Falcon BMS Forum
    • Register
    • Login
    • Search
    • Categories
    • Unread
    • Recent
    • Unsolved
    • Popular
    • Website
    • Wiki
    • Discord

    Ejecting

    General Discussion
    10
    18
    726
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • samis
      samis last edited by

      After Ejecting, in new mission the stuck at front view, with no option to look around.
      I need to reload the game to fix it.
      It’s started from U1 update,

      Is there any solution for it?
      With Best Regards

      Samis

      1 Reply Last reply Reply Quote 0
      • lazystone
        lazystone last edited by

        It’s known in this community that you should restart the sim
        between two flights (to avoid “bad” behavior) anyway. 😉

        Sent from my laptop using keyboard.

        Cheers,
        LS

        my Rig:
        Alienware "Aurora" I7-960 3,2 GHz / 18 GB DDR3 / GeForce 1070 GTX 8GB /
        1x500 GB SSD / 1x2 TB SATA II (1x1,5 TB SATA II for backup)
        Hotas Cougar Nr.:16387 / FCC-3 / Elite Rudder pedals / TrackIR4 / Win10 x64 Home

        fearless1 1 Reply Last reply Reply Quote 0
        • fearless1
          fearless1 @lazystone last edited by

          It would be great if BMS made the ejection sequence from one’s own plane a far more realistic looking experience by making it entirely in first person view. This of course would probably require having a complete 1st person pilot body in the cockpit in the first place (one that is indigenous to the BMS installer instead of another mod)!

          F1

          Dee-Jay Mav-jp 2 Replies Last reply Reply Quote 0
          • Dee-Jay
            Dee-Jay @fearless1 last edited by

            @fearless1:

            It would be great if BMS made the ejection sequence from one’s own plane a far more realistic looking experience by making it entirely in first person view. This of course would probably require having a complete 1st person pilot body in the cockpit in the first place (one that is indigenous to the BMS installer instead of another mod)!

            Yep! I would like it too.

            Also, when crashing or dying whatever the reason => Black Screen , no sounds. 5s after, menu to resume 3D world or quit. 😉 …

            ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

            CobaltUK 1 Reply Last reply Reply Quote 0
            • CobaltUK
              CobaltUK @Dee-Jay last edited by

              Not sure his question has been understood. Could be wrong.

              lazystone Stevie 2 Replies Last reply Reply Quote 0
              • lazystone
                lazystone @CobaltUK last edited by

                @CobaltUK:

                Not sure his question has been understood. Could be wrong.

                If you’re talking about Samis Q, then I think I’ve understood correctly.

                After Ejecting, we are stuck at the front view.
                This is a “feature” since 4.33, whereat we still could look around in older versions.

                Now Samis start a new mission, without restarting the sim,
                and still stuck at the front view, with no option to look around.
                (as still hanging on the parachute)

                The only solution is to restart the sim, what we should do anyway.

                Cheers,
                LS

                my Rig:
                Alienware "Aurora" I7-960 3,2 GHz / 18 GB DDR3 / GeForce 1070 GTX 8GB /
                1x500 GB SSD / 1x2 TB SATA II (1x1,5 TB SATA II for backup)
                Hotas Cougar Nr.:16387 / FCC-3 / Elite Rudder pedals / TrackIR4 / Win10 x64 Home

                CobaltUK 1 Reply Last reply Reply Quote 0
                • CobaltUK
                  CobaltUK @lazystone last edited by

                  If you say so but ive never had that once in many many ejections and rarely take time out to restart bms between missions.

                  1 Reply Last reply Reply Quote 0
                  • Mav-jp
                    Mav-jp @fearless1 last edited by

                    @fearless1:

                    It would be great if BMS made the ejection sequence from one’s own plane a far more realistic looking experience by making it entirely in first person view. This of course would probably require having a complete 1st person pilot body in the cockpit in the first place (one that is indigenous to the BMS installer instead of another mod)!

                    F1

                    We did that in one bêta , One line of code to change , but people didn’t like it so we are back to external ejection sequence

                    Agave_Blue Stevie fearless1 3 Replies Last reply Reply Quote 0
                    • fearless1
                      fearless1 last edited by

                      @samis:

                      After Ejecting, in new mission the stuck at front view, with no option to look around.
                      I need to reload the game to fix it.
                      It’s started from U1 update,

                      Is there any solution for it?
                      With Best Regards

                      Samis

                      Have you tried 9 (chase view) then mouselook?

