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    • peanuthead
      peanuthead last edited by

      Hello,

      Can you fire the Aim-120 Amraam in Dogfight mode in the real F16? Sometimes a bandit gets within 10 miles and I only have Aim-120’s left. I switch to dogfight mode to acquire the target, then switch back to MRM mode to fire the Amraam.

      I have seen pictures of F16’s carrying 5 Aim 120’s and only 1 heater or 6 Aim 120’s. Is the heater (Aim-9) really needed if we can fire the Aim-120 at close range? I know the Rmin on the Aim-9 is closer but I don’t see much of a difference.

      Thank you

      1 Reply Last reply Reply Quote 0
      • albs
        albs last edited by

        the aim-9x can fire off boresight while the 120 can’t. That is huge in a knife fight imo and the reason I always carry a mix. I do though miss being able to carry 4 120’s and4 9’s like you could in falcon 3.0.

        1 Reply Last reply Reply Quote 0
        • Blu3wolf
          Blu3wolf last edited by

          @peanuthead:

          Hello,

          Can you fire the Aim-120 Amraam in Dogfight mode in the real F16? Sometimes a bandit gets within 10 miles and I only have Aim-120’s left. I switch to dogfight mode to acquire the target, then switch back to MRM mode to fire the Amraam.

          I have seen pictures of F16’s carrying 5 Aim 120’s and only 1 heater or 6 Aim 120’s. Is the heater (Aim-9) really needed if we can fire the Aim-120 at close range? I know the Rmin on the Aim-9 is closer but I don’t see much of a difference.

          Thank you

          While it might not make a huge difference for high aspect, the min range is very noticeable at lower aspect angles. The key principle of BFM being to maximise survivability while minimising Time-To-Kill, if you have no heaters you are going to be anchored against that bandit for longer.

          Seeing as folks in BMS are a fan of Self Escort Strike missions, its probably worthwhile to always carry 1 heater. I could see my way clear to carrying 2, if we were more constricted by realities such as RoEs and the CID matrix.

          schnidrman 1 Reply Last reply Reply Quote 0
          • schnidrman
            schnidrman @Blu3wolf last edited by

            Rmin is still applicable to fire the 120, but what you are probably doing, is picking him up in bore mode by switching to DFGT and switching back to MRM while just inside the parameters of the 120. This even works if switching out of DFGT mode altogether and going back to A-A mode. Once the lock is acquired, it is kept when switching through the A-A/Dog Fight modes. Whether this is true in the real jet, I cannot say. But this is what I have experienced in BMS.

            While flying in the sim, I have found it quite useful to use this method if I have a talley on the bandit but no lock and out of heaters…as long as I can get him to stay out far enough in front of me to be able to use the long stick.

            alt-text

            Blu3wolf 1 Reply Last reply Reply Quote 0
            • Blu3wolf
              Blu3wolf @schnidrman last edited by

              You can fire them in DGFT also. Long press NWS to switch between missile types, but if you have no heaters and do have MRMs then it will switch to them for you.

              Cik 1 Reply Last reply Reply Quote 0
              • Cik
                Cik @Blu3wolf last edited by

                you can use 120s in a dogfight in combination with vertical extension (yoyo, etc) but the min range is a factor and they don’t maneuver as well as 9x do.

                you also lose the offboresight so you have to commit to semi-risky maneuvers instead of just zapping them with the insane HOB of 9x.

                schnidrman l3crusader 2 Replies Last reply Reply Quote 0
                • schnidrman
                  schnidrman @Cik last edited by

                  You can fire them in DGFT also. Long press NWS to switch between missile types, but if you have no heaters and do have MRMs then it will switch to them for you.

                  +1

                  you can use 120s in a dogfight in combination with vertical extension (yoyo, etc) but the min range is a factor and they don’t maneuver as well as 9x do.

                  you also lose the offboresight so you have to commit to semi-risky maneuvers instead of just zapping them with the insane HOB of 9x.

                  +1

                  Things I didn’t mention and/or did not explain well enough.

                  alt-text

                  1 Reply Last reply Reply Quote 0
                  • l3crusader
                    l3crusader @Cik last edited by

                    @Cik:

                    you can use 120s in a dogfight in combination with vertical extension (yoyo, etc) but the min range is a factor and they don’t maneuver as well as 9x do.

                    Better than the 9M though 😉

                    WB1899 1 Reply Last reply Reply Quote 0
                    • WB1899
                      WB1899 @l3crusader last edited by

                      Other important point in dogfights, the heaters are looked only on one target, if they loose that they are loose.
                      120s are able to look a new target after loosing the original one, bad for you if that is friendly.

