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    Hawk system is too mobile, it is able to do instant relocation.

    Technical Support (BMS Only)
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    • macieksoft
      macieksoft last edited by

      Is it a bug or is it engine limitation?
      I mean that Hawk SAM system can start moving few seconds after switching its radar off.
      Today i wasted HARM on it, i fired HARM on emitting radar (HTS was showing that emmiter is launching missile) and soon after that i seen that system started to move on the road.
      I am using Isreali Theater for 4.33U1.

      This system in BMS is like OSA, it can start moving at any time, its annoying and unrealistic. HAWK should be more stationary and it should take some time for it to start moving.

      1 Reply Last reply Reply Quote 0
      • Arty
        Arty last edited by

        Well u must use tactics. One is keeping it active and occupied so that it won’t go off and start moving. You’ll save ur harms.

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        Dee-Jay 1 Reply Last reply Reply Quote 0
        • Dee-Jay
          Dee-Jay @Arty last edited by

          Code limitation … for the moment. Maybe … someday … (?)

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          macieksoft 1 Reply Last reply Reply Quote 0
          • macieksoft
            macieksoft @Dee-Jay last edited by

            Today i found that there is no such bug with towed AAA.
            When i attack towed AAA they need few minutes to attach to trucks and start moving. So if there would be a code limitation towed AAA would move immediately.

            Or wait… Maybe the FCR is a problem, in BMS it appears to be self propelled while it should be towed.

            uri_ba 1 Reply Last reply Reply Quote 0
            • uri_ba
              uri_ba @macieksoft last edited by

              and SA-6 fire on the move… it will all be sorted at some point 😕

              macieksoft 1 Reply Last reply Reply Quote 0
              • macieksoft
                macieksoft @uri_ba last edited by

                At least SA-6 is self propelled IRL even when it cannot fire on move.
                HAWK should not be self propelled, but it is in BMS.

                Shadow 1 Reply Last reply Reply Quote 0
                • Shadow
                  Shadow @macieksoft last edited by

                  I think its on the edge of unreasonable to expect to much detail in the ground war mechanics.

                  Falcon was never meant to be “Arma” or even a “LockOn” style Ground war simulator. There’s only so many cycles to go around and to much code to rewrite.

                  macieksoft 1 Reply Last reply Reply Quote 0
                  • macieksoft
                    macieksoft @Shadow last edited by

                    So please give me the reason why AAA guns are correctly towed (by trucks, BMS even simulates time needed to attach them to trucks) while Hawk is self propelled….
                    When AAA is all ok why not Hawk? Towing is already implemented in engine.

                    1 Reply Last reply Reply Quote 0
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