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    Don't load TGP with AGM-65s

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    • R
      RegisterToDownload last edited by

      Hi, I didn’t want to post on the 4.33 Issues thread without checking with you guys. It seems that if I load mavs on the loadout screen, then I’m not able to uncheck the “load TGP”, I have to remove all mavs but then if I load one, the TGP is back and I have to carry a TGP even if I’m not planing on using it (which 100% of the time as I don’t see the need for it). So I was wondering, is it just me? Planned feature or bug?

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      • Amraam
        Amraam last edited by

        planned. is a compromise that has need to be done for the training mission.

        1 Reply Last reply Reply Quote 0
        • ewildcat
          ewildcat last edited by

          @RegisterToDownload:

          I don’t see the need for it)

          Do you know you can use the TGP in air-air mode ? It enables to visually identify planes up to 30 NM, which is pretty useful.

          D 1 Reply Last reply Reply Quote 0
          • D
            Dracfalcon @ewildcat last edited by

            @ewildcat:

            Do you know you can use the TGP in air-air mode ? It enables to visually identify planes up to 30 NM, which is pretty useful.

            Yes, most folks are aware of it. 🆒

            M 1 Reply Last reply Reply Quote 0
            • M
              Madbrood @Dracfalcon last edited by

              @Dracfalcon:

              Yes, most folks are aware of it. 🆒

              OP may not be, however…

              lightswitch94 1 Reply Last reply Reply Quote 0
              • lightswitch94
                lightswitch94 @Madbrood last edited by

                I don’t really takeoff without a TGP anymore. Really useful piece of equipment. Especially firing mavs.

                1 Reply Last reply Reply Quote 0
                • Korbi
                  Korbi last edited by

                  I love this little additon to my Vipers shape - has a huge effect on the operationality of the aircraft 🙂

                  R 1 Reply Last reply Reply Quote 0
                  • R
                    Rich_EXF @Korbi last edited by

                    Taking off without a TGP just feels wrong….like leaving the house without your wallet 🙂

                    R 1 Reply Last reply Reply Quote 0
                    • R
                      RegisterToDownload @Rich_EXF last edited by

                      Yeah, I do, but… I’m used to doing things the old way, none of that Mav alignment rubbish! 😄 Someday I’ll overcome my laziness and properly learn how to align them… but until then the TGP is, like in other aspects of my life, just dead wight under my belly, if you know what I mean. 😛

                      cptmtge Blu3wolf 2 Replies Last reply Reply Quote 0
                      • cptmtge
                        cptmtge @RegisterToDownload last edited by

                        with the new terrain and clouds its almost impossible to ID a target like an ammo dump without TGP from high altitude while going low attracts a lot of AAA, and I like the fact that it is difficult and the same old terrain we have seen for years is gone forcing me to improve my skills. Thank you BMS team.

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                        • Blu3wolf
                          Blu3wolf @RegisterToDownload last edited by

                          @RegisterToDownload:

                          Yeah, I do, but… I’m used to doing things the old way, none of that Mav alignment rubbish! 😄 Someday I’ll overcome my laziness and properly learn how to align them… but until then the TGP is, like in other aspects of my life, just dead wight under my belly, if you know what I mean. 😛

                          Literal dead weight, seeing as now BMS models both the increased weight and drag that it causes.

                          Stevie 1 Reply Last reply Reply Quote 0
                          • Stevie
                            Stevie Banned @Blu3wolf last edited by

                            @Blu3wolf:

                            Literal dead weight, seeing as now BMS models both the increased weight and drag that it causes.

                            …and probably as it should have been in the first place. I bet Sniper is heavier. But maybe slicker?..dunno.

                            ? Blu3wolf 2 Replies Last reply Reply Quote 0
                            • ?
                              Guest @Stevie last edited by

                              Just throwing it out there but I’ve been flying the Hornet on BMS and found that you actually have to add the AN/ASQ-228 FLIR pod to the Hornet in the loading screen just to have TGP in the Hornet……I just didn’t know if anyone else knew.

                              Plus on BMS it goes on the left cheek station just like in real life…whoever reads this just don’t think I have Carlton’s smerk on my face 😄

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                              • Blu3wolf
                                Blu3wolf @Stevie last edited by

                                @Stevie:

                                …and probably as it should have been in the first place. I bet Sniper is heavier. But maybe slicker?..dunno.

                                Dunno about BMS, but on the real jet sniper is MUCH slicker. Both lantern pods is more than 50 DI.

                                Stevie 1 Reply Last reply Reply Quote 0
                                • Stevie
                                  Stevie Banned @Blu3wolf last edited by

                                  @Blu3wolf:

                                  Dunno about BMS, but on the real jet sniper is MUCH slicker. Both lantern pods is more than 50 DI.

                                  I know that some pods also have NAV FLIR (or that functionality) built into them…I forget if Sniper does or not. But I wouldn’t be surprised.

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                                  • Blu3wolf
                                    Blu3wolf last edited by

                                    I was under the impression Sniper does not do nav FLIR. Ive not looked into it though.

                                    Stevie 1 Reply Last reply Reply Quote 0
                                    • Stevie
                                      Stevie Banned @Blu3wolf last edited by

                                      It is the cutting edge, so I wouldn’t be shocked. Big pod though…but that comes with the physics.

                                      I wish BMS did a better job of simulating EO sensors…and I’m not talking about graphics…I mean their actual behavior due to the RW physics.

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                                      • Blu3wolf
                                        Blu3wolf last edited by

                                        What behavior exactly are we complaining about here? Temperature deltas for IR sensors? Or something else?

                                        Stevie 1 Reply Last reply Reply Quote 0
                                        • Stevie
                                          Stevie Banned @Blu3wolf last edited by

                                          Yes. In BMS presently the IR sensors appear to behave more like TV/video based sensors…they use image contrast, but they don’t really see/model thermal contrast in their virtual image - like the heat from a tank’s exhaust, or a ship’s wake, forex - and include that in how they behave.

                                          1 Reply Last reply Reply Quote 0
                                          • Blu3wolf
                                            Blu3wolf last edited by

                                            Would be quite the performance hit to add those kind of effects. Would definitely be neat to see folks trying to ID hot tanks against a similarly hot background though [emoji14]

                                            Stevie 1 Reply Last reply Reply Quote 0
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