Nvidia 3D vision 2 with BMS 4.33.1
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Hey Guys,
I’m eyeballing a 3D vision kit and I was wondering if BMS supports this.
I know VR is a nogo, but this might be.
I didn’t find an adequate thread, only some 3 odd year olds talking about TV screen 3D shutter tech.
Hence my opening of this thread.
If anyone tried it, I’d be eager to know how it went.Cheers
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The HUD is problematic. Everything else is looks good but not worth the effort.
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Apparently there are tweaks you can set the hud distance with. Ive tried 3d with red/blue glasses, but not with the hud done right. It was really nice to see depth.
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How is the HUD problematic?
I’m guessing it’s displayed double or the convergence is off? -
How is the HUD problematic?
I’m guessing it’s displayed double or the convergence is off?Its set to focus at like 1 foot away, instead of very far away like real life. So when trying to aim the pipper to a target, you’ll get double vision since the pipper is focused up close, but the target is going to be far away. Need to increase the HUD distance and someone posted how to on here somewhere.
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Something to the effect of editing 3dckpt.dat or something along those lines right? I haven’t been able to figure out the correct coords….
But, as mentioned, the rest is good, and pretty awesome imho. Def not needed, but nice.
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