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    JanHas Models & Skin Thread -Compatible with 4.36

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    • JanHas
      JanHas last edited by JanHas

      This will be the one and only “JanHas Models & Skins” Thread.

      These models are compatible with BMS 4.36. I need to fix some issues, when a model is ready a download link will appear on my website.
      JanHas.net will become the only source for my models and skins.

      1 Reply Last reply Reply Quote 8
      • DrBackJack
        DrBackJack last edited by

        Thanks for the quick fixes!

        neystratiou 1 Reply Last reply Reply Quote 0
        • neystratiou
          neystratiou @DrBackJack last edited by

          GREAT dear Jan!!!
          Keep walking…
          Nikos.

          [img]https://i.postimg.cc/jSSsZ63z/Sig-Nav-Aids.jpg[/img]

          dema 1 Reply Last reply Reply Quote 0
          • dema
            dema @neystratiou last edited by

            Thank You JanHas for all this great work

            Best Regards !

            System specs:
            Win10 pro - MB: Asus Z390H - CPU: i7 9700 - RAM: HyperX 2x16GB 2400 DDR4 - GPU: Nvidia 3060ti - HD: Corsair MP600pro m.2 1TB - JOY: TM 1600 - TIR 5 - MONITOR: AOC CU34G2X

            sig-template-fw-1532.png

            Raptor 1 Reply Last reply Reply Quote 0
            • Raptor
              Raptor @dema last edited by

              I feel you deserve something like this m8… 🙂

              JanHas 1 Reply Last reply Reply Quote 0
              • JanHas
                JanHas @Raptor last edited by

                @Raptor:

                I feel you deserve something like this m8… 🙂

                https://dl.dropboxusercontent.com/u/7559899/86DF89W3J7/First%20Solo%21.jpg

                Now where is that thumbs down icon… :lol:

                JetwasH SKLEGIN 2 Replies Last reply Reply Quote 0
                • JetwasH
                  JetwasH @JanHas last edited by

                  I think everyone should buy this man a beer! :drink:

                  DUSTOFF17 Jackal 2 Replies Last reply Reply Quote 0
                  • DUSTOFF17
                    DUSTOFF17 @JetwasH last edited by

                    Thanks Jan!

                    Quick question. LE says to be unpacked to “\data\terrdata\objects” so to install your viper mods for other theaters do I also have to unpack LE to the theaters respective objects folder for it to work?

                    Edit: I’m trying to add the models to the Kuriles theater but LE is crashing when I add any of the LOD files.

                    https://www.youtube.com/channel/UCVz9sznGEbEtfBAdUXC1pAg

                    Thomas6698 Rybo drtbkj 3 Replies Last reply Reply Quote 0
                    • Thomas6698
                      Thomas6698 @DUSTOFF17 last edited by

                      my fps……:(

                      1 Reply Last reply Reply Quote 0
                      • Master Yoda
                        Master Yoda last edited by

                        “I added LOD 1 and 2 models with the BMS style canopy reflection.”

                        A million thanks jan!

                        Maverick_Buzzards Raiden 0 suhast Static Vipergb 9 Replies Last reply Reply Quote 0
                        • Rybo
                          Rybo @DUSTOFF17 last edited by

                          @DUSTOFF17:

                          Thanks Jan!

                          Quick question. LE says to be unpacked to “\data\terrdata\objects” so to install your viper mods for other theaters do I also have to unpack LE to the theaters respective objects folder for it to work?

                          Edit: I’m trying to add the models to the Kuriles theater but LE is crashing when I add any of the LOD files.

                          I think Kuriles uses the KTO database so if you have it installed in KTO you should have it in Kuriles. I THINK.

                          DUSTOFF17 1 Reply Last reply Reply Quote 0
                          • Maverick_Buzzards
                            Maverick_Buzzards @Master Yoda last edited by

                            Thanks Janhas for your excelent job!!

