frequencies for contacting flight/AWACS/FAC/TAnker, instead of the original F4 one which is kind of a mess.

                          And before somebody ask : same deal for the L-16.

                          Dumb question but I tried researching this and can find few details…what exactly does l16 do that we don’t already have?

                          Blu3wolf 1 Reply Last reply Reply Quote 0
                          • Blu3wolf
                            Blu3wolf @ASharpe last edited by

                            You could write a short book on that topic good sir…

                            But I guess flying with labels on covers a good portion of it.

                            The short version is that its a datalink which craps on the IDM and has a heap of features for integrating aircraft, ships and ground positions on one network. You can classify tracks according to the level of ROE they have satisfied, so a fighter could look at an air track and see that its passed through MRR without complying for example, just from tags on the track. You can vector aircraft onto a target with their radar off.

                            Lots of things.

                            Radium 1 Reply Last reply Reply Quote 0
                            • Radium
                              Radium @Blu3wolf last edited by

                              EMCON : Enormous Mount of Coding Nightmare !

                              alt text

                              I-Hawk 1 Reply Last reply Reply Quote 0
                              • I-Hawk
                                I-Hawk @Radium last edited by

                                @Radium:

                                EMCON : Enormous Mount of Coding Nightmare !

                                hehe 🙂

                                Coding is actually not the problem here… not saying it’s easy but I wouldn’t call that “hard” (I guess it’s like for you to create a REALLY complicated 3D model, not easy to do but once you start you know you will finish it, because you have the path in your head :)).

                                The more serious issue is with sources, there are no public documents with detailed L-16 info.

                                Blu3wolf Raptor 2 Replies Last reply Reply Quote 0
                                • Blu3wolf
                                  Blu3wolf @I-Hawk last edited by

                                  Well there are public sources that detail the way it works (principles, method of operation, technology used) quite well. I guess you need sources that describe how it works (avionics wise, how to use it) in the jet then?

                                  1 Reply Last reply Reply Quote 0
                                  • Raptor
                                    Raptor @I-Hawk last edited by

                                    @I-Hawk:

                                    there are no public documents with detailed L-16 info.

                                    Well, MLU M1 / M2 / M3 tape manuals are out there quite some years now, and M3 has everything one might need to start. 🆒

                                    I-Hawk 1 Reply Last reply Reply Quote 0
                                    • I-Hawk
                                      I-Hawk @Raptor last edited by

                                      @Raptor:

                                      Well, MLU M1 / M2 / M3 tape manuals are out there quite some years now, and M3 has everything one might need to start. 🆒

                                      Yes well, I guess I just forgot the M3 🙂

                                      So I have no more excuses :mrgreen:

                                      But TBH I’m taking a kinda change in direction now, trying to do something different than avionics (but not less important!), but I’ll start to look at the stuff slowly, it’ll take sometime anyway 🙂

                                      Dee-Jay 1 Reply Last reply Reply Quote 0
                                      • Dee-Jay
                                        Dee-Jay @I-Hawk last edited by

                                        Many ppl are requesting L16 implementation, but most of them do even not know how to share a mark point with their wingmen with current IDM 😉

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                                        Blu3wolf Arty 2 Replies Last reply Reply Quote 0
                                        • Blu3wolf
                                          Blu3wolf @Dee-Jay last edited by

                                          @Dee-Jay:

                                          Many ppl are requesting L16 implementation, but most of them do even not know how to share a mark point with their wingmen with current IDM 😉

                                          Well sure, but thats a bad metric… most of them do not know how to share a contact with the L16 MIDS either.

                                          I-Hawk 1 Reply Last reply Reply Quote 0
                                          • I-Hawk
                                            I-Hawk @Blu3wolf last edited by

                                            @Dee-Jay:

                                            Many ppl are requesting L16 implementation, but most of them do even not know how to share a mark point with their wingmen with current IDM 😉

                                            @Blu3wolf:

                                            Well sure, but thats a bad metric… most of them do not know how to share a contact with the L16 MIDS either.

                                            ufff…

                                            /me going back to RTFM :mrgreen:

                                            But seriously speaking, yes I can understand exactly why L-16 is needed, it’s so much better to manage AIM-120 shots for example when you know which targets already fired upon by your flight…

                                            Blu3wolf 1 Reply Last reply Reply Quote 0
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