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    Screenshots and Videos POH

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    • Joe Labrada
      Joe Labrada last edited by

      POH 0.6.0

      1 Reply Last reply Reply Quote 1
      • Joe Labrada
        Joe Labrada last edited by

        Videos POH

        http://www.youtube.com/watch?v=QLDKtAsiDTI&feature=plcp

        http://www.youtube.com/watch?v=-q5Cs-uGYhI&feature=plcp

        Joe Labrada 1 Reply Last reply Reply Quote 0
        • Joe Labrada
          Joe Labrada @Joe Labrada last edited by

          This post is deleted!
          Joe Labrada 2 Replies Last reply Reply Quote 0
          • Joe Labrada
            Joe Labrada @Joe Labrada last edited by

            http://www.youtube.com/watch?v=zPKN_9Q98Ik&feature=plcp

            http://www.youtube.com/watch?v=augyFDjm_VY

            1 Reply Last reply Reply Quote 0
            • Joe Labrada
              Joe Labrada @Joe Labrada last edited by

              Future POH 0.7.0:

              ![]([[URL]http://farm9.staticflickr.com/8490/8229511908_7bc50d1eec_h.jpg/IMG]

              [img]http://farm9.staticflickr.com/8205/8229511744_19dc790bcd_h.jpg[/img]

              [img]http://farm9.staticflickr.com/8062/8228444809_8c274b9378_h.jpg[/img]

              [img]http://farm9.staticflickr.com/8063/8229512498_0b39b987c7_h.jpg[/img])

              markturner 1 Reply Last reply Reply Quote 0
              • markturner
                markturner @Joe Labrada last edited by

                https://www.youtube.com/watch?v=d7McKwAt_Kk

                https://www.youtube.com/watch?v=y9x5njr_gZs

                Hope you enjoy!! Dogfighting over the Pyrenees is simply amazing……

                One small issue- Over Madrid, my FPS drop to under 20…

                Do you plan to release any of theses new improvements as a hotfix Joe? Or must we wait until POH 7…!

                crazyTom Joe Labrada 2 Replies Last reply Reply Quote 0
                • crazyTom
                  crazyTom @markturner last edited by

                  IMHO mountains are an area where BMS shines best, hope to see more of this in the future, also hope to see a Norway theatre one day hehe.
                  Cheers, good job gents…

                  Tom

                  darthkata 1 Reply Last reply Reply Quote 0
                  • darthkata
                    darthkata @crazyTom last edited by

                    More!

                    Testing E-3´s Eagle

                    "I did find myself […] looking into the face of those SA-8s and the two Rolands. My impression of why I survived is that here I am, with the radar cross-section the size of Mount Rushmore, and here are these Iraqi SAM missile operators going, 'Cease fire, Cease fire, don´t shoot! Here´s two dumb Mike Foxes at 20,000 feet and 200 knots-you know, must be Iraqi, hold fire, hold fire!' I think that´s the only thing that saved us"

                    1 Reply Last reply Reply Quote 0
                    • Joe Labrada
                      Joe Labrada @markturner last edited by

                      Hope you enjoy!! Dogfighting over the Pyrenees is simply amazing……

                      One small issue- Over Madrid, my FPS drop to under 20…

                      Do you plan to release any of theses new improvements as a hotfix Joe? Or must we wait until POH 7…!

                      Madrid: study two options:
                      -reduce night textures, which can be the cause
                      -Give the option to install a pack of lower resolution textures for daytime

                      New improvements: POH 0.7.0

                      Joe Labrada 1 Reply Last reply Reply Quote 0
                      • Joe Labrada
                        Joe Labrada @Joe Labrada last edited by

                        Farm Dark (is actually clear. I respect the original names of Korea) land ready… transitions to Farmclear (is actually dark), variations, road, rivers,… Without even applying the new doctrine supervariations application. And without applying supervariations 6x6. Variations of roads and rivers are not yet implemented.

                        markturner 1 Reply Last reply Reply Quote 0
                        • markturner
                          markturner @Joe Labrada last edited by

                          Wow Joe, pretty good work !!! Hope the pace of progress is quick and we can all enjoy these amazing tiles soon!