                            Geraki 1 Reply Last reply Reply Quote 0
                            • Geraki
                              Geraki @Maverick_Buzzards last edited by

                              The problem with dat file for RPM still occurred. The needle going suddenly to 0 after Full AB is selected

                              In addition the flexibility of the wing tips is better to be implemented above 1.5 +- G’s right now with 0.5-0.8 the wing tips moves. (with or without load)

                              JanHas 1 Reply Last reply Reply Quote 0
                              • DUSTOFF17
                                DUSTOFF17 @Rybo last edited by

                                @Rybo:

                                I think Kuriles uses the KTO database so if you have it installed in KTO you should have it in Kuriles. I THINK.

                                alas no, the default F16 appears when I select the CM-52 in the Kuriles.

                                https://www.youtube.com/channel/UCVz9sznGEbEtfBAdUXC1pAg

                                1 Reply Last reply Reply Quote 0
                                • JanHas
                                  JanHas @Geraki last edited by

                                  @Geraki:

                                  The problem with dat file for RPM still occurred. The needle going suddenly to 0 after Full AB is selected

                                  In addition the flexibility of the wing tips is better to be implemented above 1.5 +- G’s right now with 0.5-0.8 the wing tips moves. (with or without load)

                                  I have corrected a small error in the fm.dat to fix the rpm issue. The data edit was still there when I was experimenting with the P&W petals movement. It are just a few digits, quick to miss… I will add the fixed fm file in a separate zip file, at the bottom of the main page, today. For those of you downloaded the v2 today the problem should be fixed. Anyone who downloaded it after that is OK. The time stamp for the fixed fm.dat file is October 27th 2016 00:31.

                                  @ Geraki. I did not edit the value at what G value the wing flex begins. It could benefit from better movement code. At the moment the wing flex is single speed hard up/down. It could look better if it moved as smoothly like the horizontal stabilizers. But that is out of my hands…

                                  ? 1 Reply Last reply Reply Quote 1
                                  • ?
                                    Guest @JanHas last edited by

                                    Awesome!

                                    But why no pics?

                                    Arty 1 Reply Last reply Reply Quote 1
                                    • Arty
                                      Arty @Guest last edited by

                                      So everything fixed and ready? Or we still have outstanding issues?

                                      HOT LISTalt text

                                      System Specs:

                                      i7-2600K @ 4.8 Ghz WaterCooled / 16GB Ram. 128GB SSD/1TB HDD / GTX980Ti 6GB DDR5 / HOTAS COUGAR. TrackIR 4 / 3x24" Mon. & SoftTH. (res:5760x1200) / Cougar MFD's / Wheel Pedals / Win 10 64 bit.

                                      alt text

                                      DISCODAN 1 Reply Last reply Reply Quote 0
                                      • DISCODAN
                                        DISCODAN @Arty last edited by

                                        Hey Jan, I know it’s kinda long way but for the Block 40/42 are you going to do it with the IFF Bird Slicer? Now the CGs are all getting it in real life.

                                        vAiCon Judy1301 gizemkar 3 Replies Last reply Reply Quote 0
                                        • vAiCon
                                          vAiCon @DISCODAN last edited by

                                          I have no experience with LOD, same goes for applying modules to the sim. so I have a question -
                                          Could I apply the Pilot Module and the Afterburner to the F-16I 52+ CFT - Sufa, and for the other aircrafts in the ITO theater ? If is possible, I’ll glad if you could give me some specific instructions.

                                          I asked that at the previous post, Can i have answer for my question please ?

                                          Israeli 108th "Desert Storm" VFS member
                                          ITO Dev Team - Project manager

                                          Raptor 1 Reply Last reply Reply Quote 0
                                          • Judy1301
                                            Judy1301 @DISCODAN last edited by

                                            Hey Jan. Thanks a million for your hard work ! I love it !
                                            One question though : the jpg file for the R-LAU-88 Parent data is different from what I find in LE. For instance, the jpg file shows only two LOD indexes with # 5196 and 5197 but in LE, I have five LOD indexes with # 5216 - 5219 and 258. The same goes for LAU-117. What should I do ?
                                            Thanks a lot for your help

                                            Judy

                                            JanHas 1 Reply Last reply Reply Quote 0
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