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    No fuel consumption and exploding at taxi start

    Technical Support (BMS Only)
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    • Earlybite
      Earlybite last edited by

      Hi,

      today I made some houses for my project and tested it temporary, also with ramp start. I made some rest and now I wanted to make again a ramp start, but it didn´t work, the engine wasn´t loading and all warnings were on.
      So I made a new TE and again ramp start. Nearly the same but the engine had loaded, but the fuel consumption stayed at Zero (normally between 8 and 9 IIRC yet). And also all warnings were on…
      Then I took the same new TE, but started on the taxiway. But again, no fuel consumption, but the engine was running. And suddenly, “I” exploded… New try, same action.
      Ok…
      I copied a backup from my object folder back into the directory, same new TE…all fine!

      So, what have I done, that the issue raised?!

      While working at the houses for my project I replaced also LOD´s.
      Here´s a list:

      CT Sketchup project

      96 Haus_1
      866 Haus_2
      890 Haus_9
      891 Haus_3
      892 Haus_8
      895 Haus_4
      896 Haus_5
      897 Haus_6
      1279 Haus_7

      630 Haus_10

      Do I have catched a CT which raised that issue? Or what else can be the reason?

      Regards
      Earlybite

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      • Nuno Santos
        Nuno Santos last edited by

        Check your hitbox values for the new LODS.
        Maybe the values are too big and the A/C colides with them once on the runway, although that wouldn’t explain the fuel issue…
        Just a thought, not easy to make a correct diagnostic without actually looking into it.

        Best of luck 😉

        Earlybite 1 Reply Last reply Reply Quote 0
        • Earlybite
          Earlybite @Nuno Santos last edited by

          The LOD replacement should be ok. After copy back the backup and again replacing the vanilla LOD´s all is working fine.
          Now I add the houses again. Til then and placing each new house (with new LOD), also, all fine.
          Last time (as that issue raised) I had 256 objects in the objective, but I had this also already before, without any harm…

          One further question:
          While ramp start you push battery button once and twice. After the first push, and AFAIK, you can push the test button (battery test). But that isn`t possible… Am I making something wrong?

          Earlybite 1 Reply Last reply Reply Quote 0
          • Earlybite
            Earlybite @Earlybite last edited by

            Again that issue, engine isn´t loading, all warnings are on…, after placing houses into the area. S**t!

            Earlybite 1 Reply Last reply Reply Quote 0
            • Earlybite
              Earlybite @Earlybite last edited by

              All fine!
              Yes, again that hitbox thing.
              I replaced a raffinery (the LOD was not in use) and like many (AFAIK) old objects, they are big, very big. And so they have a big hitbox. Too big for my small house. 🙂

              Thanks sir! All fine. Work goes on.
              Best regards
              Earlybite

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