                      Blu3wolf 1 Reply Last reply Reply Quote 0
                      • Blu3wolf
                        Blu3wolf @WB1899 last edited by

                        @WB1899:

                        Other important point in dogfights, the heaters are looked only on one target, if they loose that they are loose.
                        120s are able to look a new target after loosing the original one, bad for you if that is friendly.

                        There has been some dispute over that on these forums.

                        kcbanner Char0093 Cik Blu3wolf 4 Replies Last reply Reply Quote 0
                        • kcbanner
                          kcbanner @Blu3wolf last edited by

                          Yep, I recently got shot down by an AI wingman when I accidentally got in between their 120 and the bandit.

                          uri_ba 1 Reply Last reply Reply Quote 0
                          • uri_ba
                            uri_ba @kcbanner last edited by

                            heaters might also reaquire random target in their FOV. but they will usually have less smash to chase it down

                            WB1899 1 Reply Last reply Reply Quote 0
                            • Char0093
                              Char0093 @Blu3wolf last edited by

                              @Blu3wolf:

                              There has been some dispute over that on these forums.

                              After being engaged by a Four ship MiG-23 and calling for back-up. At one point, was buddy spiked by friendly CAP. Personally had to go defensive on an Active Missile warning from the RWR. Wingman got downed by our supposed “Back-up”. MiGs never once fired at me.

                              Cik 1 Reply Last reply Reply Quote 0
                              • Cik
                                Cik @Blu3wolf last edited by

                                @Blu3wolf:

                                There has been some dispute over that on these forums.

                                i’ve had dozens of heaters hit friendlies after being fired at hostiles (hostile nose on, fire, sweeps 30 degrees right and nails a friendly… thanks 9x)

                                but there’s no dispute 120s do it too. i’ve had aim120s pitbull on me after killing hostiles nearby, friendlies maddog onto me when shooting when i’m in turn with bandits, 120s pitbull on the wrong target when shooting into close quarters and on and on and on.

                                the 9x problem seems to have gone away in 4.33, but 120s are still the most dangerous thing in the sky to friend or foe. personally, i never launch one unless the only thing in front of me in a 20 degree cone as far as i can see are hostile. i like my rank thank you very much.

                                1 Reply Last reply Reply Quote 0
                                • Cik
                                  Cik @Char0093 last edited by

                                  @Char0093:

                                  After being engaged by a Four ship MiG-23 and calling for back-up. At one point, was buddy spiked by friendly CAP. Personally had to go defensive on an Active Missile warning from the RWR. Wingman got downed by our supposed “Back-up”. MiGs never once fired at me.

                                  and yes, friendly AI often does this. they really cut loose when shooting, so they’ll fire 10 AMRAAMs at a two-ship in turn with a bandit and then 3 missiles pitbull onto every target in the group and waste you. unfortunately, often you can win fights with a -23/-29 only to get shot down by your own sides’ MRMs.

                                  1 Reply Last reply Reply Quote 0
                                  • WB1899
                                    WB1899 @uri_ba last edited by

                                    @uri_ba:

                                    heaters might also reaquire random target in their FOV. but they will usually have less smash to chase it down

                                    Thanks uri, i missed this one.

                                    1 Reply Last reply Reply Quote 0
                                    • Blu3wolf
                                      Blu3wolf @Blu3wolf last edited by

                                      @Blu3wolf:

                                      There has been some dispute over that on these forums.

                                      To clarify - the dispute in question was not over whether 120s will track targets other than intended - that is a common enough occurrence that I figured that would be clear to everyone. Guess not.

                                      The only way to be safe from a -120 is to be clear of its seeker FOV for the entire ToF. If that cannot be ensured for friendlies, then you just fire and accept the consequences, if the alternative is a friendly getting shot down.

                                      While Ive not seen a heater ever go for a target other than the one I uncaged it onto, there have been claims of such, hence my comment.

                                      l3crusader 1 Reply Last reply Reply Quote 0
                                      • l3crusader
                                        l3crusader @Blu3wolf last edited by

                                        @Blu3wolf:

                                        While Ive not seen a heater ever go for a target other than the one I uncaged it onto, there have been claims of such, hence my comment.

                                        There definitively used to be a bug there (although not very common), but it was fixed in 4.33U2.

                                        Red Dog 1 Reply Last reply Reply Quote 0
                                        • Red Dog
                                          Red Dog @l3crusader last edited by

                                          While Ive not seen a heater ever go for a target other than the one I uncaged it onto, there have been claims of such, hence my comment

                                          and we have pictures and vids to prove it 🙂

                                          Red Dog
                                          Reality if for ppl who can't handle simulation

                                          WB1899 Stevie 2 Replies Last reply Reply Quote 0
                                          • WB1899
                                            WB1899 @Red Dog last edited by

                                            Can you share them Red Dog?

                                            macieksoft Stevie 2 Replies Last reply Reply Quote 0
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