                          BANITA 1 Reply Last reply Reply Quote 0
                          • BANITA
                            BANITA @markturner last edited by

                            AMAZING !!!1:shock:

                            Joe Labrada 1 Reply Last reply Reply Quote 0
                            • Joe Labrada
                              Joe Labrada @BANITA last edited by

                              New doctrine of variations and supervariations 6x6 for forest (screenshot 3dTerrain):

                              neystratiou 1 Reply Last reply Reply Quote 0
                              • neystratiou
                                neystratiou @Joe Labrada last edited by

                                Great work Joe.
                                Just keep doing this my friend!
                                Nikos.

                                [img]https://i.postimg.cc/jSSsZ63z/Sig-Nav-Aids.jpg[/img]

                                lazystone 1 Reply Last reply Reply Quote 0
                                • lazystone
                                  lazystone @neystratiou last edited by

                                  +1

                                  Cheers,
                                  LS

                                  my Rig:
                                  Alienware "Aurora" I7-960 3,2 GHz / 18 GB DDR3 / GeForce 1070 GTX 8GB /
                                  1x500 GB SSD / 1x2 TB SATA II (1x1,5 TB SATA II for backup)
                                  Hotas Cougar Nr.:16387 / FCC-3 / Elite Rudder pedals / TrackIR4 / Win10 x64 Home

                                  markturner 1 Reply Last reply Reply Quote 0
                                  • markturner
                                    markturner @lazystone last edited by

                                    Nice…the transitions are really good!

                                    Joe Labrada 1 Reply Last reply Reply Quote 0
                                    • Joe Labrada
                                      Joe Labrada @markturner last edited by

                                      Some screenshots of new types of land for POH 0.7.0. Forest brownish, brown mountain, new Farmdark.

                                      We move on. Our progress in: PROGRESOS ACTUALES de POH 0.7.0

                                      neystratiou 1 Reply Last reply Reply Quote 0
                                      • neystratiou
                                        neystratiou @Joe Labrada last edited by

                                        @Joe:

                                        Some screenshots of new types of land for POH 0.7.0. Forest brownish, brown mountain, new Farmdark.

                                        We move on. Our progress in: PROGRESOS ACTUALES de POH 0.7.0

                                        Great work my friend Joe. Bravo!
                                        Now i have one remark: The 2 first photos are just Awesome ;)!
                                        But in the last one i see some repeated circles. I think that isn’t nice. Is it easy for you to avoid that?
                                        Thank you for your hard work mate, keep it up.
                                        Nikos.

                                        [img]https://i.postimg.cc/jSSsZ63z/Sig-Nav-Aids.jpg[/img]

                                        Dee-Jay Joe Labrada Fracapelo 3 Replies Last reply Reply Quote 0
                                        • Dee-Jay
                                          Dee-Jay @neystratiou last edited by

                                          Hard to believe it is Falcon4! 😉

                                          ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                                          1 Reply Last reply Reply Quote 0
                                          • Joe Labrada
                                            Joe Labrada @neystratiou last edited by

                                            @neystratiou:

                                            Great work my friend Joe. Bravo!
                                            Now i have one remark: The 2 first photos are just Awesome ;)!
                                            But in the last one i see some repeated circles. I think that isn’t nice. Is it easy for you to avoid that?
                                            Thank you for your hard work mate, keep it up.
                                            Nikos.

                                            No, not possible… I’m at the limit of artistic ability.

                                            All types of terrain in POH using photorealistic textures with repeating patterns. Patterns can try to minimize using variations supervariaciones, superblocks, etc… but the BMS Falcon engine imposes a limit of textures throughout the theater (4096).

                                            In fact the first two screenshots also have repeating patterns, but not seen at that height. It is my hope that Falcon BMS allowed to exceed this limit of 4096, but we must also keep in mind that it would compromise the performance of computers.

                                            Despite going? FarmDark difference with the original…

                                            BEFORE ORIGINAL FALCON

                                            AFTER POH 0.7.0

                                            Lukas Danguard 2 Replies Last reply Reply Quote 0
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