Cockpit wings model for F-16C25-D52 (Correct nose shape)
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Have you put the correct DOF on the slots for weapons fluttering?
yes JP. i also added one to station 2 and 8…
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yes JP. i also added one to station 2 and 8…
There is no support for fluttering on station 2 & 8 as there is no fluttering on those stations except the remaining motion from wing flexibility .
Please remove those DOF as it does not match with fluttering code and external model.
fluttering in BMS is not eye candy but based on scientific and engineering data , please don’t turn it into eye candy stuff
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rarely have time for falcon these days… someone can do it with LE and post a link i suppose
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Id do it if I knew how…
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Eeh, I do not know, I haven’t found that instruction. Is it possible to obtain instructions from the first post? Just from which step to do differently?
Yup !! that would be cool !! some of us are not LE experts !!
Kalonji
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Yup !! that would be cool !! some of us are not LE experts !!
Kalonji
Could anyone help us “LE illiterates” with the black nose and wings for D-52??
I tried to find out how to replace the texures numbers given by cougar on post #24, but I can´t find any of those numbers?
Can anyone at least point us to a LE turorial where it is explaind how to do it?
I have been trying to replace those textures with LE but it is very frustrating.
Thanks in advance
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Same here!
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Same here!
In the end I could solve the black viper, but using the LOD of Block 40 as stated in #13. It is not the “fetén” solution ;), but it will do until the proper one is posted.
This way puts the wings and nose of a D40 on a D52. I did not know how to use the proper 52 wings and nose and replace the textures instead.
Give me a ring if you need help.
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Ok, thanks Chipi. I’ll try that first
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Ok, thanks Chipi. I’ll try that first
Be aware that you will have a 52-D with the nose and wings of a 40-D. i.e. you will not be able to se the IFF interrogator antennas on the nose of the aircraft.
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I’ve corrected D52 tex numbers and put a link on 1st post
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Thanks for your time and effort!
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I do not remember the key combination but I manage to get this screenshot
Can we see the correct nose shape finally?
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How did u make the cockpit look like that ?
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s, which used to be steerpoint-next in keystrokes.key
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Use one from defult available keyboard setting and press h or ctrl+h, as I can remember.
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This is a H key in BMS key file.Named OTW Toogle Haze. Any one know how to get this part of nose and put in normal view? If someone have problem how to instal correct nose to C or D version let me know i help you
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Any one know how to get this part of nose and put in normal view?
Same here.
I would love to have this nose available and see it while I lean out forward.
I think It should be visible from point like here:Great feature for videos footage.
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Moved a few nodes 5deg and bingo, needs testing but could be a simple solution for this, took 5 mins to do.
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@RPG:
Moved a few nodes 5deg and bingo, needs testing but could be a simple solution for this, took 5 mins to do.
http://img29.imageshack.us/img29/8603/flqs.jpg
http://img194.imageshack.us/img194/2235/ey9c.jpg
RPG - I have been trying to do that for a long time. Please explain how you did that? Nice job!