                      F1

                      1 Reply Last reply Reply Quote 0
                      • Agave_Blue
                        Agave_Blue @Mav-jp last edited by

                        @Mav-jp:

                        We did that in one bêta , One line of code to change , but people didn’t like it so we are back to external ejection sequence

                        Either way. Once I eject, I don’t much care. I’m headed toward the light ….

                        … for an adult beverage and a sammich, while my squad-mates finish the mission.

                        😄

                        1 Reply Last reply Reply Quote 0
                        • Stevie
                          Stevie @Mav-jp last edited by

                          @Mav-jp:

                          We did that in one bêta , One line of code to change , but people didn’t like it so we are back to external ejection sequence

                          Might be fun to have that view choice as user selection, if the implementation is just one line…

                          Stevie

                          1 Reply Last reply Reply Quote 0
                          • fearless1
                            fearless1 @Mav-jp last edited by

                            @Mav-jp:

                            We did that in one bêta , One line of code to change , but people didn’t like it so we are back to external ejection sequence

                            Please define “that” and “it”. If the “beta that/it” was a fully implemented, debugged, beautifully rendered first person (FP) ejection sequence featuring a blown canopy, FP pilot AND seat departing the aircraft, some fire and smoke in the cockpit, etc., perhaps there will always be someone who won’t like “that/it” (certainly not the majority though). However, if the “beta that/it” was something simple and crude such as a shift of the FP view from the inside of the plane to the outside with not much else, I can see turning that off too. “One line of code” implies the latter, or perhaps that line of code is simple a switch to turn the feature on/off.

                            F1

                            Dee-Jay 1 Reply Last reply Reply Quote 0
                            • Dee-Jay
                              Dee-Jay @fearless1 last edited by

                              😄

                              ASUSTeK ROG MAXIMUS X HERO / Intel Core i5-8600K (4.6 GHz) / NVIDIA GeForce RTX 3080 Ti FE 12GB / 32GB DDR4 Ballistix Elite 3200 MHz / Samsung SSD 970 EVO Plus 2TB / Be Quiet! Straight Power 11 1000W Platinum / Windows 10 Home 64-bit / HOTAS Cougar FSSB R1 (Warthog grip) / SIMPED / MFD Cougar / ViperGear ICP / SimShaker JetPad / Track IR 5 / Curved LED 27'' Monitor 1080p Samsung C27F396 / HP Reverb G2 VR Headset.

                              fearless1 1 Reply Last reply Reply Quote 0
                              • fearless1
                                fearless1 @Dee-Jay last edited by

                                @Dee-Jay:

                                😄

                                Nice work/study back in 2012! However, none of the sequences were FPV although you there are quasi 2PV near the end of the video.

                                Although realistic looking FPV ejection sequence would be welcome feature, in the whole scheme of things, not that important.

                                Thanks for trying.

                                F1

                                1 Reply Last reply Reply Quote 0
                                • Stevie
                                  Stevie @CobaltUK last edited by

                                  That’s pretty cool, Dee-Jay!

                                  Stevie

                                  oldtommyboy 1 Reply Last reply Reply Quote 0
                                  • oldtommyboy
                                    oldtommyboy @Stevie last edited by

                                    is it something in my setup I messed up ?
                                    getting a lot of chute time in lately,HA and I used to be able to pan the view around the pilot, now I cant.
                                    is their a setting I missed or messed up.
                                    guess I’m just a sick old fart who likes to look around on my way to the ground !!!
                                    getting old…… and standing on water never gets old. ah ha ha ha

                                    chaserfrost 1 Reply Last reply Reply Quote 0
                                    • chaserfrost
                                      chaserfrost @oldtommyboy last edited by

                                      @oldtommyboy:

                                      is it something in my setup I messed up ?
                                      getting a lot of chute time in lately,HA and I used to be able to pan the view around the pilot, now I cant.
                                      is their a setting I missed or messed up.
                                      guess I’m just a sick old fart who likes to look around on my way to the ground !!!
                                      getting old…… and standing on water never gets old. ah ha ha ha

                                      This is an easy problem to fix. Quit getting shot down. 😄

                                      oldtommyboy 1 Reply Last reply Reply Quote 0
                                      • oldtommyboy
                                        oldtommyboy @chaserfrost last edited by

                                        exactly but it is a nice slow ride and the view !!!

                                        1 Reply Last reply Reply Quote 0
                                        • First post
                                          Last post

                                        102
                                        Online

                                        9.9k
                                        Users

                                        20.6k
                                        Topics

                                        343.3k
                                        Posts

                                        Benchmark Sims - All rights reserved ©