[REL] Dummy D3D DLL's that draws nothing in 3D mode
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will the FPS counter work-display?
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With FRAPS maybe
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Most cheap Servers for Hosting are virtual ones but they don’t have powerful VGA so they end up to 1-2 FPS in 3d, so they are a nogo for playing the role of Falcon Server.
I can have between 5 to 10 FPS on mine and it’s working well as a dedicated Falcon Server …
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I can have between 5 to 10 FPS on mine and it’s working well as a dedicated Falcon Server …
lol maybe u think off…
Unselect all eyecandy
kill all unneeded services
kill all unneeded startup programs
set resolution 800x600
when u enter 3d from the server switch to view ~ or 1, that way u get the most of him as for FPS… our server which is mid pc runs with above 80FPS…
Don’t leave Teamviewer or VNC or whatever u use to remote control the server on… eats bw and resources… -
Are you sure that every variables (MP or not) are well initialized (Server and clients sides) by using such host method (nothing draw in 3D) ?
BB
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It’s just screen stuff that isn’t drawn. Surfaces, VBOs etc. are emulated to the full extent.
Stupid mesa 9 crashes with EXCEPTION_ILLEGAL_INSTRUCTION as if something was misaligned in glGetColorTableParameterivEXT…
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Even with high server FPS, having the server do 3D is a waste of cycles… Not to mention power/heat consumption.
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Even with high server FPS, having the server do 3D is a waste of cycles… Not to mention power/heat consumption.
U r not serious now. Right?
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He is correct. A server does not require 3D mode. This is problem with Falcon4, not BMS exactly.
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So, after reading this thread, am I correct to assume it doesn’t work yet? I am trying to follow you guys and learn about this, and I know it is hard to be specific about what you are doing, so I won’t bother you with that. I will be patient :munch:
But, in the mean time, once this works, what would be a bare minimum for a PC to run as a server in the 2-D server mode?
I have a PC sitting here with a DX38BT MB, E8400 3.0 CPU, 8800GT GC and 8GB of Memory. Would that suffice? -
No, 2D won’t work. Has to be 3D, fake or not.
It doesn’t work yet. MinGW has %u printf bug that crashes the image.
Found a workaround, but yesterday almost fell asleep on the keyboard and HOTAS.
PS using editbin to switch to console subsystem for BMS Really helps.
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So, after reading this thread, am I correct to assume it doesn’t work yet? I am trying to follow you guys and learn about this, and I know it is hard to be specific about what you are doing, so I won’t bother you with that. I will be patient :munch:
But, in the mean time, once this works, what would be a bare minimum for a PC to run as a server in the 2-D server mode?
I have a PC sitting here with a DX38BT MB, E8400 3.0 CPU, 8800GT GC and 8GB of Memory. Would that suffice?It will be perfect for server. In 3d u will get above 90FPS (800x600, all eyecandy off, set to ~ view)
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OK, I think it starting to make some sense. In short, the 2-D Server is still FUBAR. This is 3-D server work in progress to stop it from drawing all of the 3-D objects, and improve it’s operation?
I know, I know, hit me in the head with a hammer :uham:
I think I just answered my own question……
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yes u did… lol
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I have a feeling that dllwrap is breaking stuff up. To test it, I’m building mingw and wine without dllwrap usage. Also switched to i686-w64-mingw32 profile instead of i686-pc-mingw32.
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http://ananke.laggygamerz.com/falcon/falcon-bms-wined3d-null.7z
Please someone sanity check.
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First post updated. It should work now.
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Maybe the best news of this year!!!
Yeah, well, it’s only the beginning of March, sooooo….
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Quick test here on a local server and it worked fine. Can’t wait to try it on an Amazon AWS server.
Congratulations!